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Java EntityPlayer.sendStatusMessage方法代码示例

本文整理汇总了Java中net.minecraft.entity.player.EntityPlayer.sendStatusMessage方法的典型用法代码示例。如果您正苦于以下问题:Java EntityPlayer.sendStatusMessage方法的具体用法?Java EntityPlayer.sendStatusMessage怎么用?Java EntityPlayer.sendStatusMessage使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.entity.player.EntityPlayer的用法示例。


在下文中一共展示了EntityPlayer.sendStatusMessage方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: onSlotHack

import net.minecraft.entity.player.EntityPlayer; //导入方法依赖的package包/类
@Override
protected void onSlotHack(int slot, boolean nuked) {
    if (!nuked && gui instanceof GuiSecurityStationHacking) {
        ((GuiSecurityStationHacking) gui).onSlotHack(slot);
    }
    ItemStack stack = station.getPrimaryInventory().getStackInSlot(slot);
    if (stack.getItemDamage() == ItemNetworkComponents.NETWORK_REGISTRY || stack.getItemDamage() == ItemNetworkComponents.DIAGNOSTIC_SUBROUTINE) {
        hackedSuccessfully = true;
        EntityPlayer player = FMLClientHandler.instance().getClient().player;
        NetworkHandler.sendToServer(new PacketSecurityStationAddHacker(station, player.getName()));
        FMLClientHandler.instance().getClient().player.closeScreen();
        player.sendStatusMessage(new TextComponentString(TextFormatting.GREEN + "Hacking successful! This Security Station now doesn't protect the area any longer!"), false);
        if (gui instanceof GuiSecurityStationHacking)
            ((GuiSecurityStationHacking) gui).removeUpdatesOnConnectionHandlers();
    }
}
 
开发者ID:TeamPneumatic,项目名称:pnc-repressurized,代码行数:17,代码来源:NetworkConnectionPlayerHandler.java

示例2: handleServerSide

import net.minecraft.entity.player.EntityPlayer; //导入方法依赖的package包/类
@Override
public void handleServerSide(PacketAmadronTradeAdd message, EntityPlayer player) {
    AmadronOfferCustom offer = message.getOffer();
    offer.updatePlayerId();
    if (AmadronOfferManager.getInstance().hasOffer(offer.copy().invert())) {
        player.sendStatusMessage(new TextComponentTranslation("message.amadron.duplicateReversedOffer"), false);
    } else if (AmadronOfferManager.getInstance().addStaticOffer(offer)) {
        if (AmadronOfferSettings.notifyOfTradeAddition) NetworkHandler.sendToAll(message);
        try {
            AmadronOfferStaticConfig.INSTANCE.writeToFile();
        } catch (IOException e) {
            e.printStackTrace();
        }
    } else {
        player.sendStatusMessage(new TextComponentTranslation("message.amadron.duplicateOffer"), false);
    }
}
 
开发者ID:TeamPneumatic,项目名称:pnc-repressurized,代码行数:18,代码来源:PacketAmadronTradeAdd.java

示例3: isAllowedToEdit

import net.minecraft.entity.player.EntityPlayer; //导入方法依赖的package包/类
private boolean isAllowedToEdit(EntityPlayer player, ItemStack remote) {
    NBTTagCompound tag = remote.getTagCompound();
    if (tag != null) {
        if (tag.hasKey("securityX")) {
            int x = tag.getInteger("securityX");
            int y = tag.getInteger("securityY");
            int z = tag.getInteger("securityZ");
            int dimensionId = tag.getInteger("securityDimension");
            WorldServer world = DimensionManager.getWorld(dimensionId);
            if (world != null) {
                TileEntity te = world.getTileEntity(new BlockPos(x, y, z));
                if (te instanceof TileEntitySecurityStation) {
                    boolean canAccess = ((TileEntitySecurityStation) te).doesAllowPlayer(player);
                    if (!canAccess) {
                        player.sendStatusMessage(new TextComponentTranslation("gui.remote.noEditRights", x, y, z), false);
                    }
                    return canAccess;
                }
            }
        }
    }
    return true;
}
 
开发者ID:TeamPneumatic,项目名称:pnc-repressurized,代码行数:24,代码来源:ItemRemote.java

示例4: itemInteractionForEntity

import net.minecraft.entity.player.EntityPlayer; //导入方法依赖的package包/类
@Override
public boolean itemInteractionForEntity(ItemStack iStack, EntityPlayer player, EntityLivingBase entity, EnumHand hand) {
    if (!player.world.isRemote) {
        if (entity instanceof IManoMeasurable) {
            if (((IPressurizable) iStack.getItem()).getPressure(iStack) > 0F) {
                List<String> curInfo = new ArrayList<String>();
                ((IManoMeasurable) entity).printManometerMessage(player, curInfo);
                if (curInfo.size() > 0) {
                    ((IPressurizable) iStack.getItem()).addAir(iStack, -30);
                    for (String s : curInfo) {
                        player.sendStatusMessage(new TextComponentTranslation(s), false);
                    }
                    return true;
                }
            } else {
                player.sendStatusMessage(new TextComponentTranslation(TextFormatting.RED + "The Manometer doesn't have any charge!"), false);
            }
        }
    }
    return false;
}
 
开发者ID:TeamPneumatic,项目名称:pnc-repressurized,代码行数:22,代码来源:ItemManometer.java

示例5: onBlockActivated

import net.minecraft.entity.player.EntityPlayer; //导入方法依赖的package包/类
@Override
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing side, float par7, float par8, float par9) {
    if (player.isSneaking()) return false;
    else {
        if (!world.isRemote) {
            TileEntitySecurityStation te = (TileEntitySecurityStation) world.getTileEntity(pos);
            if (te != null) {
                if (te.isPlayerOnWhiteList(player)) {
                    player.openGui(PneumaticCraftRepressurized.instance, EnumGuiId.SECURITY_STATION_INVENTORY.ordinal(), world, pos.getX(), pos.getY(), pos.getZ());
                } else if (!te.hasValidNetwork()) {
                    player.sendStatusMessage(new TextComponentString(TextFormatting.GREEN + "This Security Station is out of order: Its network hasn't been properly configured."), false);
                } else if (te.hasPlayerHacked(player)) {
                    player.sendStatusMessage(new TextComponentString(TextFormatting.GREEN + "You've already hacked this Security Station!"), false);
                } else if (getPlayerHackLevel(player) < te.getSecurityLevel()) {
                    player.sendStatusMessage(new TextComponentString(TextFormatting.RED + "You can't access or hack this Security Station. To hack it you need at least a Pneumatic Helmet upgraded with " + te.getSecurityLevel() + " Security upgrade(s)."), false);
                } else {
                    player.openGui(PneumaticCraftRepressurized.instance, EnumGuiId.HACKING.ordinal(), world, pos.getX(), pos.getY(), pos.getZ());
                }
            }
        }
        return true;
    }
}
 
开发者ID:TeamPneumatic,项目名称:pnc-repressurized,代码行数:24,代码来源:BlockSecurityStation.java

示例6: handleGUIButtonPress

import net.minecraft.entity.player.EntityPlayer; //导入方法依赖的package包/类
@Override
public void handleGUIButtonPress(int buttonID, EntityPlayer player) {
    if (buttonID == 0) {
        redstoneMode++;
        if (redstoneMode > 2) redstoneMode = 0;
        updateNeighbours();
    } else if (buttonID == 2) {
        rebootStation();
    } else if (buttonID == 3) {
        if (!hasValidNetwork()) {
            player.sendStatusMessage(new TextComponentTranslation(TextFormatting.GREEN + "This Security Station is out of order: Its network hasn't been properly configured."), false);
        } else {
            player.openGui(PneumaticCraftRepressurized.instance, EnumGuiId.HACKING.ordinal(), getWorld(), getPos().getX(), getPos().getY(), getPos().getZ());
        }
    } else if (buttonID > 3 && buttonID - 4 < sharedUsers.size()) {
        sharedUsers.remove(buttonID - 4);
    }
    sendDescriptionPacket();
}
 
开发者ID:TeamPneumatic,项目名称:pnc-repressurized,代码行数:20,代码来源:TileEntitySecurityStation.java

示例7: onBlockActivated

import net.minecraft.entity.player.EntityPlayer; //导入方法依赖的package包/类
@Override
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
{
    if (Config.getInstance().boringSamples)
    {
        String resource = Types.Vanilla.byMetadata(state.getBlock().getMetaFromState(state)).getResource();
        playerIn.sendStatusMessage(new TextComponentString("You break the sample to find " + resource), true);
    }
    else
    {
        this.dropBlockAsItem(worldIn, pos, state, 0);
    }
    worldIn.setBlockToAir(pos);
    playerIn.swingArm(EnumHand.MAIN_HAND);
    return true;
}
 
开发者ID:oitsjustjose,项目名称:Geolosys,代码行数:17,代码来源:BlockSampleVanilla.java

示例8: onBlockActivated

import net.minecraft.entity.player.EntityPlayer; //导入方法依赖的package包/类
@Override
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn,
		EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) 
{
	if(!worldIn.isRemote)
		if(((Boolean)state.getValue(ACTIVE)).booleanValue())
		{
			Boolean goHome = playerIn.dimension == DimensionPontus.DIMENSION_ID;
			if(playerIn instanceof EntityPlayerMP)
				if(goHome) 
					HarshenUtils.transferPlayerToDimension((EntityPlayerMP) playerIn, 0, pos);
				else
					HarshenUtils.transferPlayerToDimension((EntityPlayerMP) playerIn, DimensionPontus.DIMENSION_ID, pos, getStateFromMeta(3));
		}
		else
			playerIn.sendStatusMessage(new TextComponentTranslation("block.gate.reactivate"), true);
	return super.onBlockActivated(worldIn, pos, state, playerIn, hand, facing, hitX, hitY, hitZ);
}
 
开发者ID:kenijey,项目名称:harshencastle,代码行数:19,代码来源:HarshenDimensionalGate.java

示例9: onDeath

import net.minecraft.entity.player.EntityPlayer; //导入方法依赖的package包/类
@Override
public void onDeath(DamageSource par1DamageSource) {
    for (int i = 0; i < inventory.getSlots(); i++) {
        if (!inventory.getStackInSlot(i).isEmpty()) {
            entityDropItem(inventory.getStackInSlot(i), 0);
            inventory.setStackInSlot(i, ItemStack.EMPTY);
        }
    }
    if (naturallySpawned) {

    } else {
        ItemStack drone = getDroppedStack();
        if (hasCustomName()) drone.setStackDisplayName(getCustomNameTag());
        entityDropItem(drone, 0);

        if (!world.isRemote) {
            EntityPlayer owner = getOwner();
            if (owner != null) {
                int x = (int) Math.floor(posX);
                int y = (int) Math.floor(posY);
                int z = (int) Math.floor(posZ);
                if (hasCustomName()) {
                    owner.sendStatusMessage(new TextComponentTranslation("death.drone.named", getCustomNameTag(), x, y, z), false);
                } else {
                    owner.sendStatusMessage(new TextComponentTranslation("death.drone", x, y, z), false);
                }
            }
        }
    }
    if (!world.isRemote) getFakePlayer().interactionManager.cancelDestroyingBlock();
    super.onDeath(par1DamageSource);
}
 
开发者ID:TeamPneumatic,项目名称:pnc-repressurized,代码行数:33,代码来源:EntityDrone.java

示例10: handleClientSide

import net.minecraft.entity.player.EntityPlayer; //导入方法依赖的package包/类
@Override
public void handleClientSide(PacketAmadronTradeRemoved message, EntityPlayer player) {
    if (AmadronOfferSettings.notifyOfTradeRemoval)
        player.sendStatusMessage(new TextComponentTranslation("message.amadron.playerRemovedTrade",
                message.getOffer().getVendor(),
                WidgetAmadronOffer.getStringForObject(message.getOffer().getInput()),
                WidgetAmadronOffer.getStringForObject(message.getOffer().getOutput())),
                false);
}
 
开发者ID:TeamPneumatic,项目名称:pnc-repressurized,代码行数:10,代码来源:PacketAmadronTradeRemoved.java

示例11: handleClientSide

import net.minecraft.entity.player.EntityPlayer; //导入方法依赖的package包/类
@Override
public void handleClientSide(PacketAmadronTradeNotifyDeal message, EntityPlayer player) {
    if (AmadronOfferSettings.notifyOfDealMade)
        player.sendStatusMessage(new TextComponentTranslation("message.amadron.playerBought",
                message.buyingPlayer,
                WidgetAmadronOffer.getStringForObject(message.getOffer().getOutput(), message.offerAmount),
                WidgetAmadronOffer.getStringForObject(message.getOffer().getInput(), message.offerAmount)),
                false);
}
 
开发者ID:TeamPneumatic,项目名称:pnc-repressurized,代码行数:10,代码来源:PacketAmadronTradeNotifyDeal.java

示例12: handleClientSide

import net.minecraft.entity.player.EntityPlayer; //导入方法依赖的package包/类
@Override
public void handleClientSide(PacketAmadronTradeAdd message, EntityPlayer player) {
    if (AmadronOfferSettings.notifyOfTradeAddition)
        player.sendStatusMessage(new TextComponentTranslation("message.amadron.playerAddedTrade",
                message.getOffer().getVendor(),
                WidgetAmadronOffer.getStringForObject(message.getOffer().getOutput()),
                WidgetAmadronOffer.getStringForObject(message.getOffer().getInput())), false);
}
 
开发者ID:TeamPneumatic,项目名称:pnc-repressurized,代码行数:9,代码来源:PacketAmadronTradeAdd.java

示例13: handleClientSide

import net.minecraft.entity.player.EntityPlayer; //导入方法依赖的package包/类
@Override
public void handleClientSide(PacketCommandGetGlobalVariableOutput message, EntityPlayer player) {
    player.sendStatusMessage(new TextComponentTranslation("command.getGlobalVariable.output",
                    message.varName,
                    message.pos.getX(), message.pos.getY(), message.pos.getZ(),
                    message.stack.isEmpty() ? "-" : message.stack.getDisplayName()),
            false);
}
 
开发者ID:TeamPneumatic,项目名称:pnc-repressurized,代码行数:9,代码来源:PacketCommandGetGlobalVariableOutput.java

示例14: onItemUse

import net.minecraft.entity.player.EntityPlayer; //导入方法依赖的package包/类
@Override
public EnumActionResult onItemUse(EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
    if (!world.isRemote) {
        int startY = pos.getY();
        while (pos.getY() > 0) {
            pos = pos.offset(EnumFacing.DOWN);
            if (world.getBlockState(pos).getBlock() == FluidRegistry.getFluid(Fluids.OIL.getName()).getBlock()) {
                Set<BlockPos> oilPositions = new HashSet<>();
                Stack<BlockPos> pendingPositions = new Stack<>();
                pendingPositions.add(new BlockPos(pos));
                while (!pendingPositions.empty()) {
                    BlockPos checkingPos = pendingPositions.pop();
                    for (EnumFacing d : EnumFacing.VALUES) {
                        BlockPos newPos = checkingPos.offset(d);
                        if (world.getBlockState(newPos).getBlock() == Fluids.OIL.getBlock() && FluidUtils.isSourceBlock(world, newPos) && oilPositions.add(newPos)) {
                            pendingPositions.add(newPos);
                        }
                    }
                }
                player.sendStatusMessage(new TextComponentTranslation(
                        "message.seismicSensor.foundOilDetails",
                        TextFormatting.GREEN.toString() + (startY - pos.getY()),
                        TextFormatting.GREEN.toString() + oilPositions.size() / 10 * 10),
                        false);
                return EnumActionResult.SUCCESS;
            }
        }
        player.sendStatusMessage(new TextComponentTranslation("message.seismicSensor.noOilFound"), false);
    }
    return EnumActionResult.SUCCESS; // we don't want to use the item.

}
 
开发者ID:TeamPneumatic,项目名称:pnc-repressurized,代码行数:33,代码来源:ItemSeismicSensor.java

示例15: sendEditorMessage

import net.minecraft.entity.player.EntityPlayer; //导入方法依赖的package包/类
private void sendEditorMessage(EntityPlayer player) {
    ITextComponent msg = new TextComponentString(TextFormatting.WHITE.toString())
            .appendSibling(new TextComponentTranslation("gui.aphorismTileEditor"))
            .appendSibling(new TextComponentString(": "))
            .appendSibling(new TextComponentTranslation("gui.holdF1forHelp"));
    player.sendStatusMessage(msg, true);
}
 
开发者ID:TeamPneumatic,项目名称:pnc-repressurized,代码行数:8,代码来源:BlockAphorismTile.java


注:本文中的net.minecraft.entity.player.EntityPlayer.sendStatusMessage方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。