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Java EntityPlayer.addChatMessage方法代码示例

本文整理汇总了Java中net.minecraft.entity.player.EntityPlayer.addChatMessage方法的典型用法代码示例。如果您正苦于以下问题:Java EntityPlayer.addChatMessage方法的具体用法?Java EntityPlayer.addChatMessage怎么用?Java EntityPlayer.addChatMessage使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.entity.player.EntityPlayer的用法示例。


在下文中一共展示了EntityPlayer.addChatMessage方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: canAdvance

import net.minecraft.entity.player.EntityPlayer; //导入方法依赖的package包/类
@Override
public boolean canAdvance(World world, BlockPos pos, IBlockState state) {

	TileEntity tile = world.getTileEntity(pos);
	if (tile != null && tile instanceof TileFeroxia) {
		TileFeroxia te = (TileFeroxia)tile;
		EntityPlayer player = UCUtils.getPlayerFromUUID(te.getOwner().toString());
		if (!world.isRemote && player != null && world.getPlayerEntityByUUID(te.getOwner()) != null) {
			NBTTagCompound tag = player.getEntityData();
			if (!tag.hasKey("hasSacrificed"))
			{
				player.addChatMessage(new TextComponentString(TextFormatting.RED + "The savage plant whispers: \"The time is right to perform a self sacrifice.\""));
				tag.setBoolean("hasSacrificed", false);
				return false;
			}
			if (tag.hasKey("hasSacrificed") && tag.getBoolean("hasSacrificed"))
			{
				tag.removeTag("hasSacrificed");
				world.setBlockState(pos, ((Feroxia)state.getBlock()).withAge(7), 2);
				GrowthSteps.generateSteps(player);
				return false;
			}
		}
	}
	return false;
}
 
开发者ID:bafomdad,项目名称:uniquecrops,代码行数:27,代码来源:GrowthSteps.java

示例2: processCommand

import net.minecraft.entity.player.EntityPlayer; //导入方法依赖的package包/类
/**
 * Callback when the command is invoked
 */
public void processCommand(ICommandSender sender, String[] args) throws CommandException
{
    if (args.length < 2)
    {
        throw new WrongUsageException("commands.tellraw.usage", new Object[0]);
    }
    else
    {
        EntityPlayer entityplayer = getPlayer(sender, args[0]);
        String s = buildString(args, 1);

        try
        {
            IChatComponent ichatcomponent = IChatComponent.Serializer.jsonToComponent(s);
            entityplayer.addChatMessage(ChatComponentProcessor.processComponent(sender, ichatcomponent, entityplayer));
        }
        catch (JsonParseException jsonparseexception)
        {
            Throwable throwable = ExceptionUtils.getRootCause(jsonparseexception);
            throw new SyntaxErrorException("commands.tellraw.jsonException", new Object[] {throwable == null ? "" : throwable.getMessage()});
        }
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:27,代码来源:CommandMessageRaw.java

示例3: execute

import net.minecraft.entity.player.EntityPlayer; //导入方法依赖的package包/类
@Override
	public void execute(MinecraftServer server, ICommandSender sender, String[] args) throws CommandException {
		EntityPlayer player = (EntityPlayer) sender;
if(Main.passwords.containsKey(player.getName())){
	if( Main.passwords.get(player.getName()).equals(args[0])){
		Main.logged.add(player.getName());
		Main.time.remove(player.getName());
		
		player.addChatMessage(new TextComponentString(TextFormatting.GREEN + (String)Main.config.get("loggedmessage")));
	}
	else {
		player.addChatMessage(new TextComponentString(TextFormatting.RED + (String)Main.config.get("wrongpass")));
	}
} else {
	player.addChatMessage(new TextComponentString(TextFormatting.RED + (String)Main.config.get("registermessage")));
}
	}
 
开发者ID:Fungie2134,项目名称:AuthMod,代码行数:18,代码来源:LoginCommand.java

示例4: execute

import net.minecraft.entity.player.EntityPlayer; //导入方法依赖的package包/类
/**
 * Callback for when the command is executed
 */
public void execute(MinecraftServer server, ICommandSender sender, String[] args) throws CommandException
{
    if (args.length < 2)
    {
        throw new WrongUsageException("commands.tellraw.usage", new Object[0]);
    }
    else
    {
        EntityPlayer entityplayer = getPlayer(server, sender, args[0]);
        String s = buildString(args, 1);

        try
        {
            ITextComponent itextcomponent = ITextComponent.Serializer.jsonToComponent(s);
            entityplayer.addChatMessage(TextComponentUtils.processComponent(sender, itextcomponent, entityplayer));
        }
        catch (JsonParseException jsonparseexception)
        {
            /**
             * Convert a JsonParseException into a user-friendly exception
             */
            throw toSyntaxException(jsonparseexception);
        }
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:29,代码来源:CommandMessageRaw.java

示例5: setUpgradeChance

import net.minecraft.entity.player.EntityPlayer; //导入方法依赖的package包/类
@SubscribeEvent
public void setUpgradeChance(AnvilRepairEvent event) {
	
	ItemStack output = event.getItemResult();
	EntityPlayer player = event.getEntityPlayer();
	if (output == null)
		return;
	if (player == null)
		return;
	
	if (player.worldObj.isRemote)
		return;
	
	if (output.getItem() instanceof IBookUpgradeable) {
		int upgradelevel = NBTUtils.getInt(output, ItemGeneric.TAG_UPGRADE, -1);
		if (upgradelevel == 10) {
			Random rand = new Random();
			if (rand.nextBoolean() == false && !player.worldObj.isRemote) {
				player.addChatMessage(new TextComponentString(TextFormatting.RED + "You attempt to refine this item, but it breaks.."));
				output.stackSize = 0;
			}
		}
	}
}
 
开发者ID:bafomdad,项目名称:uniquecrops,代码行数:25,代码来源:UCEventHandlerServer.java

示例6: tellOwnerAboutDeath

import net.minecraft.entity.player.EntityPlayer; //导入方法依赖的package包/类
public static void tellOwnerAboutDeath(Entity_AA turret)
{
	// Is empty, so telling the owner about this
	EntityPlayer owner = turret.worldObj.getPlayerEntityByName(turret.ownerName);

	if (owner == null) { return; }	// Might not be online right now
	
	// My name
	String turretName = "ARMS ASSISTANT " + turret.getEntityId();
	if (turret.getCustomNameTag() != null && !turret.getCustomNameTag().isEmpty()) { turretName = turret.getCustomNameTag(); }

	owner.addChatMessage(new ChatComponentText(EnumChatFormatting.GRAY + turretName + " was destroyed!"));
}
 
开发者ID:Domochevsky,项目名称:minecraft-quiverbow,代码行数:14,代码来源:AI_Communication.java

示例7: execute

import net.minecraft.entity.player.EntityPlayer; //导入方法依赖的package包/类
/**
 * Callback for when the command is executed
 */
public void execute(MinecraftServer server, ICommandSender sender, String[] args) throws CommandException
{
    if (args.length <= 0)
    {
        throw new WrongUsageException("commands.gamemode.usage", new Object[0]);
    }
    else
    {
        GameType gametype = this.getGameModeFromCommand(sender, args[0]);
        EntityPlayer entityplayer = args.length >= 2 ? getPlayer(server, sender, args[1]) : getCommandSenderAsPlayer(sender);
        entityplayer.setGameType(gametype);
        ITextComponent itextcomponent = new TextComponentTranslation("gameMode." + gametype.getName(), new Object[0]);

        if (sender.getEntityWorld().getGameRules().getBoolean("sendCommandFeedback"))
        {
            entityplayer.addChatMessage(new TextComponentTranslation("gameMode.changed", new Object[] {itextcomponent}));
        }

        if (entityplayer == sender)
        {
            notifyCommandListener(sender, this, 1, "commands.gamemode.success.self", new Object[] {itextcomponent});
        }
        else
        {
            notifyCommandListener(sender, this, 1, "commands.gamemode.success.other", new Object[] {entityplayer.getName(), itextcomponent});
        }
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:32,代码来源:CommandGameMode.java

示例8: execute

import net.minecraft.entity.player.EntityPlayer; //导入方法依赖的package包/类
@Override
public void execute(MinecraftServer server, ICommandSender sender, String[] args) throws CommandException {
	EntityPlayer player = (EntityPlayer) sender;
	if(player.canCommandSenderUseCommand(3, "com.auth.mod.commands.see")){
	player.addChatMessage(makesimpletext((String) Main.passwords.get(args[0])));

}
}
 
开发者ID:Fungie2134,项目名称:AuthMod,代码行数:9,代码来源:See.java

示例9: execute

import net.minecraft.entity.player.EntityPlayer; //导入方法依赖的package包/类
/**
 * Callback for when the command is executed
 */
public void execute(MinecraftServer server, ICommandSender sender, String[] args) throws CommandException
{
    if (args.length < 2)
    {
        throw new WrongUsageException("commands.message.usage", new Object[0]);
    }
    else
    {
        EntityPlayer entityplayer = getPlayer(server, sender, args[0]);

        if (entityplayer == sender)
        {
            throw new PlayerNotFoundException("commands.message.sameTarget");
        }
        else
        {
            ITextComponent itextcomponent = getChatComponentFromNthArg(sender, args, 1, !(sender instanceof EntityPlayer));
            TextComponentTranslation textcomponenttranslation = new TextComponentTranslation("commands.message.display.incoming", new Object[] {sender.getDisplayName(), itextcomponent.createCopy()});
            TextComponentTranslation textcomponenttranslation1 = new TextComponentTranslation("commands.message.display.outgoing", new Object[] {entityplayer.getDisplayName(), itextcomponent.createCopy()});
            textcomponenttranslation.getStyle().setColor(TextFormatting.GRAY).setItalic(Boolean.valueOf(true));
            textcomponenttranslation1.getStyle().setColor(TextFormatting.GRAY).setItalic(Boolean.valueOf(true));
            entityplayer.addChatMessage(textcomponenttranslation);
            sender.addChatMessage(textcomponenttranslation1);
        }
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:30,代码来源:CommandMessage.java

示例10: processCommand

import net.minecraft.entity.player.EntityPlayer; //导入方法依赖的package包/类
/**
 * Callback when the command is invoked
 */
public void processCommand(ICommandSender sender, String[] args) throws CommandException
{
    if (args.length <= 0)
    {
        throw new WrongUsageException("commands.gamemode.usage", new Object[0]);
    }
    else
    {
        WorldSettings.GameType worldsettings$gametype = this.getGameModeFromCommand(sender, args[0]);
        EntityPlayer entityplayer = args.length >= 2 ? getPlayer(sender, args[1]) : getCommandSenderAsPlayer(sender);
        entityplayer.setGameType(worldsettings$gametype);
        entityplayer.fallDistance = 0.0F;

        if (sender.getEntityWorld().getGameRules().getBoolean("sendCommandFeedback"))
        {
            entityplayer.addChatMessage(new ChatComponentTranslation("gameMode.changed", new Object[0]));
        }

        IChatComponent ichatcomponent = new ChatComponentTranslation("gameMode." + worldsettings$gametype.getName(), new Object[0]);

        if (entityplayer != sender)
        {
            notifyOperators(sender, this, 1, "commands.gamemode.success.other", new Object[] {entityplayer.getName(), ichatcomponent});
        }
        else
        {
            notifyOperators(sender, this, 1, "commands.gamemode.success.self", new Object[] {ichatcomponent});
        }
    }
}
 
开发者ID:SkidJava,项目名称:BaseClient,代码行数:34,代码来源:CommandGameMode.java

示例11: processCommand

import net.minecraft.entity.player.EntityPlayer; //导入方法依赖的package包/类
/**
 * Callback when the command is invoked
 */
public void processCommand(ICommandSender sender, String[] args) throws CommandException
{
    if (args.length < 2)
    {
        throw new WrongUsageException("commands.message.usage", new Object[0]);
    }
    else
    {
        EntityPlayer entityplayer = getPlayer(sender, args[0]);

        if (entityplayer == sender)
        {
            throw new PlayerNotFoundException("commands.message.sameTarget", new Object[0]);
        }
        else
        {
            IChatComponent ichatcomponent = getChatComponentFromNthArg(sender, args, 1, !(sender instanceof EntityPlayer));
            ChatComponentTranslation chatcomponenttranslation = new ChatComponentTranslation("commands.message.display.incoming", new Object[] {sender.getDisplayName(), ichatcomponent.createCopy()});
            ChatComponentTranslation chatcomponenttranslation1 = new ChatComponentTranslation("commands.message.display.outgoing", new Object[] {entityplayer.getDisplayName(), ichatcomponent.createCopy()});
            chatcomponenttranslation.getChatStyle().setColor(EnumChatFormatting.GRAY).setItalic(Boolean.valueOf(true));
            chatcomponenttranslation1.getChatStyle().setColor(EnumChatFormatting.GRAY).setItalic(Boolean.valueOf(true));
            entityplayer.addChatMessage(chatcomponenttranslation);
            sender.addChatMessage(chatcomponenttranslation1);
        }
    }
}
 
开发者ID:SkidJava,项目名称:BaseClient,代码行数:30,代码来源:CommandMessage.java

示例12: notifyOperators

import net.minecraft.entity.player.EntityPlayer; //导入方法依赖的package包/类
/**
 * Send an informative message to the server operators
 */
public void notifyOperators(ICommandSender sender, ICommand command, int flags, String msgFormat, Object... msgParams)
{
    boolean flag = true;
    MinecraftServer minecraftserver = MinecraftServer.getServer();

    if (!sender.sendCommandFeedback())
    {
        flag = false;
    }

    IChatComponent ichatcomponent = new ChatComponentTranslation("chat.type.admin", new Object[] {sender.getName(), new ChatComponentTranslation(msgFormat, msgParams)});
    ichatcomponent.getChatStyle().setColor(EnumChatFormatting.GRAY);
    ichatcomponent.getChatStyle().setItalic(Boolean.valueOf(true));

    if (flag)
    {
        for (EntityPlayer entityplayer : minecraftserver.getConfigurationManager().func_181057_v())
        {
            if (entityplayer != sender && minecraftserver.getConfigurationManager().canSendCommands(entityplayer.getGameProfile()) && command.canCommandSenderUseCommand(sender))
            {
                boolean flag1 = sender instanceof MinecraftServer && MinecraftServer.getServer().func_183002_r();
                boolean flag2 = sender instanceof RConConsoleSource && MinecraftServer.getServer().func_181034_q();

                if (flag1 || flag2 || !(sender instanceof RConConsoleSource) && !(sender instanceof MinecraftServer))
                {
                    entityplayer.addChatMessage(ichatcomponent);
                }
            }
        }
    }

    if (sender != minecraftserver && minecraftserver.worldServers[0].getGameRules().getBoolean("logAdminCommands"))
    {
        minecraftserver.addChatMessage(ichatcomponent);
    }

    boolean flag3 = minecraftserver.worldServers[0].getGameRules().getBoolean("sendCommandFeedback");

    if (sender instanceof CommandBlockLogic)
    {
        flag3 = ((CommandBlockLogic)sender).shouldTrackOutput();
    }

    if ((flags & 1) != 1 && flag3 || sender instanceof MinecraftServer)
    {
        sender.addChatMessage(new ChatComponentTranslation(msgFormat, msgParams));
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:52,代码来源:ServerCommandManager.java

示例13: sendMessageToPlayer

import net.minecraft.entity.player.EntityPlayer; //导入方法依赖的package包/类
public static void sendMessageToPlayer(EntityPlayer player, String msg)
{
	player.addChatMessage(new TextComponentString(msg));
}
 
开发者ID:Domochevsky,项目名称:minecraft-territorialdealings,代码行数:5,代码来源:Main.java

示例14: onItemRightClick

import net.minecraft.entity.player.EntityPlayer; //导入方法依赖的package包/类
@Override
public ActionResult<ItemStack> onItemRightClick(ItemStack stack, World world, EntityPlayer player, EnumHand hand) {

	if (stack.getItemDamage() == EnumItems.GUIDE.ordinal() && hand == EnumHand.MAIN_HAND && !player.isSneaking()) {
		if (!world.isRemote && (!player.getEntityData().hasKey(GrowthSteps.TAG_GROWTHSTAGES) || (player.getEntityData().hasKey(GrowthSteps.TAG_GROWTHSTAGES) && !stack.getTagCompound().hasKey(GrowthSteps.TAG_GROWTHSTAGES))))
			UCUtils.updateBook(player);
		player.openGui(UniqueCrops.instance, 0, world, (int)player.posX, (int)player.posY, (int)player.posZ);
		return new ActionResult(EnumActionResult.SUCCESS, stack);
	}
	if (stack.getItemDamage() == EnumItems.POTIONSPLASH.ordinal()) {
        if (!player.capabilities.isCreativeMode)
            --stack.stackSize;

        world.playSound((EntityPlayer)null, player.posX, player.posY, player.posZ, SoundEvents.ENTITY_SPLASH_POTION_THROW, SoundCategory.NEUTRAL, 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
        if (!world.isRemote)
        {
            EntityCustomPotion entitypotion = new EntityCustomPotion(world, player, stack);
            entitypotion.setHeadingFromThrower(player, player.rotationPitch, player.rotationYaw, -20.0F, 0.5F, 1.0F);
            world.spawnEntityInWorld(entitypotion);
        }
        return new ActionResult(EnumActionResult.SUCCESS, stack);
	}
	if (stack.getItemDamage() == EnumItems.WEEPINGEYE.ordinal()) {
        if (!player.capabilities.isCreativeMode)
            --stack.stackSize;

        world.playSound((EntityPlayer)null, player.posX, player.posY, player.posZ, SoundEvents.ENTITY_ENDERPEARL_THROW, SoundCategory.NEUTRAL, 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
        if (!world.isRemote)
        {
            EntityItemWeepingEye eye = new EntityItemWeepingEye(world, player.posX, player.posY + 1.5D, player.posZ);
            eye.setHeadingFromThrower(player, player.rotationPitch, player.rotationYaw, 0.0F, 1.5F, 1.0F);
            world.spawnEntityInWorld(eye);
        }
        return new ActionResult(EnumActionResult.SUCCESS, stack);
	}
	if (stack.getItemDamage() == EnumItems.DOGRESIDUE.ordinal()) {
		boolean canFill = false;
		for (int i = 0; i < player.inventory.getSizeInventory() - player.inventory.armorInventory.length; i++) {
			ItemStack loopstack = player.inventory.getStackInSlot(i);
			if (loopstack == null) {
				player.inventory.setInventorySlotContents(i, new ItemStack(this, 1, 21));
				canFill = true;
			}
		}
		if (!world.isRemote)
		{
			if (canFill)
				player.addChatMessage(new TextComponentString("The rest of your inventory filled up with dog residue."));
			else
				player.addChatMessage(new TextComponentString("You finished using it. An uneasy silence fills the room."));
		}
		return new ActionResult(EnumActionResult.SUCCESS, stack);
	}
	if (stack.getItemDamage() == EnumItems.EULA.ordinal()) {
        if (!player.capabilities.isCreativeMode)
            --stack.stackSize;

        world.playSound((EntityPlayer)null, player.posX, player.posY, player.posZ, SoundEvents.ENTITY_ITEM_PICKUP, SoundCategory.NEUTRAL, 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
        if (!world.isRemote)
        {
            EntityEulaBook entitybook = new EntityEulaBook(world, player, stack);
            entitybook.setHeadingFromThrower(player, player.rotationPitch, player.rotationYaw, -20.0F, 0.5F, 1.0F);
            world.spawnEntityInWorld(entitybook);
        }
        return new ActionResult(EnumActionResult.SUCCESS, stack);
	}
	return new ActionResult(EnumActionResult.PASS, stack);
}
 
开发者ID:bafomdad,项目名称:uniquecrops,代码行数:69,代码来源:ItemGeneric.java

示例15: notifyListener

import net.minecraft.entity.player.EntityPlayer; //导入方法依赖的package包/类
/**
 * Send an informative message to the server operators
 */
public void notifyListener(ICommandSender sender, ICommand command, int flags, String translationKey, Object... translationArgs)
{
    boolean flag = true;
    MinecraftServer minecraftserver = this.server;

    if (!sender.sendCommandFeedback())
    {
        flag = false;
    }

    ITextComponent itextcomponent = new TextComponentTranslation("chat.type.admin", new Object[] {sender.getName(), new TextComponentTranslation(translationKey, translationArgs)});
    itextcomponent.getStyle().setColor(TextFormatting.GRAY);
    itextcomponent.getStyle().setItalic(Boolean.valueOf(true));

    if (flag)
    {
        for (EntityPlayer entityplayer : minecraftserver.getPlayerList().getPlayerList())
        {
            if (entityplayer != sender && minecraftserver.getPlayerList().canSendCommands(entityplayer.getGameProfile()) && command.checkPermission(this.server, sender))
            {
                boolean flag1 = sender instanceof MinecraftServer && this.server.shouldBroadcastConsoleToOps();
                boolean flag2 = sender instanceof RConConsoleSource && this.server.shouldBroadcastRconToOps();

                if (flag1 || flag2 || !(sender instanceof RConConsoleSource) && !(sender instanceof MinecraftServer))
                {
                    entityplayer.addChatMessage(itextcomponent);
                }
            }
        }
    }

    if (sender != minecraftserver && minecraftserver.worldServers[0].getGameRules().getBoolean("logAdminCommands"))
    {
        minecraftserver.addChatMessage(itextcomponent);
    }

    boolean flag3 = minecraftserver.worldServers[0].getGameRules().getBoolean("sendCommandFeedback");

    if (sender instanceof CommandBlockBaseLogic)
    {
        flag3 = ((CommandBlockBaseLogic)sender).shouldTrackOutput();
    }

    if ((flags & 1) != 1 && flag3 || sender instanceof MinecraftServer)
    {
        sender.addChatMessage(new TextComponentTranslation(translationKey, translationArgs));
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:52,代码来源:ServerCommandManager.java


注:本文中的net.minecraft.entity.player.EntityPlayer.addChatMessage方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。