本文整理汇总了Java中net.minecraft.entity.player.EntityPlayer.displayGUIBook方法的典型用法代码示例。如果您正苦于以下问题:Java EntityPlayer.displayGUIBook方法的具体用法?Java EntityPlayer.displayGUIBook怎么用?Java EntityPlayer.displayGUIBook使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.entity.player.EntityPlayer
的用法示例。
在下文中一共展示了EntityPlayer.displayGUIBook方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onItemRightClick
import net.minecraft.entity.player.EntityPlayer; //导入方法依赖的package包/类
/**
* Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
*/
public ItemStack onItemRightClick(ItemStack itemStackIn, World worldIn, EntityPlayer playerIn)
{
if (!worldIn.isRemote)
{
this.resolveContents(itemStackIn, playerIn);
}
playerIn.displayGUIBook(itemStackIn);
playerIn.triggerAchievement(StatList.objectUseStats[Item.getIdFromItem(this)]);
return itemStackIn;
}
示例2: onItemRightClick
import net.minecraft.entity.player.EntityPlayer; //导入方法依赖的package包/类
/**
* Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
*/
public ItemStack onItemRightClick(ItemStack itemStackIn, World worldIn, EntityPlayer playerIn)
{
playerIn.displayGUIBook(itemStackIn);
playerIn.triggerAchievement(StatList.objectUseStats[Item.getIdFromItem(this)]);
return itemStackIn;
}