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Java Material.WOOL属性代码示例

本文整理汇总了Java中org.bukkit.Material.WOOL属性的典型用法代码示例。如果您正苦于以下问题:Java Material.WOOL属性的具体用法?Java Material.WOOL怎么用?Java Material.WOOL使用的例子?那么, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在org.bukkit.Material的用法示例。


在下文中一共展示了Material.WOOL属性的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: Game

public Game() {
	Bukkit.getLogger().info("Loading blocks in main thread. Players shouldn't join now. Parsing " + Utils.countBlocks(BLOCK1, BLOCK2) + " objects...");
	long time = System.currentTimeMillis();
	
	for(int x = Math.min(BLOCK1.getX(), BLOCK2.getX()); x <= Math.max(BLOCK1.getX(), BLOCK2.getX()); x++) {
		for(int y = Math.min(BLOCK1.getY(), BLOCK2.getY()); y <= Math.max(BLOCK1.getY(), BLOCK2.getY()); y++) {
			for(int z = Math.min(BLOCK1.getZ(), BLOCK2.getZ()); z <= Math.max(BLOCK1.getZ(), BLOCK2.getZ()); z++) {
				Block block = BLOCK1.getWorld().getBlockAt(x, y, z);
				if(PAINTABLE_BLOCKS.contains(block.getType())) {
					blocks.put(block, new ArenaBlock(x, y, z));
					if(block.getType() == Material.WOOL)
						block.setData((byte) 0);
				}
			}
		}
	}
	
	Bukkit.getLogger().info(blocks.values().size() + " blocks loaded out of " + Utils.countBlocks(BLOCK1, BLOCK2) + " in " + (System.currentTimeMillis() - time) + "ms");
	
	Bukkit.getScheduler().runTaskTimer(Absorption.get(), new RegenerationLoop(), 5 * 20, 5 * 20);
}
 
开发者ID:SamaGames,项目名称:Absorption,代码行数:21,代码来源:Game.java

示例2: handleWoolCrafting

@EventHandler
public void handleWoolCrafting(PrepareItemCraftEvent event) {
    ItemStack result = event.getRecipe().getResult();
    InventoryHolder holder = event.getInventory().getHolder();

    if (holder instanceof Player) {
        MatchPlayer playerHolder = this.match.getPlayer((Player) holder);

        if (playerHolder != null && result != null && result.getType() == Material.WOOL) {
            for(MonumentWool wool : this.wools) {
                if(wool.getDefinition().isObjectiveWool(result)) {
                    if(!wool.getDefinition().isCraftable()) {
                        playerHolder.sendMessage(ChatColor.RED + PGMTranslations.t("match.wool.craftDisabled", playerHolder, BukkitUtils.woolMessage(wool.getDyeColor())));
                        event.getInventory().setResult(null);
                    }
                }
            }
        }
    }
}
 
开发者ID:OvercastNetwork,项目名称:ProjectAres,代码行数:20,代码来源:WoolMatchModule.java

示例3: isDestroyableWool

/**
 * Test if the given ItemStack is strictly an enemy wool i.e. not also
 * a wool that the given team can capture.
 */
private boolean isDestroyableWool(ItemStack stack, Competitor team) {
    if(stack == null || stack.getType() != Material.WOOL) {
        return false;
    }

    DyeColor color = ((Wool) stack.getData()).getColor();
    boolean enemyOwned = false;

    for(Goal goal : team.getMatch().needMatchModule(GoalMatchModule.class).getGoals()) {
        if(goal instanceof MonumentWool) {
            MonumentWool wool = (MonumentWool) goal;
            if(wool.isVisible() && !wool.isPlaced() && wool.getDyeColor() == color) {
                if(wool.getOwner() == team) {
                    return false;
                } else {
                    enemyOwned = true;
                }
            }
        }
    }

    return enemyOwned;
}
 
开发者ID:OvercastNetwork,项目名称:ProjectAres,代码行数:27,代码来源:RaindropListener.java

示例4: setMaterial

@SuppressWarnings("deprecation")
private void setMaterial(GameStatus gs, Block attachedBlock) {
	String material = SkyWarsReloaded.getCfg().getSignJoinMaterial();
	Material sMat;
	if (material.equalsIgnoreCase("wool")) {
		sMat = Material.WOOL;
	} else if (material.equalsIgnoreCase("clay")) {
		sMat = Material.STAINED_CLAY;
	} else if (material.equalsIgnoreCase("glass")) {
		sMat = Material.STAINED_GLASS;
	} else {
		sMat = null;
	}
	if (sMat != null) {
		if (gs == GameStatus.JOINABLE) {
			attachedBlock.setType(sMat);
			attachedBlock.setData((byte) 5);
		} else if (gs == GameStatus.FULL || gs == GameStatus.INPROGRESS) {
			attachedBlock.setType(sMat);
			attachedBlock.setData((byte) 14);
		} else if (gs == GameStatus.RESTARTING) {
			attachedBlock.setType(sMat);
			attachedBlock.setData((byte) 11);
		}
	}
}
 
开发者ID:smessie,项目名称:SkyWarsReloaded,代码行数:26,代码来源:GameController.java

示例5: placeBlock

@SuppressWarnings( value = "deprecation" )
private void placeBlock( int seq, int data )
{
    int x = seq % 1000;
    int z = seq / 1000;
    
    Block block = this.getWorld().getBlockAt( x, this.getHeight(), z );
    
    if( block.getType() != Material.WOOL )
    {
        block.setType( Material.WOOL );
    }
    
    byte woolColor = PlaceColor.getColorById( data ).getWoolColor();
    if( block.getData() != woolColor )
    {
        block.setData( woolColor );
        
        FallingBlock fb = this.getWorld().spawnFallingBlock( new Location( this.getWorld(), x, this.getFallingBlockHeight(), z ), Material.WOOL, woolColor );
        fb.setDropItem( false );
        fb.setHurtEntities( false );
    }
}
 
开发者ID:PickAxis,项目名称:MinePlace,代码行数:23,代码来源:PaintBlocksTask.java

示例6: addItem

@SuppressWarnings("unchecked")
protected GUIItem addItem(String itemName, Class<?> type, Object value, Consumer<Object> setter) {
    GUIItem gi = addItem(Material.WOOL, ChatColor.YELLOW + itemName);

    // Display the current value.
    String str = value != null ? value.toString() : "null";
    gi.addLore("Value: " + ChatColor.YELLOW + (str.length() > 35 ? str.substring(0, 35) + "..." : str), "");

    // Apply the handler specific code.
    JsonSerializer.getHandler(type).editItem(gi, value, setter, type);

    // If it's using the default icon, set the color based on the data state.
    if (gi.getItem().getType() == Material.WOOL) {
        boolean green = value != null && (!(value instanceof Boolean) || ((Boolean) value));
        gi.setColor(green ? DyeColor.LIME : DyeColor.RED);
    }

    // Update the gui if the value changes.
    gi.anyClick(ce -> {
        if (ce.getGUI() == this)
            reconstruct();
    });

    return gi;
}
 
开发者ID:Kneesnap,项目名称:Kineticraft,代码行数:25,代码来源:GUIJsonEditor.java

示例7: onPlayerInteract

@EventHandler
public void onPlayerInteract(PlayerInteractEvent e) {
    e.setCancelled(true);
    e.getPlayer().updateInventory();

    ItemStack item = e.getItem();
    if(item == null) return;
    Player player = e.getPlayer();

    CPlayer cplayer = AgarMC.get().getGame().getCPlayer(player);

    if(cplayer == null) return;

    if(item.getType() == Material.WRITTEN_BOOK) {
        e.setCancelled(false);
        return ;
    } else if(item.getType() == Material.WOOL) {
        TeamSelectorGui.display(player);
    } else if(item.getType() == SamaGamesAPI.get().getGameManager().getCoherenceMachine().getLeaveItem().getType()) {
        SamaGamesAPI.get().getGameManager().kickPlayer(player, ChatColor.RED + "Vous avez quitté la partie");
    }

    if(!cplayer.isPlaying()) {
        if(item.getType() == Material.NETHER_STAR) {
            player.sendMessage(ChatColor.DARK_GREEN + "Vous entrez dans le jeu, bonne chance !");
            cplayer.play();
        }
    } else {
        if(item.getType() == Material.MAGMA_CREAM) {
            cplayer.split();
        } else if(item.getType() == Material.SLIME_BALL) {
            cplayer.ejectMass();
        } else if(item.getType() == Material.DIODE) {
            MenuGui.display(player);
        }
    }
}
 
开发者ID:SamaGames,项目名称:AgarMC,代码行数:37,代码来源:PlayerListener.java

示例8: onPlace

@EventHandler
public void onPlace(BlockPlaceEvent event) {
    if (event.getBlockPlaced().getType() == Material.WOOL && event.getBlockPlaced().getState().getData().getData() == color) {
        if (!completed) {

            if (!podium.contains(event.getBlockPlaced().getLocation())) {
                return;
            }

            if (!owner.containsPlayer(event.getPlayer())) {
                return;
            }

            event.setCancelled(false); //override filter
            setCompleted(true);

            TeamManagerModule teamManagerModule = TGM.get().getModule(TeamManagerModule.class);
            MatchTeam matchTeam = teamManagerModule.getTeam(event.getPlayer());

            for (WoolObjectiveService woolObjectiveService : services) {
                woolObjectiveService.place(event.getPlayer(), matchTeam, event.getBlock());
            }
        }
    } else {
        if (podium.contains(event.getBlockPlaced().getLocation())) {
            event.setCancelled(true);
        }
    }
}
 
开发者ID:WarzoneMC,项目名称:Warzone,代码行数:29,代码来源:WoolObjective.java

示例9: onWoolCraft

@EventHandler
public void onWoolCraft(CraftItemEvent event) {
    if (event.getRecipe().getResult().getType() == Material.WOOL) {
        event.setCancelled(true);
        event.getWhoClicked().sendMessage(ChatColor.RED + "You are now allowed to craft wool.");
    }
}
 
开发者ID:WarzoneMC,项目名称:Warzone,代码行数:7,代码来源:WoolObjective.java

示例10: onPickup

@EventHandler
public void onPickup(EntityPickupItemEvent event) {
    if (event.getEntity() instanceof Player) {
        if (event.getItem() != null && event.getItem().getItemStack().getType() == Material.WOOL) {
            if (event.getItem().getItemStack().getData().getData() == color) {
                handleWoolPickup(((Player) event.getEntity()).getPlayer());
            }
        }
    }
}
 
开发者ID:WarzoneMC,项目名称:Warzone,代码行数:10,代码来源:WoolObjective.java

示例11: onCollect

@EventHandler
public void onCollect(InventoryClickEvent event) {
    if (event.getCurrentItem() != null && event.getCurrentItem().getType() == Material.WOOL) {
        if (event.getCurrentItem().getData().getData() == color) {
            handleWoolPickup((Player) event.getWhoClicked());
        }
    }
}
 
开发者ID:WarzoneMC,项目名称:Warzone,代码行数:8,代码来源:WoolObjective.java

示例12: getTeamSelector

public static ItemStack getTeamSelector()
{
    ItemStack stack = new ItemStack(Material.WOOL, 1);
    ItemMeta meta = stack.getItemMeta();

    meta.setDisplayName(ChatColor.GOLD + "Select Team " + ChatColor.GRAY + "(Right click)");
    meta.setLore(null);

    stack.setItemMeta(meta);

    return stack;
}
 
开发者ID:WoutDev,项目名称:Mega-Walls,代码行数:12,代码来源:ItemHelper.java

示例13: isObjectiveWool

private boolean isObjectiveWool(ItemStack stack) {
    if(stack.getType() == Material.WOOL) {
        for(MonumentWool wool : this.wools) {
            if(wool.getDefinition().isObjectiveWool(stack)) return true;
        }
    }
    return false;
}
 
开发者ID:OvercastNetwork,项目名称:ProjectAres,代码行数:8,代码来源:WoolMatchModule.java

示例14: onButtonClick

@EventHandler
public void onButtonClick(final InventoryClickEvent event) {
    ItemStack stack = event.getCurrentItem();
    final MatchPlayer player = this.getMatch().getPlayer(event.getWhoClicked());

    if(stack == null || player == null) return;
    if(stack.getType() != Material.WOOL && stack.getType() != Material.CARPET) return;
    ItemMeta meta = stack.getItemMeta();
    if(!meta.hasDisplayName()) return;
    String name = meta.getDisplayName();
    if(!name.startsWith(BUTTON_PREFIX)) return;

    event.setCancelled(true);

    final int score = stack.getAmount();
    if(!isScoreValid(score)) return;

    this.getMatch().getScheduler(MatchScope.LOADED).createTask(() -> {
        Integer oldScore = playerRatings.get(player);
        if(oldScore == null || oldScore != score) {
            player.playSound(Sound.UI_BUTTON_CLICK, 1, 2);
            rate(player, score);
        }
        else {
            player.getBukkit().closeInventory();
        }
    });
}
 
开发者ID:OvercastNetwork,项目名称:ProjectAres,代码行数:28,代码来源:MapRatingsMatchModule.java

示例15: initButtons

private void initButtons() {
    if ( exitButton == null ) {
        this.exitButton = new GUIButton( "§4X", Material.REDSTONE_BLOCK );
        exitButton.setPosition( new Vector2i( 8, 0 ) );
    }
    if ( nextButton == null && useNextButton ) {
        this.nextButton = new GUIButton( "§aNext", Material.WOOL, (byte) 5 );
        nextButton.setPosition( new Vector2i( 8, getSize().getY() - 1 ) );
    }
}
 
开发者ID:LegendOnline,项目名称:InventoryAPI,代码行数:10,代码来源:GUISubContainer.java


注:本文中的org.bukkit.Material.WOOL属性示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。