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Java Material.DIAMOND_SWORD属性代码示例

本文整理汇总了Java中org.bukkit.Material.DIAMOND_SWORD属性的典型用法代码示例。如果您正苦于以下问题:Java Material.DIAMOND_SWORD属性的具体用法?Java Material.DIAMOND_SWORD怎么用?Java Material.DIAMOND_SWORD使用的例子?那么, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在org.bukkit.Material的用法示例。


在下文中一共展示了Material.DIAMOND_SWORD属性的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: enchantsGUI

static void enchantsGUI(Player player){
    enchantsGUI = Bukkit.createInventory(null, 9, ChatColor.DARK_GRAY + "Enchantments");

    ItemStack meleeCategory = new ItemStack(Material.DIAMOND_SWORD);
    ItemMeta meleeMeta = meleeCategory.getItemMeta();
    meleeMeta.setDisplayName(ChatColor.RED + "Melee Enchantments");
    meleeCategory.setItemMeta(meleeMeta);

    ItemStack bowCategory = new ItemStack(Material.BOW);
    ItemMeta bowMeta = bowCategory.getItemMeta();
    bowMeta.setDisplayName(ChatColor.RED + "Bow Enchantments");
    bowCategory.setItemMeta(bowMeta);

    ItemStack armorCategory = new ItemStack(Material.DIAMOND_CHESTPLATE);
    ItemMeta armorMeta = armorCategory.getItemMeta();
    armorMeta.setDisplayName(ChatColor.RED + "Armor Enchantments");
    armorCategory.setItemMeta(armorMeta);

    ItemStack filler = new ItemStack(Material.STAINED_GLASS_PANE, 1, (short) 7);
    ItemMeta fillerMeta = filler.getItemMeta();
    fillerMeta.setDisplayName(ChatColor.GRAY + "");
    filler.setItemMeta(fillerMeta);

    enchantsGUI.setItem(0, filler);
    enchantsGUI.setItem(1, meleeCategory);
    enchantsGUI.setItem(2, filler);
    enchantsGUI.setItem(3, filler);
    enchantsGUI.setItem(4, bowCategory);
    enchantsGUI.setItem(5, filler);
    enchantsGUI.setItem(6, filler);
    enchantsGUI.setItem(7, armorCategory);
    enchantsGUI.setItem(8, filler);

    player.openInventory(enchantsGUI);
}
 
开发者ID:Warvale,项目名称:Scorch,代码行数:35,代码来源:EnchantsCommand.java

示例2: CustomItemTexture

public CustomItemTexture(int texture) {
	item = new ItemStack(Material.DIAMOND_SWORD);
	item.setDurability((short) 2);
   	ItemMeta im = item.getItemMeta();
   	im.setUnbreakable(true);
   	item.setItemMeta(im);
}
 
开发者ID:GigaGamma,项目名称:SuperiorCraft,代码行数:7,代码来源:CustomItemTexture.java

示例3: onCraftItem

@EventHandler(priority = EventPriority.HIGH)
public void onCraftItem(CraftItemEvent event) 
{
	if( event.getRecipe().getResult().getType() == Material.STONE_SWORD
			|| event.getRecipe().getResult().getType() == Material.IRON_SWORD
			|| event.getRecipe().getResult().getType() == Material.GOLD_SWORD
			|| event.getRecipe().getResult().getType() == Material.DIAMOND_SWORD
|| event.getRecipe().getResult().getType() == Material.LEATHER_BOOTS
			|| event.getRecipe().getResult().getType() == Material.LEATHER_LEGGINGS
			|| event.getRecipe().getResult().getType() == Material.LEATHER_CHESTPLATE
			|| event.getRecipe().getResult().getType() == Material.LEATHER_HELMET
|| event.getRecipe().getResult().getType() == Material.CHAINMAIL_BOOTS
			|| event.getRecipe().getResult().getType() == Material.CHAINMAIL_LEGGINGS
			|| event.getRecipe().getResult().getType() == Material.CHAINMAIL_CHESTPLATE
			|| event.getRecipe().getResult().getType() == Material.CHAINMAIL_HELMET
|| event.getRecipe().getResult().getType() == Material.GOLD_BOOTS
			|| event.getRecipe().getResult().getType() == Material.GOLD_LEGGINGS
			|| event.getRecipe().getResult().getType() == Material.GOLD_CHESTPLATE
			|| event.getRecipe().getResult().getType() == Material.GOLD_HELMET
			|| event.getRecipe().getResult().getType() == Material.IRON_BOOTS
			|| event.getRecipe().getResult().getType() == Material.IRON_LEGGINGS
			|| event.getRecipe().getResult().getType() == Material.IRON_CHESTPLATE
			|| event.getRecipe().getResult().getType() == Material.IRON_HELMET
			|| event.getRecipe().getResult().getType() == Material.DIAMOND_BOOTS
			|| event.getRecipe().getResult().getType() == Material.DIAMOND_LEGGINGS
			|| event.getRecipe().getResult().getType() == Material.DIAMOND_CHESTPLATE
			|| event.getRecipe().getResult().getType() == Material.DIAMOND_HELMET)
	{
		if( event.getWhoClicked().getType() == EntityType.PLAYER )
		{
			Player p = (Player)event.getWhoClicked();
			p.sendMessage("Sorry, you are not allowed to craft this item. Purchase it from a Safe Dock instead.");
		}
		event.setCancelled(false);
	}
 
}
 
开发者ID:Maximuspayne,项目名称:NavyCraft2-Lite,代码行数:37,代码来源:NavyCraft_InventoryListener.java

示例4: onCraftItem

private static void onCraftItem(Recipe recipe, CraftingInventory inventory)
{
    if (recipe.getResult().getType() == Material.WOOD_SWORD
            || recipe.getResult().getType() == Material.STONE_SWORD
            || recipe.getResult().getType() == Material.IRON_SWORD
            || recipe.getResult().getType() == Material.GOLD_SWORD
            || recipe.getResult().getType() == Material.DIAMOND_SWORD)
        inventory.setResult(new ItemStack(Material.AIR));
}
 
开发者ID:SamaGames,项目名称:SurvivalAPI,代码行数:9,代码来源:NoSwordModule.java

示例5: onInteract

@EventHandler
public void onInteract(PlayerInteractEvent e) {
    final TOAUser u = TOA.getPlayer(e.getPlayer());

    if (e.getItem() != null) {
        Material m = e.getItem().getType();
        if (m == Material.WRITTEN_BOOK || m == Material.BOW || m == Material.SHEARS || m == Material.DIAMOND_SWORD) return;
        Ability.useAbility(u, e.getItem().getType());
        e.setCancelled(true);
    }

    if (!u.isOnRank(PACmd.Grupo.Builder)) {
        if (e.getClickedBlock() != null) {
            if (e.getClickedBlock().getType().equals(Material.TRAP_DOOR) || e.getClickedBlock().getType().equals(Material.IRON_TRAPDOOR)
                    || e.getClickedBlock().getType().equals(Material.FENCE_GATE) || e.getClickedBlock().getType().equals(Material.FIRE)
                    || e.getClickedBlock().getType().equals(Material.CAULDRON) || e.getClickedBlock().getRelative(BlockFace.UP).getType().equals(Material.FIRE)
                    || e.getClickedBlock().getType() == Material.CHEST || e.getClickedBlock().getType() == Material.TRAPPED_CHEST
                    || e.getClickedBlock().getType() == Material.DROPPER || e.getClickedBlock().getType() == Material.DISPENSER
                    || e.getClickedBlock().getType() == Material.BED_BLOCK || e.getClickedBlock().getType() == Material.BED
                    || e.getClickedBlock().getType() == Material.WORKBENCH || e.getClickedBlock().getType() == Material.BREWING_STAND
                    || e.getClickedBlock().getType() == Material.ANVIL || e.getClickedBlock().getType() == Material.DARK_OAK_FENCE_GATE
                    || e.getClickedBlock().getType() == Material.SPRUCE_FENCE_GATE || e.getClickedBlock().getType() == Material.FURNACE
                    || e.getClickedBlock().getType() == Material.BURNING_FURNACE || e.getClickedBlock().getType() == Material.HOPPER
                    || e.getClickedBlock().getType() == Material.STONE_BUTTON || e.getClickedBlock().getType() == Material.WOOD_BUTTON) {
                e.setCancelled(true);
            }
        }
    }
}
 
开发者ID:cadox8,项目名称:PA,代码行数:29,代码来源:GameEvents.java

示例6: isTool

static boolean isTool(ItemStack item) {
    if (item == null) return false;
    final Material material = item.getType();
    // shears
    if (material == Material.SHEARS) return true;
    // wood tools
    if (material == Material.WOOD_SWORD || material == Material.WOOD_AXE || material == Material.WOOD_HOE || material == Material.WOOD_PICKAXE || material == Material.WOOD_SPADE) {
        return true;
    }
    // stone tools
    if (material == Material.STONE_SWORD || material == Material.STONE_AXE || material == Material.STONE_HOE || material == Material.STONE_PICKAXE || material == Material.STONE_SPADE) {
        return true;
    }
    // iron tools
    if (material == Material.IRON_SWORD || material == Material.IRON_AXE || material == Material.IRON_HOE || material == Material.IRON_PICKAXE || material == Material.IRON_SPADE) {
        return true;
    }
    // gold tools
    if (material == Material.GOLD_SWORD || material == Material.GOLD_AXE || material == Material.GOLD_HOE || material == Material.GOLD_PICKAXE || material == Material.GOLD_SPADE) {
        return true;
    }
    // diamond tools
    if (material == Material.DIAMOND_SWORD || material == Material.DIAMOND_AXE || material == Material.DIAMOND_HOE || material == Material.DIAMOND_PICKAXE || material == Material.DIAMOND_SPADE) {
        return true;
    }
    return false;
}
 
开发者ID:Recraft,项目名称:Recreator,代码行数:27,代码来源:Item.java

示例7: execute

@Override
public boolean execute(CommandSender sender, String[] args) throws CommandException {
    if (!(sender instanceof Player)) {
        throw new CommandException("Only players can use this command!");
    }
    Player player = (Player) sender;

    ItemStack goditem = new ItemStack(Material.DIAMOND_SWORD);
    ItemMeta goditemMeta = goditem.getItemMeta();
    goditemMeta.setDisplayName(ChatColor.BLUE + "GOD ITEM!");
    goditemMeta.addEnchant(Enchantment.DAMAGE_ALL, 1000, true);
    goditemMeta.addEnchant(Enchantment.DURABILITY, 1000, true);
    goditem.setItemMeta(goditemMeta);
    if (args.length == 0) {
        player.getInventory().addItem(goditem);
        player.sendMessage(ChatColor.AQUA + "Receiving item...");
        return true;
    }
    if (args.length == 1) {
        boolean x = false;
        for (Player p : Bukkit.getOnlinePlayers()) {
            if (p.getName().equals(args[0])) {
                x = true;
                break;
            }
        }
        if (!x) {
            player.sendMessage(ChatColor.RED + "Could not find the specified player.");
            return true;
        }
        Player target = Bukkit.getPlayer(args[0]);
        target.getInventory().addItem(goditem);
        target.sendMessage(ChatColor.AQUA + "Receiving item...");
        return true;
    }
    player.sendMessage(ChatColor.RED + "/givegoditem [player]");
    return true;
}
 
开发者ID:Warvale,项目名称:Locked,代码行数:38,代码来源:GiveGodItem.java

示例8: clearJunk

public void clearJunk(){
	World world = Bukkit.getWorld("kaospvp");
	List<Entity> list = world.getEntities();
	for(Entity e : list){
		if(e instanceof Item){
			Item it = (Item) e;
			if( it.getItemStack().getType() == Material.POTION &&
				it.getItemStack().getDurability() == 16453){
				e.remove();
			}
			if( it.getItemStack().getType() == Material.GOLDEN_APPLE &&
				it.getItemStack().getDurability() == 0){
				e.remove();
			}
			if( it.getItemStack().getType() == Material.ARROW){
				e.remove();
			}
			if( it.getItemStack().getType() == Material.GLASS_BOTTLE){
				e.remove();
			}
			if( it.getItemStack().getType() == Material.DIAMOND_BOOTS &&
				it.getItemStack().getEnchantments().size() == 0){
				e.remove();
			}
			if( it.getItemStack().getType() == Material.DIAMOND_LEGGINGS &&
				it.getItemStack().getEnchantments().size() == 0){
				e.remove();
			}
			if( it.getItemStack().getType() == Material.DIAMOND_CHESTPLATE &&
				it.getItemStack().getEnchantments().size() == 0){
				e.remove();
			}
			if( it.getItemStack().getType() == Material.DIAMOND_HELMET &&
				it.getItemStack().getEnchantments().size() == 0){
				e.remove();
			}
			if( it.getItemStack().getType() == Material.DIAMOND_SWORD &&
				it.getItemStack().getEnchantments().size() == 0){
				e.remove();	
			}
			if( it.getItemStack().getType() == Material.BOW &&
				it.getItemStack().getEnchantments().size() == 0){
				e.remove();	
			}
			if( it.getItemStack().getType() == Material.WOOD_AXE ||
				it.getItemStack().getType() == Material.STONE_AXE ||
				it.getItemStack().getType() == Material.GOLD_AXE ||
				it.getItemStack().getType() == Material.IRON_AXE ||
				it.getItemStack().getType() == Material.DIAMOND_AXE){
				e.remove();
			}
		}
	}
}
 
开发者ID:OverloadedCore,项目名称:kaosEssentials,代码行数:54,代码来源:Core.java

示例9: giveTitaniumKit

private void giveTitaniumKit(Player player) {
	if(player.hasPermission("riots.titanium")) {
		if(cooldowns.containsKey(player.getUniqueId())) {
			if(cooldowns.get(player.getUniqueId()).containsKey("TitaniumKit")) {
				this.closeInventory(player);
				player.sendMessage(ChatColor.RED + "You cannot receive this kit for " + ChatColor.BOLD + DurationFormatUtils.formatDurationWords(cooldowns.get(player.getUniqueId()).get("TitaniumKit"), true, true) + ChatColor.RED + "!");
			} else {
				cooldowns.put(player.getUniqueId(), (Map<String, Long>) new AbstractMap.SimpleEntry<String, Long>("TitanKit", day * 3));
				ItemStack helm = new ItemStack(Material.DIAMOND_HELMET, 1);
				ItemMeta helmMeta = helm.getItemMeta();
				
				helmMeta.setDisplayName(ChatColor.translateAlternateColorCodes('&', "&4&lTitanium &7Kit"));
				helm.addUnsafeEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, protection);
				helm.addUnsafeEnchantment(Enchantment.DURABILITY, unbreaking);
				helm.setItemMeta(helmMeta);
			   
				ItemStack cp = new ItemStack(Material.DIAMOND_CHESTPLATE, 1);
				ItemMeta cpMeta = cp.getItemMeta();
				
				cpMeta.setDisplayName(ChatColor.translateAlternateColorCodes('&', "&4&lTitanium &7Kit"));
				cp.addUnsafeEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, protection);
				cp.addUnsafeEnchantment(Enchantment.DURABILITY, unbreaking);
				cp.setItemMeta(cpMeta);
				
				ItemStack legs = new ItemStack(Material.DIAMOND_LEGGINGS, 1);
				ItemMeta legsMeta = legs.getItemMeta();
				
				legsMeta.setDisplayName(ChatColor.translateAlternateColorCodes('&', "&4&lTitanium &7Kit"));
				legs.addUnsafeEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, protection);
				legs.addUnsafeEnchantment(Enchantment.DURABILITY, unbreaking);
				legs.setItemMeta(legsMeta);
				
				ItemStack booties = new ItemStack(Material.DIAMOND_BOOTS, 1);
				ItemMeta bootiesMeta = booties.getItemMeta();
				
				bootiesMeta.setDisplayName(ChatColor.translateAlternateColorCodes('&', "&4&lTitanium &7Kit"));
				booties.addUnsafeEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, protection);
				booties.addUnsafeEnchantment(Enchantment.DURABILITY, unbreaking);
				booties.addUnsafeEnchantment(Enchantment.PROTECTION_FALL, 4);
				booties.setItemMeta(bootiesMeta);
				
				ItemStack sword = new ItemStack(Material.DIAMOND_SWORD, 1);
				ItemMeta swordMeta = sword.getItemMeta();
				
				sword.addUnsafeEnchantment(Enchantment.DAMAGE_ALL, sharpness);
				sword.addUnsafeEnchantment(Enchantment.DURABILITY, unbreaking);
				swordMeta.setDisplayName(ChatColor.translateAlternateColorCodes('&', "&4&lTitanium &7Kit"));
				
				sword.setItemMeta(swordMeta);
				
				ItemStack pearls = new ItemStack(Material.ENDER_PEARL, 16);
				
				player.getInventory().addItem(helm);
				player.getInventory().addItem(cp);
				player.getInventory().addItem(legs);
				player.getInventory().addItem(booties);
				player.getInventory().addItem(sword);
				player.getInventory().addItem(pearls);
				player.updateInventory();
			}
		}
	} else {
		player.sendMessage(ChatColor.RED + "You do not have access to this kit! Purchase it at store.hcriots.net!");
	}
}
 
开发者ID:funkemunky,项目名称:HCFCore,代码行数:65,代码来源:KitsCommand.java


注:本文中的org.bukkit.Material.DIAMOND_SWORD属性示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。