本文整理汇总了Java中net.minecraft.entity.EntityLivingBase.getCapability方法的典型用法代码示例。如果您正苦于以下问题:Java EntityLivingBase.getCapability方法的具体用法?Java EntityLivingBase.getCapability怎么用?Java EntityLivingBase.getCapability使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.entity.EntityLivingBase
的用法示例。
在下文中一共展示了EntityLivingBase.getCapability方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onEntityJoinWorld
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
@SubscribeEvent
public void onEntityJoinWorld(EntityJoinWorldEvent event)
{
if (event.getEntity() instanceof EntityLivingBase && !(event.getEntity() instanceof EntityPlayer))
{
EntityLivingBase entity = (EntityLivingBase) event.getEntity();
World world = entity.getEntityWorld();
IEnemyLevel enemyLevelCap = entity.getCapability(CapabilityEnemyLevel.ENEMY_LEVEL, null);
IChunkLevelHolder chunkLevelHolder = world.getCapability(CapabilityChunkLevel.CHUNK_LEVEL, null);
if (enemyLevelCap != null && chunkLevelHolder != null)
{
if (enemyLevelCap.getEnemyLevel() == 0)
{
IChunkLevel chunkLevel = chunkLevelHolder.getChunkLevel(new ChunkPos(entity.getPosition()));
int level = chunkLevel.getChunkLevel();
enemyLevelCap.setEnemyLevel(level);
entity.setCustomNameTag("Level: " + enemyLevelCap.getEnemyLevel());
if (level > 1) setAttributeModifiers(entity, level);
}
}
}
}
示例2: getFeignDeathWatch
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
public static ItemStack getFeignDeathWatch(EntityLivingBase living) {
ItemStack stack=living.getHeldItemMainhand();
if(stack.getItem() instanceof ItemCloak && ((ItemCloak)stack.getItem()).isFeignDeath(stack, living) && stack.getItemDamage() == 0) {
return stack;
}
else {
stack=living.getHeldItemOffhand();
if(stack.getItem() instanceof ItemCloak && ((ItemCloak)stack.getItem()).isFeignDeath(stack, living) && stack.getItemDamage() == 0) {
return stack;
}
IItemHandler items=living.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
for(int i=0; i<items.getSlots(); i++) {
stack=items.getStackInSlot(i);
if(stack.getItem() instanceof ItemCloak && ((ItemCloak)stack.getItem()).isFeignDeath(stack, living) && stack.getItemDamage() == 0) {
return stack;
}
}
}
return ItemStack.EMPTY;
}
示例3: handleServerMessage
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
@Override
public IMessage handleServerMessage(EntityPlayer player, MessageSyncAdd message, MessageContext ctx) {
if ((player != null) && (message != null) && (ctx != null)) {
EntityLivingBase en = (EntityLivingBase) player.getEntityWorld().getEntityByID(message.entityId);
if (en != null) {
if (player.getEntityId() == en.getEntityId() && en.getEntityWorld() != null && en.hasCapability(Currency.ACCOUNT_DATA, null)) {
AccountCapability entityData = en.getCapability(Currency.ACCOUNT_DATA, null);
for (ItemStack stack : CurrencyUtils.itemMoneyAmount(message.amount)) {
if (stack != null && stack != ItemStack.EMPTY && en instanceof EntityPlayer) {
EntityPlayer pl = (EntityPlayer) en;
pl.inventory.addItemStackToInventory(stack);
}
}
}
}
}
return null;
}
示例4: calculateCritPre
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
public static int calculateCritPre(ItemStack stack, EntityLivingBase living) {
int thisCritical = 0;
if (living.getActivePotionEffect(TF2weapons.crit) != null || living.getActivePotionEffect(TF2weapons.buffbanner) != null)
thisCritical = 1;
if ( thisCritical == 0 && (living.getCapability(TF2weapons.WEAPONS_CAP, null).focusedShot(stack) || living.getCapability(TF2weapons.WEAPONS_CAP, null).focusShotRemaining>0))
thisCritical = 1;
if (TF2ConfigVars.randomCrits && !stack.isEmpty() && stack.getItem() instanceof ItemWeapon) {
ItemWeapon item = (ItemWeapon) stack.getItem();
if ((!item.rapidFireCrits(stack) && item.hasRandomCrits(stack, living) && living.getRNG().nextFloat() <= item.critChance(stack, living))
|| living.getCapability(TF2weapons.WEAPONS_CAP, null).getCritTime() > 0)
thisCritical = 2;
}
if (living.getActivePotionEffect(TF2weapons.critBoost) != null)
thisCritical = 2;
if (!stack.isEmpty() && (!(stack.getItem() instanceof ItemWeapon) || stack.getItem() instanceof ItemMeleeWeapon)
&& (living.getActivePotionEffect(TF2weapons.charging) != null || living.getCapability(TF2weapons.WEAPONS_CAP, null).ticksBash > 0))
if (thisCritical < 2 && (living.getCapability(TF2weapons.WEAPONS_CAP, null).ticksBash > 0 && living.getCapability(TF2weapons.WEAPONS_CAP, null).bashCritical)
|| (living.getActivePotionEffect(TF2weapons.charging) != null && living.getActivePotionEffect(TF2weapons.charging).getDuration() < 14))
thisCritical = 2;
else if (thisCritical == 0 && (living.getCapability(TF2weapons.WEAPONS_CAP, null).ticksBash > 0 || living.getActivePotionEffect(TF2weapons.charging).getDuration() < 35))
thisCritical = 1;
return thisCritical;
}
示例5: doChargeTick
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
public static void doChargeTick(EntityLivingBase player) {
if (player == Minecraft.getMinecraft().player) {
if (player.getActivePotionEffect(TF2weapons.charging) != null
&& !(Minecraft.getMinecraft().player.movementInput instanceof MovementInputCharging)) {
player.getCapability(TF2weapons.PLAYER_CAP,
null).lastMovementInput = Minecraft.getMinecraft().player.movementInput;
Minecraft.getMinecraft().player.movementInput = new MovementInputCharging();
KeyBinding.setKeyBindState(Minecraft.getMinecraft().gameSettings.keyBindSprint.getKeyCode(), true);
Minecraft.getMinecraft().gameSettings.mouseSensitivity *= 0.1f;
} else if (player.getActivePotionEffect(TF2weapons.charging) == null
&& player.getCapability(TF2weapons.PLAYER_CAP, null).lastMovementInput != null) {
Minecraft.getMinecraft().player.movementInput = player.getCapability(TF2weapons.PLAYER_CAP,
null).lastMovementInput;
player.getCapability(TF2weapons.PLAYER_CAP, null).lastMovementInput = null;
Minecraft.getMinecraft().gameSettings.mouseSensitivity *= 10f;
}
//Minecraft.getMinecraft().player.movementInput.moveForward = 1f;
}
}
示例6: altFireTick
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
@Override
public boolean altFireTick(ItemStack stack, EntityLivingBase living, World world) {
EntitySentry sentry = living.getCapability(TF2weapons.WEAPONS_CAP, null).controlledSentry;
if (sentry != null && sentry.isEntityAlive())
sentry.shootRocket(living);
return false;
}
示例7: shoot
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
@Override
public void shoot(ItemStack stack, EntityLivingBase living, World world, int thisCritical, EnumHand hand) {
if (!world.isRemote) {
EntityStickybomb bomb = new EntityStickybomb(world, living, hand);
bomb.setCritical(thisCritical);
world.spawnEntity(bomb);
ArrayList<EntityStickybomb> list = living.getCapability(TF2weapons.WEAPONS_CAP, null).activeBomb;
list.add(bomb);
if (list.size() > TF2Attribute.getModifier("Stickybomb Count", stack, 8, living)) {
EntityStickybomb firstBomb = list.get(0);
firstBomb.explode(firstBomb.posX, firstBomb.posY, firstBomb.posZ, null, 1);
}
}
}
示例8: onDealDamage
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
public void onDealDamage(ItemStack stack, EntityLivingBase attacker, Entity target, DamageSource source, float amount) {
super.onDealDamage(stack, attacker, target, source, amount);
if(attacker instanceof EntityPlayer && !target.isEntityAlive() && target instanceof EntityLivingBase && TF2Util.isEnemy(attacker, (EntityLivingBase) target)){
attacker.getCapability(TF2weapons.WEAPONS_CAP, null).killsSpinning++;
/*if(attacker.getCapability(TF2weapons.WEAPONS_CAP, null).killsSpinning>=8)
((EntityPlayer)attacker).addStat(TF2Achievements.REVOLUTION);*/
}
}
示例9: doFireSound
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
public void doFireSound(ItemStack stack, EntityLivingBase living, World world, int critical) {
if (ItemFromData.getData(stack).hasProperty(PropertyType.CHARGED_FIRE_SOUND)
&& living.getCapability(TF2weapons.WEAPONS_CAP, null).chargeTicks >= getChargeTime(stack, living)) {
SoundEvent soundToPlay = SoundEvent.REGISTRY
.getObject(new ResourceLocation(ItemFromData.getData(stack).getString(PropertyType.CHARGED_FIRE_SOUND)
+ (critical == 2 ? ".crit" : "")));
living.playSound(soundToPlay, 4f, 1f);
if (world.isRemote)
ClientProxy.removeReloadSound(living);
}
else {
super.doFireSound(stack, living, world, critical);
}
}
示例10: handleClientMessage
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
@Override
public IMessage handleClientMessage(EntityPlayer player, MessageSyncCart message, MessageContext ctx) {
if ((player != null) && (message != null) && (ctx != null)) {
EntityLivingBase en = (EntityLivingBase) player.getEntityWorld().getEntityByID(message.entityId);
if (en != null) {
if (en.getEntityWorld() != null && en.hasCapability(Currency.CART_DATA, null)) {
CartCapability entityData = en.getCapability(Currency.CART_DATA, null);
entityData.setCart(message.cart, false);
}
}
}
return null;
}
示例11: handleClientMessage
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
@Override
public IMessage handleClientMessage(EntityPlayer player, MessageSyncCartItem message, MessageContext ctx) {
if ((player != null) && (message != null) && (ctx != null)) {
EntityLivingBase en = (EntityLivingBase) player.getEntityWorld().getEntityByID(message.entityId);
if (en != null) {
if (en.getEntityWorld() != null && en.hasCapability(Currency.CART_DATA, null)) {
CartCapability entityData = en.getCapability(Currency.CART_DATA, null);
entityData.setStackInSlot(message.slot, message.stack, false);
}
}
}
return null;
}
示例12: onEntityTick
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
@SubscribeEvent
public void onEntityTick(LivingUpdateEvent e) {
EntityLivingBase entity = e.getEntityLiving();
if (entity.hasCapability(CAPABILITY_WEAPONSKILL, null)) {
IWeaponSkillInfo skillInfo = entity.getCapability(CAPABILITY_WEAPONSKILL, null);
skillInfo.setCooldown(Math.max(skillInfo.getCooldown()-1,0));
}
}
示例13: altFireTick
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
@Override
public boolean altFireTick(ItemStack stack, EntityLivingBase living, World world) {
if (!world.isRemote) {
ArrayList<EntityStickybomb> list = living.getCapability(TF2weapons.WEAPONS_CAP, null).activeBomb;
if (list == null || list.isEmpty())
return false;
boolean exploded = false;
TF2PlayerCapability cap=living.getCapability(TF2weapons.PLAYER_CAP, null);
if(cap != null){
cap.engineerKilled=false;
cap.dispenserKilled=false;
cap.sentryKilled=false;
cap.stickybombKilled=0;
}
for (int i = 0; i < list.size(); i++) {
EntityStickybomb bomb = list.get(i);
if (bomb.ticksExisted > bomb.getArmTime() && (bomb.getType()!=1 || living.getEntityBoundingBox().grow(1.5, 0.25, 1.5).offset(0, -1.25, 0).contains(bomb.getPositionVector()) || TF2Util.lookingAt(living, 30, bomb.posX, bomb.posY, bomb.posZ))) {
bomb.explode(bomb.posX, bomb.posY + bomb.height / 2, bomb.posZ, null, 1);
i--;
exploded = true;
}
}
if (exploded) {
living.playSound(ItemFromData.getSound(stack, PropertyType.DETONATE_SOUND), 1f, 1);
/*if(living instanceof EntityPlayer && cap.stickybombKilled>=3)
((EntityPlayer)living).addStat(TF2Achievements.PIPEBAGGER);
if(living instanceof EntityPlayer && cap.engineerKilled && cap.dispenserKilled && cap.sentryKilled)
((EntityPlayer)living).addStat(TF2Achievements.ARGYLE_SAP);*/
}
}
return false;
}
示例14: setAttackTarget
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
public void setAttackTarget(EntityLivingBase ent){
if(this.getAttackTarget()!=null&&ent instanceof EntityBuilding)
return;
if(ent!=null&&ent.hasCapability(TF2weapons.WEAPONS_CAP, null)&&ent.getCapability(TF2weapons.WEAPONS_CAP, null).itProtection>0)
return;
if(ent!=this.getAttackTarget()&&this.getAttackTarget()!=null){
boolean hadeffect=this.getAttackTarget().getActivePotionEffect(TF2weapons.it)!=null;
this.getAttackTarget().removePotionEffect(TF2weapons.it);
if(ent==null&&hadeffect)
this.getAttackTarget().addPotionEffect(new PotionEffect(TF2weapons.it,12));
}
if(ent!=null){
/*if(ent.getActivePotionEffect(TF2weapons.it)==null&&this.scareTick<=0){
for(EntityLivingBase living:this.world.getEntitiesWithinAABB(EntityLivingBase.class, this.getEntityBoundingBox().grow(10, 10, 10), new Predicate<EntityLivingBase>(){
@Override
public boolean apply(EntityLivingBase input) {
// TODO Auto-generated method stub
return getDistanceSqToEntity(input)<100 && !TF2weapons.isOnSameTeam(EntityHHH.this, input) && !(input.getItemStackFromSlot(EntityEquipmentSlot.HEAD) != null
&& input.getItemStackFromSlot(EntityEquipmentSlot.HEAD).getItem()==Item.getItemFromBlock(Blocks.PUMPKIN));
}
})){
TF2weapons.stun(living, 100, false);
}
this.scareTick=200;
}*/
this.targetTime=300;
ent.addPotionEffect(new PotionEffect(TF2weapons.it,600));
if(ent!=this.getAttackTarget()&&this.rand.nextBoolean()){
}
}
super.setAttackTarget(ent);
}
示例15: disableZoom
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
public void disableZoom(ItemStack stack, EntityLivingBase living) {
WeaponsCapability cap = living.getCapability(TF2weapons.WEAPONS_CAP, null);
cap.setCharging(false);
living.getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).removeModifier(slowdown);
}