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Java EntityPlayer.renderBrokenItemStack方法代码示例

本文整理汇总了Java中net.minecraft.entity.player.EntityPlayer.renderBrokenItemStack方法的典型用法代码示例。如果您正苦于以下问题:Java EntityPlayer.renderBrokenItemStack方法的具体用法?Java EntityPlayer.renderBrokenItemStack怎么用?Java EntityPlayer.renderBrokenItemStack使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.entity.player.EntityPlayer的用法示例。


在下文中一共展示了EntityPlayer.renderBrokenItemStack方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: breakWeapon

import net.minecraft.entity.player.EntityPlayer; //导入方法依赖的package包/类
private void breakWeapon(World world, ItemStack stack, Entity entity)
{
	if (!(entity instanceof EntityPlayer)) // For QuiverMobs/Arms Assistants
	{
		this.setCooldown(stack, 40);
		return;
	}
	
	EntityPlayer player = (EntityPlayer) entity;
	
	player.renderBrokenItemStack(stack);
	player.destroyCurrentEquippedItem();	// Breaking
	stack.stackSize = 0;
	
	EntityItem piston = new EntityItem(world, player.posX, player.posY + 1.0F, player.posZ, new ItemStack(Blocks.piston));
	piston.delayBeforeCanPickup = 10;
	
	if (player.captureDrops) { player.capturedDrops.add(piston); }
	else { world.spawnEntityInWorld(piston); }
	
	EntityItem hook = new EntityItem(world, player.posX, player.posY + 1.0F, player.posZ, new ItemStack(Blocks.tripwire_hook));
	hook.delayBeforeCanPickup = 10;
	
	if (player.captureDrops) { player.capturedDrops.add(hook); }
	else { world.spawnEntityInWorld(hook); }
	
	world.playSoundAtEntity(player, "random.break", 1.0F, 1.5F);
}
 
开发者ID:Domochevsky,项目名称:minecraft-quiverbow,代码行数:29,代码来源:Seedling.java

示例2: canPlantCrop

import net.minecraft.entity.player.EntityPlayer; //导入方法依赖的package包/类
public static boolean canPlantCrop(ItemStack stack, EntityPlayer player, World world, BlockPos pos, EnumFacing side, Block cropBlock) {
	
	if (side != EnumFacing.UP)
		return false;
	
	if (!world.isRemote && cropBlock instanceof BlockCropsBase && !((BlockCropsBase)cropBlock).canPlantCrop()) {
		UCPacketHandler.sendToNearbyPlayers(world, pos, new PacketUCEffect(EnumParticleTypes.BARRIER, pos.getX(), pos.getY() + 2, pos.getZ(), 0));
		return false;
	}
	else if (player.canPlayerEdit(pos, side, stack) && player.canPlayerEdit(pos.offset(EnumFacing.UP), side, stack)) {
		IBlockState state = world.getBlockState(pos);
		if (state.getBlock().canSustainPlant(state, world, pos, EnumFacing.UP, (IPlantable)stack.getItem()) && world.isAirBlock(pos.offset(EnumFacing.UP))) {
			if (cropBlock == UCBlocks.cropCollis) {
				if (!world.provider.isSurfaceWorld() || pos.getY() <= 100)
					return false;
			}
			if (cropBlock == UCBlocks.cropCinderbella) {
				long time = world.getWorldTime() % 24000L;
				if (time >= 18000)
					return false;
				
				BlockPos pos1 = pos.add(0, 1, 0);
				int pumpkins = 0;
				for (EnumFacing facing : EnumFacing.HORIZONTALS) {
					IBlockState pumpkin = world.getBlockState(pos1.offset(facing));
					if (pumpkin.getBlock() != null && pumpkin.getBlock() == Blocks.PUMPKIN && !world.isRemote) {
						pumpkins++;
					}
				}
				if (pumpkins >= 4) {
					cropBlock.onBlockPlacedBy(world, pos.offset(side), cropBlock.getDefaultState(), player, stack);
					return true;
				}
			}
			if (cropBlock == UCBlocks.cropFeroxia) {
				cropBlock.onBlockPlacedBy(world, pos.offset(side), cropBlock.getDefaultState(), player, stack);
				return true;
			}
			if (cropBlock == UCBlocks.cropEula) {
				player.openGui(UniqueCrops.instance, 1, world, (int)player.posX, (int)player.posY, (int)player.posZ);
			}
			if (cropBlock == UCBlocks.cropAbstract) {
				player.renderBrokenItemStack(stack);
				if (!player.worldObj.isRemote)
					setAbstractCropGrowth(player, true);
				return true;
			}
			if (cropBlock == UCBlocks.cropPetramia && pos.offset(side).getY() >= 10) {
				return false;
			}
			world.setBlockState(pos.offset(side), cropBlock.getDefaultState(), 3);
			return true;
		}
	}
	return false;
}
 
开发者ID:bafomdad,项目名称:uniquecrops,代码行数:57,代码来源:SeedBehavior.java


注:本文中的net.minecraft.entity.player.EntityPlayer.renderBrokenItemStack方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。