本文整理汇总了Java中org.bukkit.Material.GOLD_INGOT属性的典型用法代码示例。如果您正苦于以下问题:Java Material.GOLD_INGOT属性的具体用法?Java Material.GOLD_INGOT怎么用?Java Material.GOLD_INGOT使用的例子?那么, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类org.bukkit.Material
的用法示例。
在下文中一共展示了Material.GOLD_INGOT属性的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onPickUp
@EventHandler
public void onPickUp(PlayerPickupItemEvent e){
Player p = e.getPlayer();
if (e.getItem().getItemStack().getType() == Material.GOLD_INGOT){
double money = Double.parseDouble(ChatColor.stripColor(e.getItem().getItemStack().getItemMeta().getDisplayName().split(" ")[0].replaceAll("€", "")));
new Economy(p).addMoney(money);
p.sendMessage(ChatColor.GREEN + "Añadidas " + ChatColor.YELLOW + money + ChatColor.GREEN + " esmeraldas");
e.getItem().remove();
}
}
示例2: getCoinsIcon
protected static ItemStack getCoinsIcon(Player player)
{
long coins = SamaGamesAPI.get().getPlayerManager().getPlayerData(player.getUniqueId()).getCoins();
ItemStack stack = new ItemStack(Material.GOLD_INGOT, 1);
ItemMeta meta = stack.getItemMeta();
meta.setDisplayName(ChatColor.GOLD + "Vous avez " + NumberUtils.format(coins) + " pièces");
stack.setItemMeta(meta);
return stack;
}
示例3: addMetaIfNeeded
private ItemStack addMetaIfNeeded(ItemStack stack)
{
Material material = stack.getType();
if (material == Material.COAL || material == Material.IRON_INGOT || material == Material.GOLD_INGOT || material == Material.DIAMOND || material == Material.EMERALD || material == Material.QUARTZ)
return Meta.addMeta(stack);
else
return stack;
}
示例4: onBlockBreak
@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGHEST)
public void onBlockBreak(final BlockBreakEvent event) {
Player player = event.getPlayer();
if (player.getGameMode() != GameMode.CREATIVE) {
if (player.hasPermission("hcf.listener.autosmeltore")) {
ItemStack stack = player.getItemInHand();
if (stack != null && stack.getType() != Material.AIR
&& !stack.containsEnchantment(Enchantment.SILK_TOUCH)) {
Block block = event.getBlock();
Material dropType = null;
switch (block.getType()) {
case IRON_ORE: {
dropType = Material.IRON_INGOT;
break;
}
case GOLD_ORE: {
dropType = Material.GOLD_INGOT;
break;
}
default: {
return;
}
}
Location location = block.getLocation();
World world = location.getWorld();
ItemStack drop = new ItemStack(dropType, 1);
world.dropItemNaturally(location, drop);
block.setType(Material.AIR);
block.getState().update();
}
}
}
}
示例5: prepareCraft
@EventHandler public void prepareCraft(final PrepareItemCraftEvent event) {
Recipe recipe = event.getRecipe();
if (event.isRepair() || recipe instanceof MerchantRecipe || recipe instanceof FurnaceRecipe) {
return;
}
if (recipe.getResult() != null) {
return;
}
CraftingInventory inventory = event.getInventory();
ItemStack[] matrix = inventory.getMatrix();
PlayerheadItemStack skull = null;
int gold = 0, skulls = 0;
for (ItemStack item : matrix) {
if (item.getType() == Material.SKULL_ITEM) {
if (item instanceof PlayerheadItemStack && ((SkullMeta) item.getItemMeta()).hasOwner()) {
++skulls;
skull = (PlayerheadItemStack) item;
}
} else if (item.getType() == Material.GOLD_INGOT) {
++gold;
}
}
if (skull == null || gold != 7 || skulls != 1) {
return;
}
skull.setGolden(true);
inventory.setResult(skull);
}
示例6: doInteraction
public void doInteraction(Player player, ItemStack stack)
{
if (stack.getType() == Material.COMPASS)
{
this.hub.getGuiManager().openGui(player, new GuiMain(this.hub));
}
else if (stack.getType() == Material.SKULL_ITEM)
{
this.hub.getGuiManager().openGui(player, new GuiProfile(this.hub));
}
else if (stack.getType() == Material.ENDER_CHEST)
{
this.hub.getGuiManager().openGui(player, new GuiCosmetics(this.hub));
}
else if (stack.getType() == Material.GOLD_INGOT)
{
this.hub.getGuiManager().openGui(player, new GuiShop(this.hub));
}
else if (stack.getType() == Material.BARRIER && this.hub.getParkourManager().getPlayerParkour(player.getUniqueId()) != null)
{
this.hub.getParkourManager().getPlayerParkour(player.getUniqueId()).quitPlayer(player);
}
else if (stack.getType() == Material.ENDER_PEARL && this.hub.getParkourManager().getPlayerParkour(player.getUniqueId()) != null)
{
this.hub.getParkourManager().getPlayerParkour(player.getUniqueId()).failPlayer(player);
}
else if (player.getInventory().getHeldItemSlot() == 6)
{
this.hub.getServer().getScheduler().runTask(this.hub, () -> this.hub.getCosmeticManager().getGadgetManager().useSelectedCosmetic(player, stack));
}
else if (stack.getType() == Material.ELYTRA)
{
if (stack.getEnchantments().isEmpty())
{
ItemStack elytra = new ItemStack(Material.ELYTRA);
ItemMeta meta = elytra.getItemMeta();
meta.spigot().setUnbreakable(true);
elytra.setItemMeta(meta);
player.getInventory().setChestplate(elytra);
this.setInventoryToPlayer(player);
}
else
{
player.getInventory().setChestplate(null);
this.setInventoryToPlayer(player);
}
player.playSound(player.getLocation(), Sound.ENTITY_HORSE_SADDLE, 1F, 1F);
}
else if (stack.getType() == Material.FEATHER && player.isGliding() && player.getVelocity().lengthSquared() != 0)
{
if (!SamaGamesAPI.get().getPermissionsManager().hasPermission(player, "network.vip"))
{
player.sendMessage(ChatColor.RED + "Devenez VIP pour utiliser le booster.");
return;
}
Vector velocity = player.getVelocity().add(player.getLocation().getDirection().normalize().multiply(1.5D));
((CraftPlayer)player).getHandle().motX = velocity.getX();
((CraftPlayer)player).getHandle().motY = velocity.getY();
((CraftPlayer)player).getHandle().motZ = velocity.getZ();
((CraftPlayer)player).getHandle().velocityChanged = true;
player.getWorld().playSound(player.getLocation(), Sound.ENTITY_ENDERDRAGON_FLAP, 2F, 2F);
this.hub.getServer().getScheduler().runTask(this.hub, () -> SamaGamesAPI.get().getAchievementManager().getAchievementByID(5).unlock(player.getUniqueId()));
}
}