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Java Material.GLASS_BOTTLE属性代码示例

本文整理汇总了Java中org.bukkit.Material.GLASS_BOTTLE属性的典型用法代码示例。如果您正苦于以下问题:Java Material.GLASS_BOTTLE属性的具体用法?Java Material.GLASS_BOTTLE怎么用?Java Material.GLASS_BOTTLE使用的例子?那么恭喜您, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在org.bukkit.Material的用法示例。


在下文中一共展示了Material.GLASS_BOTTLE属性的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: getSingleIngredientResult

/**
 * Get the MaterialData that vanilla crafting recipes leave in a crafting inventory if the ingredient is of stack size 1.
 * For most materials the returned data will have Material.AIR, but there are exceptions for filled buckets and dragons breath.
 * 
 * @param ingredient the material data used as a crafting ingredient.
 * @return the material data that vanilla recipes would give back upon crafting
 */
public static MaterialData getSingleIngredientResult(MaterialData ingredient) {
	if (ingredient == null) return new MaterialData(Material.AIR);
	
	switch(ingredient.getItemType()) {
		case MILK_BUCKET:
		case WATER_BUCKET:
		case LAVA_BUCKET:
			return new MaterialData(Material.BUCKET);
			
		case DRAGONS_BREATH:
			return new MaterialData(Material.GLASS_BOTTLE);
			
		default: return new MaterialData(Material.AIR);
	}
}
 
开发者ID:Jannyboy11,项目名称:CustomRecipes,代码行数:22,代码来源:InventoryUtils.java

示例2: onItemConsume

@EventHandler
public void onItemConsume(PlayerItemConsumeEvent e){
    Player p = e.getPlayer();
    ItemStack item = e.getItem();
    Material type = item != null ? item.getType() : Material.AIR;
    int thirst = p.getLevel();

    if (type == Material.POTION && item.getDurability() == 0 && p.getInventory().getItemInMainHand().isSimilar(item)){
        p.getInventory().getItemInMainHand().setType(Material.AIR);

        for (ItemStack i : p.getInventory().getContents()){
            if (i.getType() == Material.GLASS_BOTTLE){
                i.setType(Material.AIR);
            }
        }

        p.setLevel(0);
        if (thirst + 256 >= 1000){
            p.setLevel(1000);
            return;
        }
        p.setLevel(thirst + 256);
        p.sendMessage(p.getLevel() + " // " + thirst + 256);
    }
}
 
开发者ID:cadox8,项目名称:WC,代码行数:25,代码来源:Thirst.java

示例3: onPrepareCraft

@EventHandler
public void onPrepareCraft(PrepareItemCraftEvent e)
{
	CraftingInventory inv = e.getInventory();
	ItemStack result = inv.getResult();
	if(result != null && result.getType() != Material.GLASS_BOTTLE)
	{
		List<ItemStack> bottles = Arrays.asList(inv.getMatrix());
		Iterator<ItemStack> it = bottles.iterator();
		
		while(it.hasNext())
		{
			ItemStack bottle = it.next();
			if(bottle == null) continue;
			if(bottle.getType().equals(Material.POTION))
			{
				if(!checkWaterBottle(bottle))
				{
					inv.setResult(null);
					return;
				}
			}
		}
	}
}
 
开发者ID:FattyMieo,项目名称:SurvivalPlus,代码行数:25,代码来源:WaterBottleCrafting.java

示例4: onItemRefill

@EventHandler
public void onItemRefill(PlayerBucketFillEvent e){
    if (e.getBucket() == Material.GLASS_BOTTLE || e.getBucket() == Material.POTION){
        e.setItemStack(new AllItems().getPotion2());
    }
}
 
开发者ID:cadox8,项目名称:WC,代码行数:6,代码来源:Thirst.java

示例5: onItemClick

@SuppressWarnings("deprecation")
@EventHandler(priority = EventPriority.HIGHEST)
public void onItemClick(PlayerInteractEvent event)
{
	if(event.isCancelled()) return;
	if(event.hasItem())
	{
		Player player = event.getPlayer();
		if(player.getGameMode() == GameMode.SURVIVAL || player.getGameMode() == GameMode.ADVENTURE)
		{
			ItemStack mainItem = player.getInventory().getItemInMainHand();
			if(mainItem.getType() == Material.GLASS_BOTTLE)
			{
				if(event.getAction() == Action.RIGHT_CLICK_BLOCK)
				{
					if(event.getClickedBlock().getType() == Material.CAULDRON && event.getClickedBlock().getData() != (byte)0)
					{
						Block fire = event.getClickedBlock().getRelative(BlockFace.DOWN);
						event.setCancelled(true);
						
						event.getClickedBlock().setData((byte)((int)event.getClickedBlock().getData() - 1));
						
						ItemStack waterBottle = new ItemStack(Material.POTION, 1);
						
						net.minecraft.server.v1_12_R1.ItemStack nmsStack_bottle = CraftItemStack.asNMSCopy(waterBottle);
				        NBTTagCompound compound_bottle = nmsStack_bottle.getTag();
				        compound_bottle.setString("Potion","minecraft:water");
				        compound_bottle.setInt("HideFlags", 32);
				        nmsStack_bottle.setTag(compound_bottle);
				        waterBottle = CraftItemStack.asBukkitCopy(nmsStack_bottle);
				        
						ItemMeta meta = waterBottle.getItemMeta();

						if(fire != null && fire.getType() == Material.FIRE)
						{
							List<String> lore = Arrays.asList
							(
								ChatColor.RESET + "" + ChatColor.GRAY + Survival.Words.get("Purified")
							);
							meta.setLore(lore);
						}
						waterBottle.setItemMeta(meta);
						
						if(mainItem.getAmount() > 1)
						{
							mainItem.setAmount(mainItem.getAmount() - 1);
							if(player.getInventory().firstEmpty() != -1)
								player.getInventory().addItem(waterBottle);
							else
								player.getWorld().dropItem(player.getLocation(), waterBottle);
						}
						else
						{
							player.getInventory().setItemInMainHand(waterBottle);
						}
					}
				}
			}
		}
	}
}
 
开发者ID:FattyMieo,项目名称:SurvivalPlus,代码行数:61,代码来源:CauldronWaterBottle.java

示例6: clearJunk

public void clearJunk(){
	World world = Bukkit.getWorld("kaospvp");
	List<Entity> list = world.getEntities();
	for(Entity e : list){
		if(e instanceof Item){
			Item it = (Item) e;
			if( it.getItemStack().getType() == Material.POTION &&
				it.getItemStack().getDurability() == 16453){
				e.remove();
			}
			if( it.getItemStack().getType() == Material.GOLDEN_APPLE &&
				it.getItemStack().getDurability() == 0){
				e.remove();
			}
			if( it.getItemStack().getType() == Material.ARROW){
				e.remove();
			}
			if( it.getItemStack().getType() == Material.GLASS_BOTTLE){
				e.remove();
			}
			if( it.getItemStack().getType() == Material.DIAMOND_BOOTS &&
				it.getItemStack().getEnchantments().size() == 0){
				e.remove();
			}
			if( it.getItemStack().getType() == Material.DIAMOND_LEGGINGS &&
				it.getItemStack().getEnchantments().size() == 0){
				e.remove();
			}
			if( it.getItemStack().getType() == Material.DIAMOND_CHESTPLATE &&
				it.getItemStack().getEnchantments().size() == 0){
				e.remove();
			}
			if( it.getItemStack().getType() == Material.DIAMOND_HELMET &&
				it.getItemStack().getEnchantments().size() == 0){
				e.remove();
			}
			if( it.getItemStack().getType() == Material.DIAMOND_SWORD &&
				it.getItemStack().getEnchantments().size() == 0){
				e.remove();	
			}
			if( it.getItemStack().getType() == Material.BOW &&
				it.getItemStack().getEnchantments().size() == 0){
				e.remove();	
			}
			if( it.getItemStack().getType() == Material.WOOD_AXE ||
				it.getItemStack().getType() == Material.STONE_AXE ||
				it.getItemStack().getType() == Material.GOLD_AXE ||
				it.getItemStack().getType() == Material.IRON_AXE ||
				it.getItemStack().getType() == Material.DIAMOND_AXE){
				e.remove();
			}
		}
	}
}
 
开发者ID:OverloadedCore,项目名称:kaosEssentials,代码行数:54,代码来源:Core.java

示例7: EnergyDrink

public EnergyDrink() {
    super(2, "Energy Drink", Material.GLASS_BOTTLE, ChatColor.GREEN);
}
 
开发者ID:Warvale,项目名称:Locked,代码行数:3,代码来源:EnergyDrink.java


注:本文中的org.bukkit.Material.GLASS_BOTTLE属性示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。