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Java Material.COBBLESTONE属性代码示例

本文整理汇总了Java中org.bukkit.Material.COBBLESTONE属性的典型用法代码示例。如果您正苦于以下问题:Java Material.COBBLESTONE属性的具体用法?Java Material.COBBLESTONE怎么用?Java Material.COBBLESTONE使用的例子?那么, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在org.bukkit.Material的用法示例。


在下文中一共展示了Material.COBBLESTONE属性的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: addItem_FullInventoryAddsOneStack_NothingAdded

@Test
public void addItem_FullInventoryAddsOneStack_NothingAdded()
{
	ItemStack filler = new ItemStack(Material.COBBLESTONE, 1);
	for (int i = 0; i < inventory.getSize(); i++)
	{
		inventory.setItem(i, filler);
	}

	ItemStack stack = new ItemStack(Material.DIRT, 64);
	ItemStack remaining = inventory.addItem(stack);
	assertEquals(64, remaining.getAmount());

	for (ItemStack stored : inventory.getContents())
	{
		assertEquals(1, stored.getAmount());
		assertEquals(Material.COBBLESTONE, stored.getType());
	}
}
 
开发者ID:seeseemelk,项目名称:MockBukkit,代码行数:19,代码来源:PlayerInventoryMockTest.java

示例2: addItem_PartiallyFilled_AddsOneStack_HalfAdded

@Test
public void addItem_PartiallyFilled_AddsOneStack_HalfAdded()
{
	ItemStack filler = new ItemStack(Material.COBBLESTONE, 1);
	for (int i = 2; i < inventory.getSize(); i++)
	{
		inventory.setItem(i, filler);
	}
	ItemStack preset = new ItemStack(Material.DIRT, 48);
	inventory.setItem(0, preset);
	inventory.setItem(2, preset);
	preset.setAmount(64);
	inventory.setItem(1, preset);

	ItemStack store = new ItemStack(Material.DIRT, 64);
	ItemStack remaining = inventory.addItem(store);
	assertNotNull(remaining);
	assertEquals(32, remaining.getAmount());
}
 
开发者ID:seeseemelk,项目名称:MockBukkit,代码行数:19,代码来源:PlayerInventoryMockTest.java

示例3: addItem_MultipleItems_ItemsAddedCorrectly

@Test
public void addItem_MultipleItems_ItemsAddedCorrectly()
{
	ItemStack filler = new ItemStack(Material.COBBLESTONE, 1);
	for (int i = 1; i < inventory.getSize(); i++)
	{
		inventory.setItem(i, filler);
	}

	ItemStack preset = new ItemStack(Material.DIRT, 48);
	inventory.setItem(0, preset);

	ItemStack item1 = new ItemStack(Material.COBBLESTONE, 64);
	ItemStack item2 = new ItemStack(Material.DIRT, 64);
	HashMap<Integer, ItemStack> map = inventory.addItem(item1, item2);
	assertEquals(1, map.size());
	assertTrue(map.containsKey(1));
	assertEquals(48, map.get(1).getAmount());
}
 
开发者ID:seeseemelk,项目名称:MockBukkit,代码行数:19,代码来源:PlayerInventoryMockTest.java

示例4: setContents_OneItem_SetAndRestCleared

@Test
public void setContents_OneItem_SetAndRestCleared()
{
	ItemStack filler = new ItemStack(Material.COBBLESTONE, 1);
	for (int i = 1; i < inventory.getSize(); i++)
	{
		inventory.setItem(i, filler);
	}

	ItemStack item = new ItemStack(Material.DIRT, 32);

	inventory.setContents(new ItemStack[] { item });
	
	assertTrue(item.isSimilar(inventory.getItem(0)));
	for (int i = 1; i < inventory.getSize(); i++)
	{
		assertNull(inventory.getItem(i));
	}
}
 
开发者ID:seeseemelk,项目名称:MockBukkit,代码行数:19,代码来源:PlayerInventoryMockTest.java

示例5: onItemSpawn

/**
 * Delete different type of certains blocks
 *
 * @param event Event
 */
@EventHandler
public void onItemSpawn(ItemSpawnEvent event)
{
    if (event.getEntityType() != EntityType.DROPPED_ITEM)
        return;

    if (event.getEntity().hasMetadata("playerDrop"))
        return;

    Material material = event.getEntity().getItemStack().getType();

    if (material == Material.LOG || material == Material.LOG_2)
        event.getEntity().setItemStack(new ItemStack(Material.LOG, event.getEntity().getItemStack().getAmount()));
    else if (material == Material.COBBLESTONE)
        event.getEntity().setItemStack(new ItemStack(Material.COBBLESTONE, event.getEntity().getItemStack().getAmount()));
    else if (material == Material.STONE)
        event.getEntity().setItemStack(new ItemStack(Material.COBBLESTONE, event.getEntity().getItemStack().getAmount()));
}
 
开发者ID:SamaGames,项目名称:SurvivalAPI,代码行数:23,代码来源:RapidStackingModule.java

示例6: onPlayerPickup

@EventHandler
public void onPlayerPickup(PlayerPickupItemEvent event){
    Material type = event.getItem().getItemStack().getType();
    if(type == Material.STONE || type == Material.COBBLESTONE){
        if(disabled.contains(event.getPlayer())){
            event.setCancelled(true);
        }
    }
}
 
开发者ID:funkemunky,项目名称:HCFCore,代码行数:9,代码来源:CobbleCommand.java


注:本文中的org.bukkit.Material.COBBLESTONE属性示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。