本文整理汇总了Java中org.bukkit.Material.SUGAR属性的典型用法代码示例。如果您正苦于以下问题:Java Material.SUGAR属性的具体用法?Java Material.SUGAR怎么用?Java Material.SUGAR使用的例子?那么, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类org.bukkit.Material
的用法示例。
在下文中一共展示了Material.SUGAR属性的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: makeRemainingPowders
private ItemStack makeRemainingPowders()
{
int remaining = this.getRemainingPowders();
ItemStack stack = new ItemStack(Material.SUGAR, remaining);
ItemMeta meta = stack.getItemMeta();
meta.setDisplayName(ChatColor.YELLOW + "" + remaining + " poussières d'\u272F");
List<String> lore = new ArrayList<>();
lore.add(ChatColor.DARK_GRAY + "Poussières restantes");
lore.add("");
lore.add(ChatColor.GRAY + "Vous devez encore placer " + ChatColor.AQUA + remaining);
lore.add(ChatColor.AQUA + "poussières d'\u272F" + ChatColor.GRAY + " avant de");
lore.add(ChatColor.GRAY + "pouvoir valider.");
meta.setLore(lore);
stack.setItemMeta(meta);
return stack;
}
示例2: makeNumberSlot
private ItemStack makeNumberSlot(int slot)
{
ItemStack stack = new ItemStack(Material.SUGAR, this.numbers[slot]);
ItemMeta meta = stack.getItemMeta();
meta.setDisplayName(ChatColor.AQUA + "" + this.numbers[slot] + " poussière" + (this.numbers[slot] > 1 ? "s" : "") + " d'\u272F");
List<String> lore = new ArrayList<>();
lore.add(ChatColor.DARK_GRAY + "Emplacement n°" + (slot + 1));
lore.add("");
lore.add(ChatColor.GRAY + "Vous avez placé " + ChatColor.AQUA + "" + this.numbers[slot] + " poussière" + (this.numbers[slot] > 1 ? "s" : ""));
lore.add(ChatColor.AQUA + "d'\u272F" + ChatColor.GRAY + " dans cet emplacement.");
lore.add("");
lore.add(ChatColor.DARK_GRAY + "\u25B6 Clic gauche pour ajouter");
lore.add(ChatColor.DARK_GRAY + "\u25B6 Clic droit pour retirer");
meta.setLore(lore);
stack.setItemMeta(meta);
return stack;
}
示例3: makeCraftingStack
private ItemStack makeCraftingStack(CraftingPearl craftingPearl)
{
ItemStack stack = new ItemStack(Material.SUGAR, 1);
ItemMeta meta = stack.getItemMeta();
meta.setDisplayName(ChatColor.AQUA + "Création d'une perle en cours...");
List<String> lore = new ArrayList<>();
lore.add(ChatColor.DARK_GRAY + "Création en cours");
lore.add("");
lore.add(ChatColor.GRAY + "Une perle est en cours de création");
lore.add(ChatColor.GRAY + "sur cet emplacement. Il est nécéssaire");
lore.add(ChatColor.GRAY + "d'être patient afin de créer une");
lore.add(ChatColor.GRAY + "perle d'une qualité parfaite.");
lore.add("");
lore.add(ChatColor.GRAY + "Cependant, vous pouvez réduire ce");
lore.add(ChatColor.GRAY + "temps de création de " + ChatColor.GREEN + "15 minutes");
lore.add(ChatColor.GRAY + "en étant " + ChatColor.GREEN + "VIP" + ChatColor.GRAY + " ou de " + ChatColor.AQUA + "30 minutes" + ChatColor.GRAY + " en");
lore.add(ChatColor.GRAY + "étant " + ChatColor.AQUA + "VIP" + ChatColor.LIGHT_PURPLE + "+" + ChatColor.GRAY + ".");
lore.add("");
if (craftingPearl.getCreationInMinutes() > 1)
lore.add(ChatColor.DARK_GRAY + "Temps restant : " + ChatColor.WHITE + craftingPearl.getCreationInMinutes() + " minute" + (craftingPearl.getCreationInMinutes() > 1 ? "s" : ""));
else
lore.add(ChatColor.DARK_GRAY + "Temps restant : " + ChatColor.WHITE + "Moins d'une minute");
meta.setLore(lore);
stack.setItemMeta(meta);
return stack;
}
示例4: getPowdersIcon
protected static ItemStack getPowdersIcon(Player player)
{
long powders = SamaGamesAPI.get().getPlayerManager().getPlayerData(player.getUniqueId()).getPowders();
ItemStack stack = new ItemStack(Material.SUGAR, 1);
ItemMeta meta = stack.getItemMeta();
meta.setDisplayName(ChatColor.AQUA + "Vous avez " + NumberUtils.format(powders) + " poussières d'\u272F");
stack.setItemMeta(meta);
return stack;
}
示例5: onArcherSpeedClick
@EventHandler(ignoreCancelled=false, priority=EventPriority.HIGH)
public void onArcherSpeedClick(PlayerInteractEvent event)
{
Action action = event.getAction();
if (((action == Action.RIGHT_CLICK_AIR) || (action == Action.RIGHT_CLICK_BLOCK)) &&
(event.hasItem()) && (event.getItem().getType() == Material.SUGAR))
{
if (this.plugin.getPvpClassManager().getEquippedClass(event.getPlayer()) != this) {
return;
}
Player player = event.getPlayer();
UUID uuid = player.getUniqueId();
long timestamp = this.archerSpeedCooldowns.get(uuid);
long millis = System.currentTimeMillis();
long remaining = timestamp == this.archerSpeedCooldowns.getNoEntryValue() ? -1L : timestamp - millis;
if (remaining > 0L)
{
player.sendMessage(ChatColor.RED + "Cannot use Speed Boost for another " + DurationFormatUtils.formatDurationWords(remaining, true, true) + ".");
}
else
{
ItemStack stack = player.getItemInHand();
if (stack.getAmount() == 1) {
player.setItemInHand(new ItemStack(Material.AIR, 1));
} else {
stack.setAmount(stack.getAmount() - 1);
}
player.sendMessage(ChatColor.GREEN + "Speed 4 activated for 7 seconds.");
this.plugin.getEffectRestorer().setRestoreEffect(player, ARCHER_SPEED_EFFECT);
this.archerSpeedCooldowns.put(event.getPlayer().getUniqueId(), System.currentTimeMillis() + ARCHER_SPEED_COOLDOWN_DELAY);
}
}
}
示例6: onMinerSpeedClick
/**
* Applies the {@link MinerClass} invisibility {@link PotionEffect} depending on the {@link Player}s {@link Location}.
*
* @param player
* the {@link Player} to apply for
* @param from
* the from {@link Location}
* @param to
* the to {@link Location}
*/
@EventHandler(ignoreCancelled=false, priority=EventPriority.HIGH)
public void onMinerSpeedClick(PlayerInteractEvent event)
{
Action action = event.getAction();
if (((action == Action.RIGHT_CLICK_AIR) || (action == Action.RIGHT_CLICK_BLOCK)) &&
(event.hasItem()) && (event.getItem().getType() == Material.SUGAR))
{
if (this.plugin.getPvpClassManager().getEquippedClass(event.getPlayer()) != this) {
return;
}
Player player = event.getPlayer();
UUID uuid = player.getUniqueId();
long timestamp = this.minerSpeedCooldowns.get(uuid);
long millis = System.currentTimeMillis();
long remaining = timestamp == this.minerSpeedCooldowns.getNoEntryValue() ? -1L : timestamp - millis;
if (remaining > 0L)
{
player.sendMessage(ChatColor.RED + "Cannot use Speed Boost for another " + DurationFormatUtils.formatDurationWords(remaining, true, true) + ".");
}
else
{
ItemStack stack = player.getItemInHand();
if (stack.getAmount() == 1) {
player.setItemInHand(new ItemStack(Material.AIR, 1));
} else {
stack.setAmount(stack.getAmount() - 1);
}
player.sendMessage(ChatColor.GREEN + "Speed 3 activated for 10 seconds.");
this.plugin.getEffectRestorer().setRestoreEffect(player, MINER_SPEED_EFFECT);
this.minerSpeedCooldowns.put(event.getPlayer().getUniqueId(), System.currentTimeMillis() + MINER_SPEED_COOLDOWN_DELAY);
}
}
}
示例7: isBrewingIngredient
private static boolean isBrewingIngredient(ItemStack item) {
if (item.getType() == Material.NETHER_STALK) {
return true;
}
if (item.getType() == Material.SPECKLED_MELON) {
return true;
}
if (item.getType() == Material.GHAST_TEAR) {
return true;
}
if (item.getType() == Material.RABBIT_FOOT) {
return true;
}
if (item.getType() == Material.BLAZE_POWDER) {
return true;
}
if (item.getType() == Material.SPIDER_EYE) {
return true;
}
if (item.getType() == Material.SUGAR) {
return true;
}
if (item.getType() == Material.MAGMA_CREAM) {
return true;
}
if (item.getType() == Material.GLOWSTONE_DUST) {
return true;
}
if (item.getType() == Material.REDSTONE) {
return true;
}
if (item.getType() == Material.FERMENTED_SPIDER_EYE) {
return true;
}
if (item.getType() == Material.GOLDEN_CARROT) {
return true;
}
if (item.getType() == Material.RAW_FISH && item.getData().getData() == 3) {
return true;
}
if (item.getType() == Material.SULPHUR) {
return true;
}
return false;
}
示例8: Sugar
public Sugar() {
super(1, "Sugar", Material.SUGAR, ChatColor.WHITE);
}