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Java EntityLivingBase.hasCapability方法代码示例

本文整理汇总了Java中net.minecraft.entity.EntityLivingBase.hasCapability方法的典型用法代码示例。如果您正苦于以下问题:Java EntityLivingBase.hasCapability方法的具体用法?Java EntityLivingBase.hasCapability怎么用?Java EntityLivingBase.hasCapability使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.entity.EntityLivingBase的用法示例。


在下文中一共展示了EntityLivingBase.hasCapability方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: handleServerMessage

import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
@Override
public IMessage handleServerMessage(EntityPlayer player, MessageSyncAdd message, MessageContext ctx) {
	if ((player != null) && (message != null) && (ctx != null)) {
		EntityLivingBase en = (EntityLivingBase) player.getEntityWorld().getEntityByID(message.entityId);
		if (en != null) {
			if (player.getEntityId() == en.getEntityId() && en.getEntityWorld() != null && en.hasCapability(Currency.ACCOUNT_DATA, null)) {
				AccountCapability entityData = en.getCapability(Currency.ACCOUNT_DATA, null);
				for (ItemStack stack : CurrencyUtils.itemMoneyAmount(message.amount)) {
					if (stack != null && stack != ItemStack.EMPTY && en instanceof EntityPlayer) {
						EntityPlayer pl = (EntityPlayer) en;
						pl.inventory.addItemStackToInventory(stack);
					}
				}
			}
		}
	}
	return null;
}
 
开发者ID:Zundrel,项目名称:Never-Enough-Currency,代码行数:19,代码来源:MessageSyncAdd.java

示例2: onHeal

import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
@SubscribeEvent(priority = EventPriority.LOW)
public static void onHeal(LivingHealEvent event) {
    EntityLivingBase entity = event.getEntityLiving();
    if (!entity.hasCapability(CapabilityExtendedHealthSystem.INSTANCE, null))
        return;
    event.setCanceled(true);
    if (!FirstAid.activeHealingConfig.allowOtherHealingItems)
        return;
    float amount = event.getAmount();
    //Hacky shit to reduce vanilla regen
    if (FirstAid.activeHealingConfig.allowNaturalRegeneration && Arrays.stream(Thread.currentThread().getStackTrace()).anyMatch(stackTraceElement -> stackTraceElement.getClassName().equals(FoodStats.class.getName())))
        amount = amount * (float) FirstAid.activeHealingConfig.naturalRegenMultiplier;
    else
        amount = amount * (float) FirstAid.activeHealingConfig.otherRegenMultiplier;
    HealthDistribution.distributeHealth(amount, (EntityPlayer) entity, true);
}
 
开发者ID:ichttt,项目名称:FirstAid,代码行数:17,代码来源:EventHandler.java

示例3: stopHurt

import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
@SubscribeEvent
public void stopHurt(LivingAttackEvent event) {
	if (event.getSource().getTrueSource() != null && event.getSource().getTrueSource() instanceof EntityLivingBase &&
			(event.getSource().damageType.equals("mob") || event.getSource().damageType.equals("player"))) {
		EntityLivingBase damageSource = (EntityLivingBase) event.getSource().getTrueSource();
		if (!TF2Util.canInteract(damageSource)) {
			event.setCanceled(true);
		}
		if (damageSource.hasCapability(TF2weapons.WEAPONS_CAP, null) && WeaponsCapability.get(damageSource).isDisguised()) {
			disguise(damageSource, false);
		}
	}

	if (!event.isCanceled() && event.getAmount() > 0) {
		/*
		 * if(event.getEntity().getEntityData().getByte("IsCloaked")!=0){
		 * event.getEntity().getEntityData().setInteger("VisTicks",
		 * Math.min(10,event.getEntity().getEntityData().getInteger(
		 * "VisTicks"))); event.getEntity().setInvisible(false);
		 * //System.out.println("notInvisible"); }
		 */
		event.getEntityLiving().getEntityData().setInteger("lasthit", event.getEntityLiving().ticksExisted);
	}

}
 
开发者ID:rafradek,项目名称:Mods,代码行数:26,代码来源:TF2EventsCommon.java

示例4: getBrewMap

import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
@SuppressWarnings("ConstantConditions")
public static Map<IBrew, BrewEffect> getBrewMap(EntityLivingBase entity) {
	if (entity.hasCapability(BrewStorageProvider.BREW_STORAGE_CAPABILITY, null)) {
		IBrewStorage storage = entity.getCapability(BrewStorageProvider.BREW_STORAGE_CAPABILITY, null);
		return storage.getBrewMap();
	}
	return Collections.emptyMap();
}
 
开发者ID:Um-Mitternacht,项目名称:Bewitchment,代码行数:9,代码来源:BrewStorageHandler.java

示例5: getBrewEffects

import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
@SuppressWarnings("ConstantConditions")
public static Collection<BrewEffect> getBrewEffects(EntityLivingBase entity) {
	if (entity.hasCapability(BrewStorageProvider.BREW_STORAGE_CAPABILITY, null)) {
		IBrewStorage storage = entity.getCapability(BrewStorageProvider.BREW_STORAGE_CAPABILITY, null);
		return storage.getBrewEffects();
	}
	return Collections.emptyList();
}
 
开发者ID:Um-Mitternacht,项目名称:Bewitchment,代码行数:9,代码来源:BrewStorageHandler.java

示例6: isBrewActive

import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
/**
 * Checks if a Brew is active.
 *
 * @param entity The entity
 * @param brew   The brew
 * @return If it is active
 */
@SuppressWarnings("ConstantConditions")
public static boolean isBrewActive(EntityLivingBase entity, IBrew brew) {
	if (entity.hasCapability(BrewStorageProvider.BREW_STORAGE_CAPABILITY, null)) {
		IBrewStorage storage = entity.getCapability(BrewStorageProvider.BREW_STORAGE_CAPABILITY, null);
		return storage.getBrews().contains(brew);
	}
	return false;
}
 
开发者ID:Um-Mitternacht,项目名称:Bewitchment,代码行数:16,代码来源:BrewStorageHandler.java

示例7: getBrewStorage

import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
/**
 * Returns the {@link IBrewStorage} interface of the brew storage.
 *
 * @param entity The entity
 * @return An {@link Optional <IBrewStorage>} for correctness
 */
@SuppressWarnings("ConstantConditions")
public static Optional<IBrewStorage> getBrewStorage(EntityLivingBase entity) {
	if (entity.hasCapability(BrewStorageProvider.BREW_STORAGE_CAPABILITY, null)) {
		return Optional.of(entity.getCapability(BrewStorageProvider.BREW_STORAGE_CAPABILITY, null));
	}
	return Optional.empty();
}
 
开发者ID:Um-Mitternacht,项目名称:Bewitchment,代码行数:14,代码来源:BrewStorageHandler.java

示例8: handleClientMessage

import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
@Override
public IMessage handleClientMessage(EntityPlayer player, MessageSyncCart message, MessageContext ctx) {
	if ((player != null) && (message != null) && (ctx != null)) {
		EntityLivingBase en = (EntityLivingBase) player.getEntityWorld().getEntityByID(message.entityId);
		if (en != null) {
			if (en.getEntityWorld() != null && en.hasCapability(Currency.CART_DATA, null)) {
				CartCapability entityData = en.getCapability(Currency.CART_DATA, null);
				entityData.setCart(message.cart, false);
			}
		}
	}
	return null;
}
 
开发者ID:Zundrel,项目名称:Never-Enough-Currency,代码行数:14,代码来源:MessageSyncCart.java

示例9: handleClientMessage

import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
@Override
public IMessage handleClientMessage(EntityPlayer player, MessageSyncCartItem message, MessageContext ctx) {
	if ((player != null) && (message != null) && (ctx != null)) {
		EntityLivingBase en = (EntityLivingBase) player.getEntityWorld().getEntityByID(message.entityId);
		if (en != null) {
			if (en.getEntityWorld() != null && en.hasCapability(Currency.CART_DATA, null)) {
				CartCapability entityData = en.getCapability(Currency.CART_DATA, null);
				entityData.setStackInSlot(message.slot, message.stack, false);
			}
		}
	}
	return null;
}
 
开发者ID:Zundrel,项目名称:Never-Enough-Currency,代码行数:14,代码来源:MessageSyncCartItem.java

示例10: handleClientMessage

import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
@Override
public IMessage handleClientMessage(EntityPlayer player, MessageSyncPrices message, MessageContext ctx) {
	if ((player != null) && (message != null) && (ctx != null)) {
		EntityLivingBase en = (EntityLivingBase) player.getEntityWorld().getEntityByID(message.entityId);
		if (en != null) {
			if (en.getEntityWorld() != null && en.hasCapability(Currency.CART_DATA, null)) {
				CartCapability entityData = en.getCapability(Currency.CART_DATA, null);
				entityData.setPrices(message.prices, false);
			}
		}
	}
	return null;
}
 
开发者ID:Zundrel,项目名称:Never-Enough-Currency,代码行数:14,代码来源:MessageSyncPrices.java

示例11: onEntityTick

import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
@SubscribeEvent
public void onEntityTick(LivingUpdateEvent e) {
	EntityLivingBase entity = e.getEntityLiving();
	if (entity.hasCapability(CAPABILITY_WEAPONSKILL, null)) {
		IWeaponSkillInfo skillInfo = entity.getCapability(CAPABILITY_WEAPONSKILL, null);
		skillInfo.setCooldown(Math.max(skillInfo.getCooldown()-1,0));
	}
}
 
开发者ID:elytra,项目名称:Thermionics,代码行数:9,代码来源:Thermionics.java

示例12: livingUpdate

import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
@SubscribeEvent
public void livingUpdate(LivingUpdateEvent event) {
	EntityLivingBase living = event.getEntityLiving();
	if(living.hasCapability(RIG.RIG_ITEM, null)) {
		ItemStack rig = living.getCapability(RIG.RIG_ITEM, null).getStackInSlot(0);
		if(rig.hasTagCompound() && living.isInWater()) {
			int extraair = 100 + RIGUpgrade.upgradesMap.get("Air").getAttributeValue(rig) * 100;
			if (living.getRNG().nextInt(300+extraair)>=300) {
				living.setAir(living.getAir()+1);
			}
		}
	}
}
 
开发者ID:rafradek,项目名称:Mods,代码行数:14,代码来源:RIGEvents.java

示例13: setAttackTarget

import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
public void setAttackTarget(EntityLivingBase ent){
	if(this.getAttackTarget()!=null&&ent instanceof EntityBuilding)
		return;
	if(ent!=null&&ent.hasCapability(TF2weapons.WEAPONS_CAP, null)&&ent.getCapability(TF2weapons.WEAPONS_CAP, null).itProtection>0)
		return;
	
	if(ent!=this.getAttackTarget()&&this.getAttackTarget()!=null){
		boolean hadeffect=this.getAttackTarget().getActivePotionEffect(TF2weapons.it)!=null;
		this.getAttackTarget().removePotionEffect(TF2weapons.it);
		if(ent==null&&hadeffect)
			this.getAttackTarget().addPotionEffect(new PotionEffect(TF2weapons.it,12));
	}
	if(ent!=null){
		/*if(ent.getActivePotionEffect(TF2weapons.it)==null&&this.scareTick<=0){
			for(EntityLivingBase living:this.world.getEntitiesWithinAABB(EntityLivingBase.class, this.getEntityBoundingBox().grow(10, 10, 10), new Predicate<EntityLivingBase>(){

				@Override
				public boolean apply(EntityLivingBase input) {
					// TODO Auto-generated method stub
					return getDistanceSqToEntity(input)<100 && !TF2weapons.isOnSameTeam(EntityHHH.this, input) && !(input.getItemStackFromSlot(EntityEquipmentSlot.HEAD) != null 
							&& input.getItemStackFromSlot(EntityEquipmentSlot.HEAD).getItem()==Item.getItemFromBlock(Blocks.PUMPKIN));
				}
				
			})){
				TF2weapons.stun(living, 100, false);
			}
			this.scareTick=200;
		}*/
		this.targetTime=300;
		ent.addPotionEffect(new PotionEffect(TF2weapons.it,600));
		if(ent!=this.getAttackTarget()&&this.rand.nextBoolean()){
			
		}
	}
	super.setAttackTarget(ent);
}
 
开发者ID:rafradek,项目名称:Mods,代码行数:37,代码来源:EntityHHH.java

示例14: isDisguised

import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
public static boolean isDisguised(EntityLivingBase living, EntityLivingBase view) {
	if(!living.hasCapability(TF2weapons.WEAPONS_CAP, null) || !WeaponsCapability.get(living).isDisguised() 
			|| (living.getCapability(TF2weapons.WEAPONS_CAP, null).invisTicks != 0 && !(view instanceof EntityBuilding)))
		return false;
	String disguisetype=WeaponsCapability.get(living).getDisguiseType();
	if(disguisetype.startsWith("M:") || disguisetype.startsWith("T:"))
		return true;
	if(disguisetype.startsWith("P:")) {
		return living.world.getScoreboard().getPlayersTeam(disguisetype.substring(2)) == view.getTeam();
	}
	return false;
}
 
开发者ID:rafradek,项目名称:Mods,代码行数:13,代码来源:ItemDisguiseKit.java

示例15: onDealDamage

import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
public void onDealDamage(ItemStack stack, EntityLivingBase attacker, Entity target, DamageSource source, float amount) {
	if (TF2Attribute.getModifier("Burn Hit", stack, 0, attacker) > 0)
		TF2Util.igniteAndAchievement(target, attacker, (int) TF2Attribute.getModifier("Burn Time", stack,
				TF2Attribute.getModifier("Burn Hit", stack, 0, attacker), attacker) + 1);
	if (target instanceof EntityLivingBase && attacker.hasCapability(TF2weapons.WEAPONS_CAP, null)){
		boolean enemy = TF2Util.isEnemy(attacker, (EntityLivingBase) target);
		/*if (attacker instanceof EntityPlayerMP && !target.isEntityAlive() && 
		if (attacker instanceof EntityPlayerMP && target instanceof EntitySniper && !target.isEntityAlive() && 
				&& TF2weapons.isEnemy(attacker, (EntityLivingBase) target)){
				*/
		float metalhit = TF2Attribute.getModifier("Metal Hit", stack, 0, attacker);
		if (metalhit != 0) {
			int restore=(int) (amount*metalhit/TF2ConfigVars.damageMultiplier);
			if(!enemy && restore > 30)
				restore=30;
			attacker.getCapability(TF2weapons.WEAPONS_CAP, null).setMetal((int) (attacker.getCapability(TF2weapons.WEAPONS_CAP, null).getMetal()+restore));
		}
		if (!target.isEntityAlive() && !(target instanceof EntityBuilding)
				&& TF2Attribute.getModifier("Kill Count", stack, 0, attacker)!=0){
			stack.getTagCompound().setInteger("Heads", stack.getTagCompound().getInteger("Heads")+1);
		}
		float healthHit=TF2Attribute.getModifier("Health Hit", stack, 0, attacker);
		if (healthHit > 0)
			attacker.heal(enemy ? healthHit : healthHit/2f);
		float bleed=TF2Attribute.getModifier("Bleed", stack, 0, attacker);
		if (bleed > 0) {
			((EntityLivingBase) target).addPotionEffect(new PotionEffect(TF2weapons.bleeding,(int) (bleed*20f)+10,0));
		}
		int rage = (int) TF2Attribute.getModifier("Knockback Rage", stack, 0, attacker);
		if (enemy && !WeaponsCapability.get(attacker).knockbackActive && rage > 0) {
			WeaponsCapability.get(attacker).setKnockbackRage(Math.min(1, WeaponsCapability.get(attacker).getKnockbackRage()+amount*(0.025f+rage*0.017f)));
		}
		if (enemy && TF2Attribute.getModifier("Uber Hit", stack, 0, attacker) > 0)
			if (attacker instanceof EntityPlayer)
				for (ItemStack medigun : ((EntityPlayer) attacker).inventory.mainInventory)
					if (medigun != null && medigun.getItem() instanceof ItemMedigun) {
						medigun.getTagCompound().setFloat("ubercharge",
								MathHelper.clamp(
										medigun.getTagCompound().getFloat("ubercharge")
												+ TF2Attribute.getModifier("Uber Hit", stack, 0, attacker) / 100,
										0, 1));
						if (stack.getTagCompound().getFloat("ubercharge") >= 1)
							attacker.playSound(ItemFromData.getSound(stack, PropertyType.CHARGED_SOUND), 1.2f, 1);
						break;
					}
		if (TF2Attribute.getModifier("Fire Rate Hit", stack, 1, attacker) != 1) {
			//System.out.println(this.getFiringSpeed(stack, attacker) * (1-(1/TF2Attribute.getModifier("Fire Rate Hit", stack, 1, attacker))));
			attacker.getCapability(TF2weapons.WEAPONS_CAP, null).fire1Cool-= this.getFiringSpeed(stack, attacker) * (1-(1/TF2Attribute.getModifier("Fire Rate Hit", stack, 1, attacker)));
			if(attacker instanceof EntityPlayerMP)
				TF2weapons.network.sendTo(new TF2Message.ActionMessage(27,attacker), (EntityPlayerMP) attacker);
		}
	}
}
 
开发者ID:rafradek,项目名称:Mods,代码行数:54,代码来源:ItemWeapon.java


注:本文中的net.minecraft.entity.EntityLivingBase.hasCapability方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。