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Java EntityPlayer.clearActivePotions方法代码示例

本文整理汇总了Java中net.minecraft.entity.player.EntityPlayer.clearActivePotions方法的典型用法代码示例。如果您正苦于以下问题:Java EntityPlayer.clearActivePotions方法的具体用法?Java EntityPlayer.clearActivePotions怎么用?Java EntityPlayer.clearActivePotions使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.entity.player.EntityPlayer的用法示例。


在下文中一共展示了EntityPlayer.clearActivePotions方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: PlayerDeath

import net.minecraft.entity.player.EntityPlayer; //导入方法依赖的package包/类
@HarshenEvent
public void PlayerDeath(LivingDeathEvent event)
{
	EntityPlayer player = (EntityPlayer) event.getEntity();
	event.setCanceled(true);
	if (player instanceof EntityPlayerMP)
	{
           EntityPlayerMP entityplayermp = (EntityPlayerMP)player;
           entityplayermp.addStat(StatList.getObjectUseStats(Items.TOTEM_OF_UNDYING));
           CriteriaTriggers.USED_TOTEM.trigger(entityplayermp, HarshenUtils.getFirstOccuringItem(player, Items.TOTEM_OF_UNDYING));
       }
	
	HarshenUtils.setStackInSlot(player, Items.TOTEM_OF_UNDYING, ItemStack.EMPTY);
	player.setHealth(1.0F);
	player.clearActivePotions();
	player.addPotionEffect(new PotionEffect(MobEffects.REGENERATION, 900, 1));
	player.addPotionEffect(new PotionEffect(MobEffects.ABSORPTION, 100, 1));
	player.world.setEntityState(player, (byte)35);
}
 
开发者ID:kenijey,项目名称:harshencastle,代码行数:20,代码来源:HandlerTotemOfUndying.java

示例2: onItemUseFinish

import net.minecraft.entity.player.EntityPlayer; //导入方法依赖的package包/类
/**
 * Called when the player finishes using this Item (E.g. finishes eating.). Not called when the player stops using
 * the Item before the action is complete.
 */
public ItemStack onItemUseFinish(ItemStack stack, World worldIn, EntityPlayer playerIn)
{
    if (!playerIn.capabilities.isCreativeMode)
    {
        --stack.stackSize;
    }

    if (!worldIn.isRemote)
    {
        playerIn.clearActivePotions();
    }

    playerIn.triggerAchievement(StatList.objectUseStats[Item.getIdFromItem(this)]);
    return stack.stackSize <= 0 ? new ItemStack(Items.bucket) : stack;
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:20,代码来源:ItemBucketMilk.java


注:本文中的net.minecraft.entity.player.EntityPlayer.clearActivePotions方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。