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Java Material.IRON_HOE属性代码示例

本文整理汇总了Java中org.bukkit.Material.IRON_HOE属性的典型用法代码示例。如果您正苦于以下问题:Java Material.IRON_HOE属性的具体用法?Java Material.IRON_HOE怎么用?Java Material.IRON_HOE使用的例子?那么恭喜您, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在org.bukkit.Material的用法示例。


在下文中一共展示了Material.IRON_HOE属性的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: onPlayerInteract

@EventHandler(priority = EventPriority.MONITOR)
public void onPlayerInteract(PlayerInteractEvent event) {
    if (event.getAction() != Action.RIGHT_CLICK_BLOCK || event.useInteractedBlock() == Result.DENY)
        return;

    //For using a hoe for farming
    if (event.getItem() != null &&
            event.getItem().getType() != null &&
            (event.getMaterial() == Material.DIRT || event.getMaterial() == Material.GRASS) &&
            ((event.getItem().getType() == Material.WOOD_HOE) ||
                    (event.getItem().getType() == Material.IRON_HOE) ||
                    (event.getItem().getType() == Material.GOLD_HOE) ||
                    (event.getItem().getType() == Material.DIAMOND_HOE)))
    {
        BlockUpdate.Update(event.getClickedBlock());
    }
}
 
开发者ID:SamaGames,项目名称:AntiCheat,代码行数:17,代码来源:OrebfuscatorPlayerListener.java

示例2: onPlayerInteract

/**
 * Handle blocks that need special treatment
 * Tilling of coarse dirt into dirt using off-hand (regular hand is in 1.8)
 * Usually prevented because it could lead to an endless supply of dirt with gravel
 *
 * @param e
 */
@SuppressWarnings("deprecation")
@EventHandler(priority = EventPriority.LOW, ignoreCancelled=true)
public void onPlayerInteract(final PlayerInteractEvent e) {
    if (DEBUG) {
        plugin.getLogger().info("1.9 " + e.getEventName());
    }
    if (!e.getAction().equals(Action.RIGHT_CLICK_BLOCK)) {
        return;
    }
    if (!Util.inWorld(e.getPlayer())) {
        return;
    }
    if (e.getPlayer().isOp()) {
        return;
    }
    // This permission bypasses protection
    if (VaultHelper.hasPerm(e.getPlayer(), Settings.PERMPREFIX + "mod.bypassprotect")
            || VaultHelper.hasPerm(e.getPlayer(), Settings.PERMPREFIX + "craft.dirt")) {
        return;
    }
    // Prevents tilling of coarse dirt into dirt
    ItemStack inHand = e.getPlayer().getInventory().getItemInOffHand();
    if (inHand.getType() == Material.WOOD_HOE || inHand.getType() == Material.IRON_HOE || inHand.getType() == Material.GOLD_HOE
            || inHand.getType() == Material.DIAMOND_HOE || inHand.getType() == Material.STONE_HOE) {
        // plugin.getLogger().info("1.8 " + "DEBUG: hoe in hand");
        Block block = e.getClickedBlock();
        // plugin.getLogger().info("1.8 " + "DEBUG: block is " + block.getType() +
        // ":" + block.getData());
        // Check if coarse dirt
        if (block.getType() == Material.DIRT && block.getData() == (byte) 1) {
            // plugin.getLogger().info("1.8 " + "DEBUG: hitting coarse dirt!");
            e.setCancelled(true);
        }
    }
}
 
开发者ID:tastybento,项目名称:bskyblock,代码行数:42,代码来源:IslandGuard1_9.java

示例3: onPlayerInteract

/**
 * Handle V1.8 blocks that need special treatment
 * Tilling of coarse dirt into dirt
 * Usually prevented because it could lead to an endless supply of dirt with gravel
 *
 * @param e
 */
@SuppressWarnings("deprecation")
@EventHandler(priority = EventPriority.LOW, ignoreCancelled=true)
public void onPlayerInteract(final PlayerInteractEvent e) {
    if (DEBUG) {
        plugin.getLogger().info("1.8 " + e.getEventName());
    }
    if (!e.getAction().equals(Action.RIGHT_CLICK_BLOCK)) {
        return;
    }
    if (!Util.inWorld(e.getPlayer())) {
        return;
    }
    if (e.getPlayer().isOp()) {
        return;
    }
    // This permission bypasses protection
    if (VaultHelper.hasPerm(e.getPlayer(), Settings.PERMPREFIX + "mod.bypassprotect")
            || VaultHelper.hasPerm(e.getPlayer(), Settings.PERMPREFIX + "craft.dirt")) {
        return;
    }
    // Prevents tilling of coarse dirt into dirt
    ItemStack inHand = e.getPlayer().getItemInHand();
    if (inHand.getType() == Material.WOOD_HOE || inHand.getType() == Material.IRON_HOE || inHand.getType() == Material.GOLD_HOE
            || inHand.getType() == Material.DIAMOND_HOE || inHand.getType() == Material.STONE_HOE) {
        // plugin.getLogger().info("1.8 " + "DEBUG: hoe in hand");
        Block block = e.getClickedBlock();
        // plugin.getLogger().info("1.8 " + "DEBUG: block is " + block.getType() +
        // ":" + block.getData());
        // Check if coarse dirt
        if (block.getType() == Material.DIRT && block.getData() == (byte) 1) {
            // plugin.getLogger().info("1.8 " + "DEBUG: hitting coarse dirt!");
            e.setCancelled(true);
        }
    }
}
 
开发者ID:tastybento,项目名称:bskyblock,代码行数:42,代码来源:IslandGuard1_8.java

示例4: isTool

static boolean isTool(ItemStack item) {
    if (item == null) return false;
    final Material material = item.getType();
    // shears
    if (material == Material.SHEARS) return true;
    // wood tools
    if (material == Material.WOOD_SWORD || material == Material.WOOD_AXE || material == Material.WOOD_HOE || material == Material.WOOD_PICKAXE || material == Material.WOOD_SPADE) {
        return true;
    }
    // stone tools
    if (material == Material.STONE_SWORD || material == Material.STONE_AXE || material == Material.STONE_HOE || material == Material.STONE_PICKAXE || material == Material.STONE_SPADE) {
        return true;
    }
    // iron tools
    if (material == Material.IRON_SWORD || material == Material.IRON_AXE || material == Material.IRON_HOE || material == Material.IRON_PICKAXE || material == Material.IRON_SPADE) {
        return true;
    }
    // gold tools
    if (material == Material.GOLD_SWORD || material == Material.GOLD_AXE || material == Material.GOLD_HOE || material == Material.GOLD_PICKAXE || material == Material.GOLD_SPADE) {
        return true;
    }
    // diamond tools
    if (material == Material.DIAMOND_SWORD || material == Material.DIAMOND_AXE || material == Material.DIAMOND_HOE || material == Material.DIAMOND_PICKAXE || material == Material.DIAMOND_SPADE) {
        return true;
    }
    return false;
}
 
开发者ID:Recraft,项目名称:Recreator,代码行数:27,代码来源:Item.java

示例5: Carabina

public Carabina(){
    super(9, Material.IRON_HOE, "Carabina", lore);

    setAmmo(new Gun());
}
 
开发者ID:cadox8,项目名称:WC,代码行数:5,代码来源:Carabina.java


注:本文中的org.bukkit.Material.IRON_HOE属性示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。