本文整理汇总了Java中net.minecraft.entity.EntityLivingBase.getAITarget方法的典型用法代码示例。如果您正苦于以下问题:Java EntityLivingBase.getAITarget方法的具体用法?Java EntityLivingBase.getAITarget怎么用?Java EntityLivingBase.getAITarget使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.entity.EntityLivingBase
的用法示例。
在下文中一共展示了EntityLivingBase.getAITarget方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: shouldExecute
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
/**
* Returns whether the EntityAIBase should begin execution.
*/
public boolean shouldExecute()
{
if (!this.theEntity.isTamed())
{
return false;
}
else if (this.theEntity.isInWater())
{
return false;
}
else if (!this.theEntity.onGround)
{
return false;
}
else
{
EntityLivingBase entitylivingbase = this.theEntity.getOwner();
return entitylivingbase == null ? true : (this.theEntity.getDistanceSqToEntity(entitylivingbase) < 144.0D && entitylivingbase.getAITarget() != null ? false : this.isSitting);
}
}
示例2: shouldExecute
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
/**
* Returns whether the EntityAIBase should begin execution.
*/
public boolean shouldExecute()
{
if (!this.theDefendingTameable.isTamed())
{
return false;
}
else
{
EntityLivingBase entitylivingbase = this.theDefendingTameable.getOwner();
if (entitylivingbase == null)
{
return false;
}
else
{
this.theOwnerAttacker = entitylivingbase.getAITarget();
int i = entitylivingbase.getRevengeTimer();
return i != this.field_142051_e && this.isSuitableTarget(this.theOwnerAttacker, false) && this.theDefendingTameable.shouldAttackEntity(this.theOwnerAttacker, entitylivingbase);
}
}
}
示例3: shouldExecute
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
/**
* Returns whether the EntityAIBase should begin execution.
*/
public boolean shouldExecute()
{
if (!this.theDefendingTameable.isTamed())
{
return false;
}
else
{
EntityLivingBase entitylivingbase = this.theDefendingTameable.getOwner();
if (entitylivingbase == null)
{
return false;
}
else
{
this.theOwnerAttacker = entitylivingbase.getAITarget();
int i = entitylivingbase.getRevengeTimer();
return i != this.timestamp && this.isSuitableTarget(this.theOwnerAttacker, false) && this.theDefendingTameable.shouldAttackEntity(this.theOwnerAttacker, entitylivingbase);
}
}
}