本文整理汇总了Java中org.bukkit.Material.DISPENSER属性的典型用法代码示例。如果您正苦于以下问题:Java Material.DISPENSER属性的具体用法?Java Material.DISPENSER怎么用?Java Material.DISPENSER使用的例子?那么, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类org.bukkit.Material
的用法示例。
在下文中一共展示了Material.DISPENSER属性的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onPlaceDispenser
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void onPlaceDispenser(final BlockPlaceEvent e) {
if (!cm.tileLimitEnabled) {
return;
}
if (e.getBlock().getType() == Material.DISPENSER) {
Player p = e.getPlayer();
if (p.isOp()) {
return;
}
int limit = NeverLagUtils.getMaxPermission(p, "neverlag.limit.dispenser.");
if (limit <= 0) {
limit = cm.tileLimitDefaultDispenser;
}
if (isLimit(e.getBlock().getLocation(), Material.DISPENSER, limit)) {
e.setCancelled(true);
p.sendMessage(i18n.tr("message", limit));
}
}
}
示例2: onBlockPlace
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onBlockPlace(BlockPlaceEvent event) {
if (!this.tracker.isEnabled(event.getBlock().getWorld())) return;
if (event.getBlock().getType() == Material.DISPENSER) {
this.tracker.setPlacer(event.getBlock(), event.getPlayer());
}
}
示例3: onBlockBreak
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onBlockBreak(BlockBreakEvent event) {
if (!this.tracker.isEnabled(event.getBlock().getWorld())) return;
if (event.getBlock().getType() == Material.DISPENSER) {
this.tracker.clearPlacer(event.getBlock());
}
}
示例4: onBlockExplode
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onBlockExplode(EntityExplodeEvent event) {
if (!this.tracker.isEnabled(event.getLocation().getWorld())) return;
// Remove all blocks that are destroyed from explosion
for (Block block : event.blockList()) {
if (block.getType() == Material.DISPENSER) this.tracker.clearPlacer(block);
}
}
示例5: getBlockProjectileSource
public BlockProjectileSource getBlockProjectileSource() {
Block block = getBlock();
if (block.getType() != Material.DISPENSER) {
return null;
}
return new CraftBlockProjectileSource(dispenser);
}
示例6: onInteract
@EventHandler
public void onInteract(PlayerInteractEvent e) {
final TOAUser u = TOA.getPlayer(e.getPlayer());
if (e.getItem() != null) {
Material m = e.getItem().getType();
if (m == Material.WRITTEN_BOOK || m == Material.BOW || m == Material.SHEARS || m == Material.DIAMOND_SWORD) return;
Ability.useAbility(u, e.getItem().getType());
e.setCancelled(true);
}
if (!u.isOnRank(PACmd.Grupo.Builder)) {
if (e.getClickedBlock() != null) {
if (e.getClickedBlock().getType().equals(Material.TRAP_DOOR) || e.getClickedBlock().getType().equals(Material.IRON_TRAPDOOR)
|| e.getClickedBlock().getType().equals(Material.FENCE_GATE) || e.getClickedBlock().getType().equals(Material.FIRE)
|| e.getClickedBlock().getType().equals(Material.CAULDRON) || e.getClickedBlock().getRelative(BlockFace.UP).getType().equals(Material.FIRE)
|| e.getClickedBlock().getType() == Material.CHEST || e.getClickedBlock().getType() == Material.TRAPPED_CHEST
|| e.getClickedBlock().getType() == Material.DROPPER || e.getClickedBlock().getType() == Material.DISPENSER
|| e.getClickedBlock().getType() == Material.BED_BLOCK || e.getClickedBlock().getType() == Material.BED
|| e.getClickedBlock().getType() == Material.WORKBENCH || e.getClickedBlock().getType() == Material.BREWING_STAND
|| e.getClickedBlock().getType() == Material.ANVIL || e.getClickedBlock().getType() == Material.DARK_OAK_FENCE_GATE
|| e.getClickedBlock().getType() == Material.SPRUCE_FENCE_GATE || e.getClickedBlock().getType() == Material.FURNACE
|| e.getClickedBlock().getType() == Material.BURNING_FURNACE || e.getClickedBlock().getType() == Material.HOPPER
|| e.getClickedBlock().getType() == Material.STONE_BUTTON || e.getClickedBlock().getType() == Material.WOOD_BUTTON) {
e.setCancelled(true);
}
}
}
}
示例7: onPlace
@EventHandler(priority = EventPriority.MONITOR)
public void onPlace(ParticipantBlockTransformEvent event) {
if(event.getNewState().getMaterial() == Material.DISPENSER) {
blocks().trackBlockState(event.getNewState(), new DispenserInfo(event.getPlayerState()));
}
}
示例8: isDupeBlock
@SuppressWarnings("deprecation")
private boolean isDupeBlock(Material type) {
return Material.PISTON_EXTENSION == type || Material.PISTON_STICKY_BASE == type || Material.PISTON_BASE == type
|| Material.PISTON_MOVING_PIECE == type || Material.PUMPKIN == type || Material.DISPENSER == type
|| Material.DROPPER == type || type.getId() == 165;
}
示例9: onInteract
@EventHandler
public void onInteract(PlayerInteractEvent e) {
PAUser u = PAServer.getUser(e.getPlayer());
if (e.getAction() == Action.RIGHT_CLICK_AIR || e.getAction() == Action.RIGHT_CLICK_BLOCK) {
if (e.getItem() == null) return;
e.setCancelled(true);
if (Cosmetic.useCosmetic(u, e.getItem().getType())) return;
switch (e.getItem().getType()) {
case NETHER_STAR:
e.setCancelled(true);
LobbyMenu.openMenu(u, LobbyMenu.MenuType.SERVERS);
break;
case REDSTONE:
e.setCancelled(true);
u.sendMessage(PAData.LOBBY.getPrefix() + "&cNo estamos listos aún");
//LobbyMenu.openMenu(u, LobbyMenu.MenuType.COSMETICOS);
break;
case WOOD_AXE:
e.setCancelled(true);
u.sendToServer("cons");
break;
}
if (e.getClickedBlock() == null) return;
if (e.getClickedBlock().getType() == Material.ENCHANTMENT_TABLE) {
e.setCancelled(true);
u.sendMessage(PAData.LOBBY.getPrefix() + "&cActualmente estamos trabajando en esto, disculpen las molestias");
}
}
if (!u.isOnRank(PACmd.Grupo.Builder)) {
if (e.getClickedBlock() != null) {
if (e.getClickedBlock().getType().equals(Material.TRAP_DOOR) || e.getClickedBlock().getType().equals(Material.IRON_TRAPDOOR)
|| e.getClickedBlock().getType().equals(Material.FENCE_GATE) || e.getClickedBlock().getType().equals(Material.FIRE)
|| e.getClickedBlock().getType().equals(Material.CAULDRON) || e.getClickedBlock().getRelative(BlockFace.UP).getType().equals(Material.FIRE)
|| e.getClickedBlock().getType() == Material.CHEST || e.getClickedBlock().getType() == Material.TRAPPED_CHEST
|| e.getClickedBlock().getType() == Material.DROPPER || e.getClickedBlock().getType() == Material.DISPENSER
|| e.getClickedBlock().getType() == Material.BED_BLOCK || e.getClickedBlock().getType() == Material.BED
|| e.getClickedBlock().getType() == Material.WORKBENCH || e.getClickedBlock().getType() == Material.BREWING_STAND
|| e.getClickedBlock().getType() == Material.ANVIL || e.getClickedBlock().getType() == Material.DARK_OAK_FENCE_GATE
|| e.getClickedBlock().getType() == Material.SPRUCE_FENCE_GATE || e.getClickedBlock().getType() == Material.FURNACE
|| e.getClickedBlock().getType() == Material.BURNING_FURNACE || e.getClickedBlock().getType() == Material.HOPPER
|| e.getClickedBlock().getType() == Material.STONE_BUTTON || e.getClickedBlock().getType() == Material.WOOD_BUTTON) {
e.setCancelled(true);
}
}
}
}