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Java EntityLivingBase.getMaxHealth方法代码示例

本文整理汇总了Java中net.minecraft.entity.EntityLivingBase.getMaxHealth方法的典型用法代码示例。如果您正苦于以下问题:Java EntityLivingBase.getMaxHealth方法的具体用法?Java EntityLivingBase.getMaxHealth怎么用?Java EntityLivingBase.getMaxHealth使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.entity.EntityLivingBase的用法示例。


在下文中一共展示了EntityLivingBase.getMaxHealth方法的14个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: onExecutionStart

import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
@Override
public void onExecutionStart(EntityPlayer player)
{
	ItemStack is = player.getHeldItemMainhand().isEmpty() ? player.getHeldItemOffhand() : player.getHeldItemMainhand();
	player.world.playSound(player, player.getPosition(), SoundEvents.ENTITY_PLAYER_ATTACK_NODAMAGE, SoundCategory.PLAYERS, 1, 1F);
	Vec3d look = player.getLookVec().scale(5);
	Vec3d pos = player.getPositionVector();
	List<EntityLivingBase> targets = Helpers.rayTraceEntities(player.world, pos.addVector(0, player.getEyeHeight(), 0), look, Optional.of(e -> e != player), EntityLivingBase.class);
	EntityLivingBase assumedToBeLookedAt = Helpers.getClosest(targets, player);
	if (assumedToBeLookedAt != null)
	{
		if (!player.world.isRemote)
		{
			is.damageItem(1, player);
		}
		
		assumedToBeLookedAt.attackEntityFrom(DamageSource.causePlayerDamage(player), (float) player.getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).getAttributeValue());
		player.world.playSound(player, player.getPosition(), SoundEvents.ENTITY_PLAYER_ATTACK_NODAMAGE, SoundCategory.PLAYERS, 1, 0.1F);
		Vec3d targetPos = assumedToBeLookedAt.getPositionVector();
		player.world.spawnParticle(EnumParticleTypes.SWEEP_ATTACK, targetPos.x, targetPos.y + assumedToBeLookedAt.getEyeHeight(), targetPos.z, 0, 0, 0);
		float chance = (1 - assumedToBeLookedAt.getHealth() / assumedToBeLookedAt.getMaxHealth());
		if (!player.world.isRemote && player.world.rand.nextFloat() < chance / 10)
		{
			assumedToBeLookedAt.hurtResistantTime = assumedToBeLookedAt.hurtTime = 0;
			assumedToBeLookedAt.attackEntityFrom(DamageSource.causePlayerDamage(player), Float.MAX_VALUE);
		}
	}
}
 
开发者ID:V0idWa1k3r,项目名称:ExPetrum,代码行数:29,代码来源:Behead.java

示例2: performEffect

import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
@Override
public void performEffect(EntityLivingBase entity, int amplifier){
    if(TrustCircle.baseRegen > 0){
        if(entity.getHealth() < entity.getMaxHealth()){
            entity.heal(TrustCircle.baseRegen);
        }
    }
}
 
开发者ID:Ellpeck,项目名称:TrustCircle,代码行数:9,代码来源:PotionTrust.java

示例3: draw

import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
@Override
public double draw(SurfaceBuilder builder, EntityLivingBase living, double topX, double topY, double botX, double botY, double width, double height) {
    float hp = MathHelper.clamp(living.getHealth(), 0, living.getMaxHealth()) / living.getMaxHealth();
    double x = topX - (HEALTHBAR_WIDTH / 2);
    double y = topY - HEALTHBAR_HEIGHT - 2;
    int color = (living.getHealth() + living.getAbsorptionAmount() > living.getMaxHealth()) ? Utils.Colors.YELLOW
            : Utils.toRGBA((int) ((255 - hp) * 255), (int) (255 * hp), 0, 255); // if above 20 hp bar is yellow

    builder.reset() // clean up from previous uses
            .push()
            .task(SurfaceBuilder::enableBlend)
            .task(SurfaceBuilder::disableTexture2D)
            .beginQuads()
            .color(Utils.Colors.BLACK)
            .rectangle(x, y, HEALTHBAR_WIDTH, HEALTHBAR_HEIGHT)
            .end()
            .reset()
            .beginQuads()
            .color(color)
            .rectangle(x + 1.D, y + 1.D, ((double)HEALTHBAR_WIDTH - 2.D) * hp, HEALTHBAR_HEIGHT - 2.D)
            .end()
            .task(SurfaceBuilder::disableBlend)
            .task(SurfaceBuilder::enableTexture2D)
            .pop();

    return HEALTHBAR_HEIGHT + 1.D;
}
 
开发者ID:fr1kin,项目名称:ForgeHax,代码行数:28,代码来源:ESP.java

示例4: removeAttributesModifiersFromEntity

import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
public void removeAttributesModifiersFromEntity(EntityLivingBase entityLivingBaseIn, BaseAttributeMap p_111187_2_, int amplifier)
{
    super.removeAttributesModifiersFromEntity(entityLivingBaseIn, p_111187_2_, amplifier);

    if (entityLivingBaseIn.getHealth() > entityLivingBaseIn.getMaxHealth())
    {
        entityLivingBaseIn.setHealth(entityLivingBaseIn.getMaxHealth());
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:10,代码来源:PotionHealthBoost.java

示例5: removeAttributesModifiersFromEntity

import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
public void removeAttributesModifiersFromEntity(EntityLivingBase entityLivingBaseIn, AbstractAttributeMap attributeMapIn, int amplifier)
{
    super.removeAttributesModifiersFromEntity(entityLivingBaseIn, attributeMapIn, amplifier);

    if (entityLivingBaseIn.getHealth() > entityLivingBaseIn.getMaxHealth())
    {
        entityLivingBaseIn.setHealth(entityLivingBaseIn.getMaxHealth());
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:10,代码来源:PotionHealthBoost.java

示例6: getHealthBasedBonus

import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
public float getHealthBasedBonus(ItemStack item, EntityLivingBase living, float maxbonus) {
	if(living != null && living.getHealth()<living.getMaxHealth()*0.8f) {
		float multiplier=1f -((living.getHealth()/(living.getMaxHealth()*0.8f)));
		return TF2Util.lerp(1, maxbonus, multiplier);
	}
	return 1f;
}
 
开发者ID:rafradek,项目名称:Mods,代码行数:8,代码来源:ItemUsable.java

示例7: performEffect

import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
public void performEffect(EntityLivingBase entityLivingBaseIn, int p_76394_2_)
{
    if (this == MobEffects.REGENERATION)
    {
        if (entityLivingBaseIn.getHealth() < entityLivingBaseIn.getMaxHealth())
        {
            entityLivingBaseIn.heal(1.0F);
        }
    }
    else if (this == MobEffects.POISON)
    {
        if (entityLivingBaseIn.getHealth() > 1.0F)
        {
            entityLivingBaseIn.attackEntityFrom(DamageSource.magic, 1.0F);
        }
    }
    else if (this == MobEffects.WITHER)
    {
        entityLivingBaseIn.attackEntityFrom(DamageSource.wither, 1.0F);
    }
    else if (this == MobEffects.HUNGER && entityLivingBaseIn instanceof EntityPlayer)
    {
        ((EntityPlayer)entityLivingBaseIn).addExhaustion(0.025F * (float)(p_76394_2_ + 1));
    }
    else if (this == MobEffects.SATURATION && entityLivingBaseIn instanceof EntityPlayer)
    {
        if (!entityLivingBaseIn.worldObj.isRemote)
        {
            ((EntityPlayer)entityLivingBaseIn).getFoodStats().addStats(p_76394_2_ + 1, 1.0F);
        }
    }
    else if ((this != MobEffects.INSTANT_HEALTH || entityLivingBaseIn.isEntityUndead()) && (this != MobEffects.INSTANT_DAMAGE || !entityLivingBaseIn.isEntityUndead()))
    {
        if (this == MobEffects.INSTANT_DAMAGE && !entityLivingBaseIn.isEntityUndead() || this == MobEffects.INSTANT_HEALTH && entityLivingBaseIn.isEntityUndead())
        {
            entityLivingBaseIn.attackEntityFrom(DamageSource.magic, (float)(6 << p_76394_2_));
        }
    }
    else
    {
        entityLivingBaseIn.heal((float)Math.max(4 << p_76394_2_, 0));
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:44,代码来源:Potion.java

示例8: performEffect

import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
public void performEffect(EntityLivingBase entityLivingBaseIn, int p_76394_2_)
{
    if (this.id == regeneration.id)
    {
        if (entityLivingBaseIn.getHealth() < entityLivingBaseIn.getMaxHealth())
        {
            entityLivingBaseIn.heal(1.0F);
        }
    }
    else if (this.id == poison.id)
    {
        if (entityLivingBaseIn.getHealth() > 1.0F)
        {
            entityLivingBaseIn.attackEntityFrom(DamageSource.magic, 1.0F);
        }
    }
    else if (this.id == wither.id)
    {
        entityLivingBaseIn.attackEntityFrom(DamageSource.wither, 1.0F);
    }
    else if (this.id == hunger.id && entityLivingBaseIn instanceof EntityPlayer)
    {
        ((EntityPlayer)entityLivingBaseIn).addExhaustion(0.025F * (float)(p_76394_2_ + 1));
    }
    else if (this.id == saturation.id && entityLivingBaseIn instanceof EntityPlayer)
    {
        if (!entityLivingBaseIn.worldObj.isRemote)
        {
            ((EntityPlayer)entityLivingBaseIn).getFoodStats().addStats(p_76394_2_ + 1, 1.0F);
        }
    }
    else if ((this.id != heal.id || entityLivingBaseIn.isEntityUndead()) && (this.id != harm.id || !entityLivingBaseIn.isEntityUndead()))
    {
        if (this.id == harm.id && !entityLivingBaseIn.isEntityUndead() || this.id == heal.id && entityLivingBaseIn.isEntityUndead())
        {
            entityLivingBaseIn.attackEntityFrom(DamageSource.magic, (float)(6 << p_76394_2_));
        }
    }
    else
    {
        entityLivingBaseIn.heal((float)Math.max(4 << p_76394_2_, 0));
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:44,代码来源:Potion.java

示例9: getMaxHealth

import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
public static float getMaxHealth(EntityLivingBase ent) {
    return ent.getMaxHealth();
}
 
开发者ID:NSExceptional,项目名称:Zombe-Modpack,代码行数:4,代码来源:ZWrapper.java

示例10: renderMountHealth

import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
private void renderMountHealth(ScaledResolution p_184047_1_)
{
    if (this.mc.getRenderViewEntity() instanceof EntityPlayer)
    {
        EntityPlayer entityplayer = (EntityPlayer)this.mc.getRenderViewEntity();
        Entity entity = entityplayer.getRidingEntity();

        if (entity instanceof EntityLivingBase)
        {
            this.mc.mcProfiler.endStartSection("mountHealth");
            EntityLivingBase entitylivingbase = (EntityLivingBase)entity;
            int i = (int)Math.ceil((double)entitylivingbase.getHealth());
            float f = entitylivingbase.getMaxHealth();
            int j = (int)(f + 0.5F) / 2;

            if (j > 30)
            {
                j = 30;
            }

            int k = p_184047_1_.getScaledHeight() - 39;
            int l = p_184047_1_.getScaledWidth() / 2 + 91;
            int i1 = k;
            int j1 = 0;

            for (boolean flag = false; j > 0; j1 += 20)
            {
                int k1 = Math.min(j, 10);
                j -= k1;

                for (int l1 = 0; l1 < k1; ++l1)
                {
                    int i2 = 52;
                    int j2 = 0;
                    int k2 = l - l1 * 8 - 9;
                    this.drawTexturedModalRect(k2, i1, 52 + j2 * 9, 9, 9, 9);

                    if (l1 * 2 + 1 + j1 < i)
                    {
                        this.drawTexturedModalRect(k2, i1, 88, 9, 9, 9);
                    }

                    if (l1 * 2 + 1 + j1 == i)
                    {
                        this.drawTexturedModalRect(k2, i1, 97, 9, 9, 9);
                    }
                }

                i1 -= 10;
            }
        }
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:54,代码来源:GuiIngame.java

示例11: performEffect

import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
public void performEffect(EntityLivingBase entityLivingBaseIn, int p_76394_2_)
{
    if (this == MobEffects.REGENERATION)
    {
        if (entityLivingBaseIn.getHealth() < entityLivingBaseIn.getMaxHealth())
        {
            entityLivingBaseIn.heal(1.0F);
        }
    }
    else if (this == MobEffects.POISON)
    {
        if (entityLivingBaseIn.getHealth() > 1.0F)
        {
            entityLivingBaseIn.attackEntityFrom(DamageSource.magic, 1.0F);
        }
    }
    else if (this == MobEffects.WITHER)
    {
        entityLivingBaseIn.attackEntityFrom(DamageSource.wither, 1.0F);
    }
    else if (this == MobEffects.HUNGER && entityLivingBaseIn instanceof EntityPlayer)
    {
        ((EntityPlayer)entityLivingBaseIn).addExhaustion(0.005F * (float)(p_76394_2_ + 1));
    }
    else if (this == MobEffects.SATURATION && entityLivingBaseIn instanceof EntityPlayer)
    {
        if (!entityLivingBaseIn.world.isRemote)
        {
            ((EntityPlayer)entityLivingBaseIn).getFoodStats().addStats(p_76394_2_ + 1, 1.0F);
        }
    }
    else if ((this != MobEffects.INSTANT_HEALTH || entityLivingBaseIn.isEntityUndead()) && (this != MobEffects.INSTANT_DAMAGE || !entityLivingBaseIn.isEntityUndead()))
    {
        if (this == MobEffects.INSTANT_DAMAGE && !entityLivingBaseIn.isEntityUndead() || this == MobEffects.INSTANT_HEALTH && entityLivingBaseIn.isEntityUndead())
        {
            entityLivingBaseIn.attackEntityFrom(DamageSource.magic, (float)(6 << p_76394_2_));
        }
    }
    else
    {
        entityLivingBaseIn.heal((float)Math.max(4 << p_76394_2_, 0));
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:44,代码来源:Potion.java

示例12: isValidTarget

import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
public boolean isValidTarget(EntityLivingBase target) {
	return !((target instanceof EntityMedic && target.getHealth() >= target.getMaxHealth()) || target instanceof EntityBuilding)
			&& TF2Util.isOnSameTeam(EntityMedic.this, target);
}
 
开发者ID:rafradek,项目名称:Mods,代码行数:5,代码来源:EntityMedic.java

示例13: renderHealthMount

import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
protected void renderHealthMount(int width, int height)
{
    EntityPlayer player = (EntityPlayer)mc.getRenderViewEntity();
    Entity tmp = player.getRidingEntity();
    if (!(tmp instanceof EntityLivingBase)) return;

    bind(ICONS);

    if (pre(HEALTHMOUNT)) return;

    boolean unused = false;
    int left_align = width / 2 + 91;

    mc.mcProfiler.endStartSection("mountHealth");
    GlStateManager.enableBlend();
    EntityLivingBase mount = (EntityLivingBase)tmp;
    int health = (int)Math.ceil((double)mount.getHealth());
    float healthMax = mount.getMaxHealth();
    int hearts = (int)(healthMax + 0.5F) / 2;

    if (hearts > 30) hearts = 30;

    final int MARGIN = 52;
    final int BACKGROUND = MARGIN + (unused ? 1 : 0);
    final int HALF = MARGIN + 45;
    final int FULL = MARGIN + 36;

    for (int heart = 0; hearts > 0; heart += 20)
    {
        int top = height - right_height;

        int rowCount = Math.min(hearts, 10);
        hearts -= rowCount;

        for (int i = 0; i < rowCount; ++i)
        {
            int x = left_align - i * 8 - 9;
            drawTexturedModalRect(x, top, BACKGROUND, 9, 9, 9);

            if (i * 2 + 1 + heart < health)
                drawTexturedModalRect(x, top, FULL, 9, 9, 9);
            else if (i * 2 + 1 + heart == health)
                drawTexturedModalRect(x, top, HALF, 9, 9, 9);
        }

        right_height += 10;
    }
    GlStateManager.disableBlend();
    post(HEALTHMOUNT);
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:51,代码来源:GuiIngameForge.java

示例14: renderMountHealth

import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
protected void renderMountHealth(ScaledResolution p_184047_1_)
{
    if (this.mc.getRenderViewEntity() instanceof EntityPlayer)
    {
        EntityPlayer entityplayer = (EntityPlayer)this.mc.getRenderViewEntity();
        Entity entity = entityplayer.getRidingEntity();

        if (entity instanceof EntityLivingBase)
        {
            this.mc.mcProfiler.endStartSection("mountHealth");
            EntityLivingBase entitylivingbase = (EntityLivingBase)entity;
            int i = (int)Math.ceil((double)entitylivingbase.getHealth());
            float f = entitylivingbase.getMaxHealth();
            int j = (int)(f + 0.5F) / 2;

            if (j > 30)
            {
                j = 30;
            }

            int k = p_184047_1_.getScaledHeight() - 39;
            int l = p_184047_1_.getScaledWidth() / 2 + 91;
            int i1 = k;
            int j1 = 0;

            for (boolean flag = false; j > 0; j1 += 20)
            {
                int k1 = Math.min(j, 10);
                j -= k1;

                for (int l1 = 0; l1 < k1; ++l1)
                {
                    int i2 = 52;
                    int j2 = 0;
                    int k2 = l - l1 * 8 - 9;
                    this.drawTexturedModalRect(k2, i1, 52 + j2 * 9, 9, 9, 9);

                    if (l1 * 2 + 1 + j1 < i)
                    {
                        this.drawTexturedModalRect(k2, i1, 88, 9, 9, 9);
                    }

                    if (l1 * 2 + 1 + j1 == i)
                    {
                        this.drawTexturedModalRect(k2, i1, 97, 9, 9, 9);
                    }
                }

                i1 -= 10;
            }
        }
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:54,代码来源:GuiIngame.java


注:本文中的net.minecraft.entity.EntityLivingBase.getMaxHealth方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。