本文整理汇总了Java中org.bukkit.Material.SPLASH_POTION属性的典型用法代码示例。如果您正苦于以下问题:Java Material.SPLASH_POTION属性的具体用法?Java Material.SPLASH_POTION怎么用?Java Material.SPLASH_POTION使用的例子?那么恭喜您, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类org.bukkit.Material
的用法示例。
在下文中一共展示了Material.SPLASH_POTION属性的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: init
@Override
public boolean init(Expression<?>[] expr, int i, Kleenean kleenean, @NotNull SkriptParser.ParseResult parseResult) {
switch (parseResult.mark) {
case 0:
material = Material.POTION;
break;
case 1:
material = Material.SPLASH_POTION;
break;
case 2:
material = Material.LINGERING_POTION;
break;
case 3:
material = Material.TIPPED_ARROW;
break;
default:
material = Material.POTION;
break;
}
potionEffects = (Expression<PotionEffect>) expr[0];
return true;
}
示例2: isInteractableItem
/**
* checks if this item is interactable
*/
public static boolean isInteractableItem(ItemStack item) {
if (item == null || item.getType() == Material.AIR) {
return false;
}
if (item.getType().isBlock()) {
return true;
}
if (item.getType() == Material.REDSTONE || item.getType() == Material.WATER_BUCKET || item.getType() == Material.LAVA_BUCKET) {
return true;
}
if (item.getType() == Material.MONSTER_EGG) {
return true;
}
if (item.getType() == Material.EGG || item.getType() == Material.SNOW_BALL || item.getType() == Material.BOW || item.getType() == Material.ENDER_PEARL || item.getType() == Material.EYE_OF_ENDER || item.getType() == Material.POTION || item.getType() == Material.SPLASH_POTION || item.getType() == Material.EXP_BOTTLE || item.getType() == Material.FIREWORK_CHARGE) {
return true;
}
if (item.getType().isEdible()) {
return true;
}
return false;
}
示例3: howMuchSpaceForItemAsync
@Override
public int howMuchSpaceForItemAsync(WrappedDirection insertDirection, ItemStack insertion) {
if (!cachedChunk.isLoaded()) {
return 0;
}
if (isInvLocked(cachedBrewingStand)) {
return 0;
}
if (insertion.getType() == Material.POTION || insertion.getType() == Material.SPLASH_POTION || insertion.getType() == Material.LINGERING_POTION) {
if (cachedInv.getItem(0) != null && cachedInv.getItem(1) != null && cachedInv.getItem(2) != null) {
return 0;
} else {
return 1;
}
} else if (insertDirection.isSide() && insertion.getType() == Material.BLAZE_POWDER) {
return howManyItemsFit(insertion, cachedInv.getFuel());
} else if (isBrewingIngredient(insertion)) {
return howManyItemsFit(insertion, cachedInv.getIngredient());
} else {
return 0;
}
}
示例4: splashPotion
public static ItemStack splashPotion(PotionType type, boolean extended, boolean upgraded, String name, String... lores) {
ItemStack potion = new ItemStack(Material.SPLASH_POTION, 1);
PotionMeta meta = (PotionMeta) potion.getItemMeta();
meta.setBasePotionData(new PotionData(type, extended, upgraded));
potion.setItemMeta(meta);
return potion;
}
示例5: parseItem
public ItemStack parseItem(Element el, Material type, short damage) throws InvalidXMLException {
int amount = XMLUtils.parseNumber(el.getAttribute("amount"), Integer.class, 1);
// If the item is a potion with non-zero damage, and there is
// no modern potion ID, decode the legacy damage value.
final Potion legacyPotion;
if(type == Material.POTION && damage > 0 && el.getAttribute("potion") == null) {
try {
legacyPotion = Potion.fromDamage(damage);
} catch(IllegalArgumentException e) {
throw new InvalidXMLException("Invalid legacy potion damage value " + damage + ": " + e.getMessage(), el, e);
}
// If the legacy splash bit is set, convert to a splash potion
if(legacyPotion.isSplash()) {
type = Material.SPLASH_POTION;
legacyPotion.setSplash(false);
}
// Potions always have damage 0
damage = 0;
} else {
legacyPotion = null;
}
ItemStack itemStack = new ItemStack(type, amount, damage);
if(itemStack.getType() != type) {
throw new InvalidXMLException("Invalid item/block", el);
}
final ItemMeta meta = itemStack.getItemMeta();
if(meta != null) { // This happens if the item is "air"
parseItemMeta(el, meta);
// If we decoded a legacy potion, apply it now, but only if there are no custom effects.
// This emulates the old behavior of custom effects overriding default effects.
if(legacyPotion != null) {
final PotionMeta potionMeta = (PotionMeta) meta;
if(!potionMeta.hasCustomEffects()) {
potionMeta.setBasePotionData(new PotionData(legacyPotion.getType(),
legacyPotion.hasExtendedDuration(),
legacyPotion.getLevel() == 2));
}
}
itemStack.setItemMeta(meta);
}
return itemStack;
}
示例6: insertItem
@Override
public ItemStack insertItem(WrappedDirection insertDirection, ItemStack insertion) {
if (!cachedChunk.isLoaded()) {
return insertion;
}
if (isInvLocked(cachedBrewingStand)) {
return insertion;
}
if (insertion.getType() == Material.POTION || insertion.getType() == Material.SPLASH_POTION || insertion.getType() == Material.LINGERING_POTION) {
if (cachedInv.getItem(0) == null) {
cachedInv.setItem(0, insertion);
return null;
} else if (cachedInv.getItem(1) == null) {
cachedInv.setItem(1, insertion);
return null;
} else if (cachedInv.getItem(2) == null) {
cachedInv.setItem(2, insertion);
return null;
}
} else if (insertDirection.isSide() && insertion.getType() == Material.BLAZE_POWDER) {
ItemStack oldFuel = cachedInv.getFuel();
cachedInv.setFuel(putItemInSlot(insertion, oldFuel));
if (insertion == null || insertion.getAmount() == 0) {
insertion = null;
}
} else if (isBrewingIngredient(insertion)) {
ItemStack oldIngredient = cachedInv.getIngredient();
cachedInv.setIngredient(putItemInSlot(insertion, oldIngredient));
if (insertion == null || insertion.getAmount() == 0) {
insertion = null;
}
}
return insertion;
}
示例7: isPotionItem
public static boolean isPotionItem(@NotNull ItemStack item) {
return (item.getType() == Material.POTION || item.getType() == Material.SPLASH_POTION
|| item.getType() == Material.LINGERING_POTION || item.getType() == Material.TIPPED_ARROW);
}