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Java Material.STONE_SWORD属性代码示例

本文整理汇总了Java中org.bukkit.Material.STONE_SWORD属性的典型用法代码示例。如果您正苦于以下问题:Java Material.STONE_SWORD属性的具体用法?Java Material.STONE_SWORD怎么用?Java Material.STONE_SWORD使用的例子?那么, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在org.bukkit.Material的用法示例。


在下文中一共展示了Material.STONE_SWORD属性的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: onCraftItem

@EventHandler(priority = EventPriority.HIGH)
public void onCraftItem(CraftItemEvent event) 
{
	if( event.getRecipe().getResult().getType() == Material.STONE_SWORD
			|| event.getRecipe().getResult().getType() == Material.IRON_SWORD
			|| event.getRecipe().getResult().getType() == Material.GOLD_SWORD
			|| event.getRecipe().getResult().getType() == Material.DIAMOND_SWORD
|| event.getRecipe().getResult().getType() == Material.LEATHER_BOOTS
			|| event.getRecipe().getResult().getType() == Material.LEATHER_LEGGINGS
			|| event.getRecipe().getResult().getType() == Material.LEATHER_CHESTPLATE
			|| event.getRecipe().getResult().getType() == Material.LEATHER_HELMET
|| event.getRecipe().getResult().getType() == Material.CHAINMAIL_BOOTS
			|| event.getRecipe().getResult().getType() == Material.CHAINMAIL_LEGGINGS
			|| event.getRecipe().getResult().getType() == Material.CHAINMAIL_CHESTPLATE
			|| event.getRecipe().getResult().getType() == Material.CHAINMAIL_HELMET
|| event.getRecipe().getResult().getType() == Material.GOLD_BOOTS
			|| event.getRecipe().getResult().getType() == Material.GOLD_LEGGINGS
			|| event.getRecipe().getResult().getType() == Material.GOLD_CHESTPLATE
			|| event.getRecipe().getResult().getType() == Material.GOLD_HELMET
			|| event.getRecipe().getResult().getType() == Material.IRON_BOOTS
			|| event.getRecipe().getResult().getType() == Material.IRON_LEGGINGS
			|| event.getRecipe().getResult().getType() == Material.IRON_CHESTPLATE
			|| event.getRecipe().getResult().getType() == Material.IRON_HELMET
			|| event.getRecipe().getResult().getType() == Material.DIAMOND_BOOTS
			|| event.getRecipe().getResult().getType() == Material.DIAMOND_LEGGINGS
			|| event.getRecipe().getResult().getType() == Material.DIAMOND_CHESTPLATE
			|| event.getRecipe().getResult().getType() == Material.DIAMOND_HELMET)
	{
		if( event.getWhoClicked().getType() == EntityType.PLAYER )
		{
			Player p = (Player)event.getWhoClicked();
			p.sendMessage("Sorry, you are not allowed to craft this item. Purchase it from a Safe Dock instead.");
		}
		event.setCancelled(false);
	}
 
}
 
开发者ID:Maximuspayne,项目名称:NavyCraft2-Lite,代码行数:37,代码来源:NavyCraft_InventoryListener.java

示例2: onCraftItem

private static void onCraftItem(Recipe recipe, CraftingInventory inventory)
{
    if (recipe.getResult().getType() == Material.WOOD_SWORD
            || recipe.getResult().getType() == Material.STONE_SWORD
            || recipe.getResult().getType() == Material.IRON_SWORD
            || recipe.getResult().getType() == Material.GOLD_SWORD
            || recipe.getResult().getType() == Material.DIAMOND_SWORD)
        inventory.setResult(new ItemStack(Material.AIR));
}
 
开发者ID:SamaGames,项目名称:SurvivalAPI,代码行数:9,代码来源:NoSwordModule.java

示例3: isTool

static boolean isTool(ItemStack item) {
    if (item == null) return false;
    final Material material = item.getType();
    // shears
    if (material == Material.SHEARS) return true;
    // wood tools
    if (material == Material.WOOD_SWORD || material == Material.WOOD_AXE || material == Material.WOOD_HOE || material == Material.WOOD_PICKAXE || material == Material.WOOD_SPADE) {
        return true;
    }
    // stone tools
    if (material == Material.STONE_SWORD || material == Material.STONE_AXE || material == Material.STONE_HOE || material == Material.STONE_PICKAXE || material == Material.STONE_SPADE) {
        return true;
    }
    // iron tools
    if (material == Material.IRON_SWORD || material == Material.IRON_AXE || material == Material.IRON_HOE || material == Material.IRON_PICKAXE || material == Material.IRON_SPADE) {
        return true;
    }
    // gold tools
    if (material == Material.GOLD_SWORD || material == Material.GOLD_AXE || material == Material.GOLD_HOE || material == Material.GOLD_PICKAXE || material == Material.GOLD_SPADE) {
        return true;
    }
    // diamond tools
    if (material == Material.DIAMOND_SWORD || material == Material.DIAMOND_AXE || material == Material.DIAMOND_HOE || material == Material.DIAMOND_PICKAXE || material == Material.DIAMOND_SPADE) {
        return true;
    }
    return false;
}
 
开发者ID:Recraft,项目名称:Recreator,代码行数:27,代码来源:Item.java


注:本文中的org.bukkit.Material.STONE_SWORD属性示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。