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Java Material.ELYTRA属性代码示例

本文整理汇总了Java中org.bukkit.Material.ELYTRA属性的典型用法代码示例。如果您正苦于以下问题:Java Material.ELYTRA属性的具体用法?Java Material.ELYTRA怎么用?Java Material.ELYTRA使用的例子?那么恭喜您, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在org.bukkit.Material的用法示例。


在下文中一共展示了Material.ELYTRA属性的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: onPlayerGlide

@EventHandler
public void onPlayerGlide(EntityToggleGlideEvent event)
{
    if (!(event.getEntity() instanceof Player))
        return;

    if (!SamaGamesAPI.get().getPermissionsManager().hasPermission(event.getEntity(), "network.vipplus"))
        if (((Player) event.getEntity()).isFlying() && ((Player) event.getEntity()).getInventory().getChestplate().getType() == Material.ELYTRA)
            ((Player) event.getEntity()).getInventory().setChestplate(null);

    if (event.isGliding() && RestrictedVersion.isLoggedInPost19((Player) event.getEntity()))
    {
        ItemStack stack = new ItemStack(Material.FEATHER);
        ItemMeta meta = stack.getItemMeta();
        meta.setDisplayName(ChatColor.GOLD + "" + ChatColor.BOLD + "Ventilateur" + ChatColor.RESET + "" + ChatColor.GRAY + " (Clic-droit)");
        stack.setItemMeta(meta);
        stack.addUnsafeEnchantment(Enchantment.DURABILITY, 1);
        ((Player) event.getEntity()).getInventory().setItem(3, stack);
    }
    else
    {
        ((Player) event.getEntity()).getInventory().setItem(3, new ItemStack(Material.AIR));
    }
}
 
开发者ID:SamaGames,项目名称:Hub,代码行数:24,代码来源:PlayerListener.java

示例2: onPlayerMove

@EventHandler
public void onPlayerMove(PlayerMoveEvent event)
{
    if (!event.getPlayer().getLocation().subtract(0, 0.1, 0).getBlock().getType().equals(Material.AIR)
        && event.getPlayer().getInventory().getChestplate() != null
        && event.getPlayer().getInventory().getChestplate().getType() == Material.ELYTRA)
    {
        this.checkElytra(event.getPlayer());
    }

    if (this.hub.getCosmeticManager().getClothManager().isPreviewing(event.getPlayer()))
        event.setCancelled(true);

    this.hub.getTaskManager().getPlayersAwayFromKeyboardTask().resetPlayer(event.getPlayer().getUniqueId());
}
 
开发者ID:SamaGames,项目名称:Hub,代码行数:15,代码来源:PlayerListener.java

示例3: doInteraction

public void doInteraction(Player player, ItemStack stack)
{
    if (stack.getType() == Material.COMPASS)
    {
        this.hub.getGuiManager().openGui(player, new GuiMain(this.hub));
    }
    else if (stack.getType() == Material.SKULL_ITEM)
    {
        this.hub.getGuiManager().openGui(player, new GuiProfile(this.hub));
    }
    else if (stack.getType() == Material.ENDER_CHEST)
    {
        this.hub.getGuiManager().openGui(player, new GuiCosmetics(this.hub));
    }
    else if (stack.getType() == Material.GOLD_INGOT)
    {
        this.hub.getGuiManager().openGui(player, new GuiShop(this.hub));
    }
    else if (stack.getType() == Material.BARRIER && this.hub.getParkourManager().getPlayerParkour(player.getUniqueId()) != null)
    {
        this.hub.getParkourManager().getPlayerParkour(player.getUniqueId()).quitPlayer(player);
    }
    else if (stack.getType() == Material.ENDER_PEARL && this.hub.getParkourManager().getPlayerParkour(player.getUniqueId()) != null)
    {
        this.hub.getParkourManager().getPlayerParkour(player.getUniqueId()).failPlayer(player);
    }
    else if (player.getInventory().getHeldItemSlot() == 6)
    {
        this.hub.getServer().getScheduler().runTask(this.hub, () -> this.hub.getCosmeticManager().getGadgetManager().useSelectedCosmetic(player, stack));
    }
    else if (stack.getType() == Material.ELYTRA)
    {
        if (stack.getEnchantments().isEmpty())
        {
            ItemStack elytra = new ItemStack(Material.ELYTRA);
            ItemMeta meta = elytra.getItemMeta();
            meta.spigot().setUnbreakable(true);
            elytra.setItemMeta(meta);

            player.getInventory().setChestplate(elytra);
            this.setInventoryToPlayer(player);
        }
        else
        {
            player.getInventory().setChestplate(null);
            this.setInventoryToPlayer(player);
        }

        player.playSound(player.getLocation(), Sound.ENTITY_HORSE_SADDLE, 1F, 1F);
    }
    else if (stack.getType() == Material.FEATHER && player.isGliding() && player.getVelocity().lengthSquared() != 0)
    {
        if (!SamaGamesAPI.get().getPermissionsManager().hasPermission(player, "network.vip"))
        {
            player.sendMessage(ChatColor.RED + "Devenez VIP pour utiliser le booster.");
            return;
        }

        Vector velocity = player.getVelocity().add(player.getLocation().getDirection().normalize().multiply(1.5D));
        ((CraftPlayer)player).getHandle().motX = velocity.getX();
        ((CraftPlayer)player).getHandle().motY = velocity.getY();
        ((CraftPlayer)player).getHandle().motZ = velocity.getZ();
        ((CraftPlayer)player).getHandle().velocityChanged = true;
        player.getWorld().playSound(player.getLocation(), Sound.ENTITY_ENDERDRAGON_FLAP, 2F, 2F);

        this.hub.getServer().getScheduler().runTask(this.hub, () -> SamaGamesAPI.get().getAchievementManager().getAchievementByID(5).unlock(player.getUniqueId()));
    }
}
 
开发者ID:SamaGames,项目名称:Hub,代码行数:68,代码来源:StaticInventory.java

示例4: setInventoryToPlayer

public void setInventoryToPlayer(Player player)
{
    for (int slot : this.items.keySet())
    {
        if (this.items.get(slot).getType() == Material.SKULL_ITEM)
        {
            SkullMeta meta = (SkullMeta) this.items.get(slot).getItemMeta();
            meta.setOwner(player.getName());

            this.items.get(slot).setItemMeta(meta);
        }

        player.getInventory().setItem(slot, this.items.get(slot));
    }

    if (RestrictedVersion.isLoggedInPost19(player))
    {
        if (SamaGamesAPI.get().getPermissionsManager().hasPermission(player, "network.vipplus") && SamaGamesAPI.get().getSettingsManager().getSettings(player.getUniqueId()).isElytraActivated())
        {
            ItemStack itemStack;

            if (player.getInventory().getChestplate() != null && player.getInventory().getChestplate().getType() == Material.ELYTRA)
            {
                itemStack = buildItemStack(Material.ELYTRA, 1, 0, createTitle("Désactiver les ailes"), null);
                GlowEffect.addGlow(itemStack);
            }
            else
            {
                itemStack = buildItemStack(Material.ELYTRA, 1, 0, createTitle("Activer les ailes"), null);
            }

            player.getInventory().setItem(4, itemStack);
        }
        else
        {
            player.getInventory().setItem(4, new ItemStack(Material.AIR));
        }
    }

    player.getInventory().setHeldItemSlot(0);
}
 
开发者ID:SamaGames,项目名称:Hub,代码行数:41,代码来源:StaticInventory.java

示例5: registerAbilities

/**
 * Registers all the abilities
 */
private void registerAbilities() {
	abilities = new ArrayList<>();
	Ability ability;
	
	// Haste
	ability = new Ability("Haste", Material.GOLD_BOOTS, 10, 100);
	ability.setItems(Arrays.asList(ItemType.SWORD, ItemType.AXE, ItemType.PICKAXE));
	ability.addDescription(ChatColor.GRAY + "Gives Haste Effect");
	ability.addDescription(ChatColor.GRAY + "Haste Level: " + ChatColor.RED + "I");
	abilities.add(ability);
	
	// Poison
	ability = new Ability("Poison", Material.BEETROOT, 15, 150);
	ability.setItems(Arrays.asList(ItemType.SWORD, ItemType.AXE));
	ability.addDescription(ChatColor.GRAY + "Poisons target enemy");
	ability.addDescription(ChatColor.GRAY + "Poison Level: " + ChatColor.RED + "I");
	ability.addDescription(ChatColor.GRAY + "Poison Duration: " + ChatColor.RED + "3 seconds");
	abilities.add(ability);
	
	// AoE (4 blocks)
	ability = new Ability("AoE", Material.GOLD_PICKAXE, 20, 750);
	ability.setItems(Arrays.asList(ItemType.PICKAXE));
	ability.addDescription(ChatColor.GRAY + "Destroys 4 blocks instead of 1");
	abilities.add(ability);
	
	// Magnet
	ability = new Ability("Magnet", Material.DETECTOR_RAIL, 25, 250);
	ability.setItems(Arrays.asList(ItemType.PICKAXE));
	ability.addDescription(ChatColor.GRAY + "Small chance to get crate key");
	ability.addDescription(ChatColor.GRAY + "Chance: " + ChatColor.RED + "0.01%");
	abilities.add(ability);
	
	// Flame
	ability = new Ability("Flame", Material.BLAZE_POWDER, 15, 750);
	ability.setItems(Arrays.asList(ItemType.SWORD, ItemType.AXE));
	ability.addDescription(ChatColor.GRAY + "Sets target on fire");
	ability.addDescription(ChatColor.GRAY + "Fire Duration: " + ChatColor.RED + "3 seconds");
	abilities.add(ability);
	
	// High Jump
	ability = new Ability("High Jump", Material.ELYTRA, 20, 200);
	ability.setItems(Arrays.asList(ItemType.BOOTS, ItemType.LEGGINGS, ItemType.CHESTPLATE, ItemType.HELMET));
	ability.addDescription(ChatColor.GRAY + "Jump 2 blocks high");
	ability.addDescription(ChatColor.GRAY + "Jump Level: " + ChatColor.RED + "II");
	abilities.add(ability);
	
	// Speed
	ability = new Ability("Speed", Material.FEATHER, 15, 150);
	ability.setItems(Arrays.asList(ItemType.BOOTS, ItemType.LEGGINGS, ItemType.CHESTPLATE, ItemType.HELMET));
	ability.addDescription(ChatColor.GRAY + "Gives speed boost");
	ability.addDescription(ChatColor.GRAY + "Speed Level: " + ChatColor.RED + "I");
	abilities.add(ability);
	
	// Lucky Repair
	ability = new Ability("Lucky Repair", Material.ANVIL, 25, 250);
	ability.setItems(Arrays.asList(ItemType.SWORD, ItemType.AXE, ItemType.PICKAXE));
	ability.addDescription(ChatColor.GRAY + "Small chance to repair item");
	ability.addDescription(ChatColor.GRAY + "Chance: " + ChatColor.RED + "0.01%");
	abilities.add(ability);
}
 
开发者ID:benNek,项目名称:AsgardAscension,代码行数:63,代码来源:AbilityManager.java


注:本文中的org.bukkit.Material.ELYTRA属性示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。