本文整理汇总了Java中org.bukkit.Material.PISTON_STICKY_BASE属性的典型用法代码示例。如果您正苦于以下问题:Java Material.PISTON_STICKY_BASE属性的具体用法?Java Material.PISTON_STICKY_BASE怎么用?Java Material.PISTON_STICKY_BASE使用的例子?那么恭喜您, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类org.bukkit.Material
的用法示例。
在下文中一共展示了Material.PISTON_STICKY_BASE属性的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onPlacePistion
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void onPlacePistion(final BlockPlaceEvent e) {
if (!cm.tileLimitEnabled) {
return;
}
Player p = e.getPlayer();
if (p.isOp()) {
return;
}
Material type = e.getBlock().getType();
Material checkType = null;
if (type == Material.PISTON_BASE) {
checkType = Material.PISTON_BASE;
} else if (type == Material.PISTON_STICKY_BASE) {
checkType = Material.PISTON_STICKY_BASE;
}
if (checkType != null) {
int limit = NeverLagUtils.getMaxPermission(p, "neverlag.limit.piston.");
if (limit <= 0) {
limit = cm.tileLimitDefaultPiston;
}
if (isLimit(e.getBlock().getLocation(), Material.DISPENSER, limit)) {
e.setCancelled(true);
p.sendMessage(i18n.tr("message", limit));
}
}
}
示例2: isDupeBlock
@SuppressWarnings("deprecation")
private boolean isDupeBlock(Material type) {
return Material.PISTON_EXTENSION == type || Material.PISTON_STICKY_BASE == type || Material.PISTON_BASE == type
|| Material.PISTON_MOVING_PIECE == type || Material.PUMPKIN == type || Material.DISPENSER == type
|| Material.DROPPER == type || type.getId() == 165;
}