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Java Material.REDSTONE_COMPARATOR属性代码示例

本文整理汇总了Java中org.bukkit.Material.REDSTONE_COMPARATOR属性的典型用法代码示例。如果您正苦于以下问题:Java Material.REDSTONE_COMPARATOR属性的具体用法?Java Material.REDSTONE_COMPARATOR怎么用?Java Material.REDSTONE_COMPARATOR使用的例子?那么恭喜您, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在org.bukkit.Material的用法示例。


在下文中一共展示了Material.REDSTONE_COMPARATOR属性的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: onWalkieTalkieInteract

@EventHandler
public void onWalkieTalkieInteract(PlayerInteractEvent e) {
	if (e.getPlayer().getInventory().getItemInMainHand().getType() != Material.REDSTONE_COMPARATOR)
		return;
	if (e.getHand() == EquipmentSlot.OFF_HAND)
		return;

	WalkieTalkie wt = new WalkieTalkie(main,
			main.getPlayerManager().getPlayer(e.getPlayer()).getCurrentWalkieTalkieFrequency());

	// Left click to tune frequency.
	if (e.getAction() == Action.LEFT_CLICK_AIR || e.getAction() == Action.LEFT_CLICK_BLOCK) {
		if (e.getPlayer().isSneaking()) {
			wt.decreaseFrequency(e.getPlayer());
		} else {
			wt.increaseFrequency(e.getPlayer());
		}
	}

}
 
开发者ID:kadeska,项目名称:MT_Communication,代码行数:20,代码来源:WalkieTalkieListener.java

示例2: onWalkieTalkieChat

@EventHandler
public void onWalkieTalkieChat(AsyncPlayerChatEvent e) {
	// Comparator as temporary walkie talkie
	if (e.getPlayer().getInventory().getItemInMainHand().getType() != Material.REDSTONE_COMPARATOR)
		return;

	e.setCancelled(true);

	Player sender = e.getPlayer();
	Frequency senderFreq = main.getPlayerManager().getPlayer(sender).getCurrentWalkieTalkieFrequency();

	// Search for players with walkie talkie in their inv.
	for (Player p : sender.getWorld().getPlayers()) {
		if (p.getInventory().contains(Material.REDSTONE_COMPARATOR)) {

			// Are walkie talkies on the same frequency.
			Player recipient = p;
			Frequency recipientFreq = main.getPlayerManager().getPlayer(recipient)
					.getCurrentWalkieTalkieFrequency();
			if (recipientFreq.getChannel() == senderFreq.getChannel()) {

				if (p != recipient) {
					if (main.getPlayerManager().getPlayer(recipient).receiveNotificationSound())
						p.playSound(recipient.getLocation(), Sound.BLOCK_NOTE_CHIME, 5, 1);
				}
				
				p.sendMessage(MortuusTerraChat.WALKIETALKIE_PREFIX + color("&8&l[&e" + sender.getName()
						+ "&8&l] &eCh." + senderFreq.getChannel() + ">&7 " + e.getMessage()));
			}
		}
	}
}
 
开发者ID:kadeska,项目名称:MT_Communication,代码行数:32,代码来源:WalkieTalkieListener.java

示例3: onChatEvent

@EventHandler
private void onChatEvent(AsyncPlayerChatEvent e) {
 // Watch is the temporary cell phone
 if (e.getPlayer().getInventory().getItemInMainHand().getType() == Material.WATCH)
  return;
 // Walkie Talkie
 if (e.getPlayer().getInventory().getItemInMainHand().getType() == Material.REDSTONE_COMPARATOR)
  return;
 
 e.setCancelled(true);

  String message = e.getMessage();
  Player sender = e.getPlayer();
  String format = ("&b" + sender.getName() + "&8&l >> &r");

  for (Player recipient : e.getRecipients()) {
  	
    // Check if players are in the same world.
    if (!sender.getWorld().equals(recipient.getWorld()))
      continue;
    
    // Sender counts as recipient so send him his unscrambled message.
    if (sender.equals(recipient)) {
      recipient.sendMessage(StringUtilities.color(format + message));
      continue;
    }
    
    // If message sent by admin/op don#t scramble
    if (sender.hasPermission("mtcom.unscrambled")) {
  	  recipient.sendMessage(StringUtilities.color(format + message));
        continue;
    }
    
    String scrambled = main.getMessageScrambler().scramble(message, sender, recipient);
    // 'Scrambled' will be null if the distance is > 100 (send no message to recipient).
    if (scrambled == null)
      continue;

    String scrambledMessage = StringUtilities.color(format + scrambled);
    recipient.sendMessage(scrambledMessage);
  }
}
 
开发者ID:kadeska,项目名称:MT_Communication,代码行数:42,代码来源:PlayerChatListener.java


注:本文中的org.bukkit.Material.REDSTONE_COMPARATOR属性示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。