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Java EntityLivingBase.setFire方法代码示例

本文整理汇总了Java中net.minecraft.entity.EntityLivingBase.setFire方法的典型用法代码示例。如果您正苦于以下问题:Java EntityLivingBase.setFire方法的具体用法?Java EntityLivingBase.setFire怎么用?Java EntityLivingBase.setFire使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.entity.EntityLivingBase的用法示例。


在下文中一共展示了EntityLivingBase.setFire方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: apply

import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
@Override
public void apply(World world, BlockPos pos, EntityLivingBase entity, int amplifier, int tick) {
	if (amplifier >= 3) {
		if (entity instanceof EntityWitch) {
			entity.setFire(500);
			entity.attackEntityFrom(DamageSource.MAGIC, 20);
		} else if (entity.getCreatureAttribute() == EnumCreatureAttribute.ILLAGER) {
			entity.addPotionEffect(new PotionEffect(MobEffects.WITHER, 1500, 0));
			entity.attackEntityFrom(DamageSource.MAGIC, 20);
		}
	} else if (amplifier == 2 && entity.getCreatureAttribute() == EnumCreatureAttribute.ILLAGER || entity instanceof EntityWitch) {
		entity.attackEntityFrom(DamageSource.MAGIC, 16);
	} else if (entity.getCreatureAttribute() == EnumCreatureAttribute.ILLAGER) {
		entity.attackEntityFrom(DamageSource.MAGIC, 10);
	}
}
 
开发者ID:Um-Mitternacht,项目名称:Bewitchment,代码行数:17,代码来源:OutcastsShameBrew.java

示例2: apply

import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
@Override
public void apply(World world, BlockPos pos, EntityLivingBase entity, int amplifier, int tick) {
	if (entity.isEntityUndead()) {
		if (amplifier >= 3 && entity.isEntityUndead()) {
			entity.setFire(500);
			entity.attackEntityFrom(DamageSource.MAGIC, 20);
		} else if (amplifier == 2) {
			entity.attackEntityFrom(DamageSource.MAGIC, 16);
		} else {
			entity.attackEntityFrom(DamageSource.MAGIC, 10);
		}
	}
}
 
开发者ID:Um-Mitternacht,项目名称:Bewitchment,代码行数:14,代码来源:HolyWaterBrew.java

示例3: onEntityUpdate

import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
@SubscribeEvent
public void onEntityUpdate(LivingUpdateEvent event)
{
	EntityLivingBase living = event.getEntityLiving();
	if(living instanceof IBurnInDay && living.world.isDaytime() && !living.world.isRemote && !living.isChild() && ((IBurnInDay)living).shouldBurn() && living.getBrightness() > 0.5F && 
			living.getRNG().nextFloat() * 30.0F < (living.getBrightness() - 0.4F) * 2.0F && living.world.canSeeSky(new BlockPos(living.posX, living.posY + (double)living.getEyeHeight(), living.posZ)))
	{
		boolean flag = true;
           ItemStack itemstack = living.getItemStackFromSlot(EntityEquipmentSlot.HEAD);
           if (!itemstack.isEmpty())
           {
               if (itemstack.isItemStackDamageable())
               {
                   itemstack.setItemDamage(itemstack.getItemDamage() + living.getRNG().nextInt(2));

                   if (itemstack.getItemDamage() >= itemstack.getMaxDamage())
                   {
                   	living.renderBrokenItemStack(itemstack);
                   	living.setItemStackToSlot(EntityEquipmentSlot.HEAD, ItemStack.EMPTY);
                   }
               }

               flag = false;
           }

           if (flag)
           {
           	living.setFire(8);
           }
	}
}
 
开发者ID:kenijey,项目名称:harshencastle,代码行数:32,代码来源:HandlerBurnInDaylight.java

示例4: onCastMelee

import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
@Override
public boolean onCastMelee(World world, EntityPlayer player, Entity entity, ItemStack stack) {
	if (!entity.isImmuneToFire() && entity instanceof EntityLivingBase && consumePower(player)) {
		EntityLivingBase entityLivingBase = (EntityLivingBase) entity;
		entityLivingBase.attackEntityFrom(new EntityDamageSourceSpell(player), 4);
		entityLivingBase.setFire(5);
		if (!world.isRemote && world instanceof WorldServer) {
			((WorldServer) world).spawnParticle(EnumParticleTypes.FLAME, true, entity.posX, entity.posY + (entity.height / 2F), entity.posZ, world.rand.nextInt(8) + 12, entity.width / 2F, entity.height / 2F, entity.width / 2F, 0.01F);
		}
	}
	return false;
}
 
开发者ID:the-realest-stu,项目名称:Infernum,代码行数:13,代码来源:SpellBlazingFist.java

示例5: apply

import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
@Override
public void apply(World world, BlockPos pos, EntityLivingBase entity, int amplifier, int tick) {
	if (!entity.isBurning()) {
		entity.setFire(500);
	}
}
 
开发者ID:Um-Mitternacht,项目名称:Bewitchment,代码行数:7,代码来源:IgnitionBrew.java


注:本文中的net.minecraft.entity.EntityLivingBase.setFire方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。