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Java EntityLivingBase.getEquipmentInSlot方法代码示例

本文整理汇总了Java中net.minecraft.entity.EntityLivingBase.getEquipmentInSlot方法的典型用法代码示例。如果您正苦于以下问题:Java EntityLivingBase.getEquipmentInSlot方法的具体用法?Java EntityLivingBase.getEquipmentInSlot怎么用?Java EntityLivingBase.getEquipmentInSlot使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.entity.EntityLivingBase的用法示例。


在下文中一共展示了EntityLivingBase.getEquipmentInSlot方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: apply

import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
public boolean apply(Entity p_apply_1_)
{
    if (!p_apply_1_.isEntityAlive())
    {
        return false;
    }
    else if (!(p_apply_1_ instanceof EntityLivingBase))
    {
        return false;
    }
    else
    {
        EntityLivingBase entitylivingbase = (EntityLivingBase)p_apply_1_;
        return entitylivingbase.getEquipmentInSlot(EntityLiving.getArmorPosition(this.armor)) != null ? false : (entitylivingbase instanceof EntityLiving ? ((EntityLiving)entitylivingbase).canPickUpLoot() : (entitylivingbase instanceof EntityArmorStand ? true : entitylivingbase instanceof EntityPlayer));
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:17,代码来源:EntitySelectors.java

示例2: onLivingUpdate

import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
public static void onLivingUpdate(EntityLivingBase entity) {
	if (entity.worldObj.isRemote)
		return;
	if (!EtFuturum.enableFrostWalker)
		return;

	ItemStack boots = entity.getEquipmentInSlot(1);
	int level = 0;
	if ((level = EnchantmentHelper.getEnchantmentLevel(frostWalker.effectId, boots)) > 0)
		if (entity.onGround) {
			int x = (int) entity.posX;
			int y = (int) entity.posY;
			int z = (int) entity.posZ;

			int radius = 1 + level;

			for (int i = -radius; i <= radius; i++)
				for (int j = -radius; j <= radius; j++) {
					Block block = entity.worldObj.getBlock(x + i, y - 1, z + j);
					if (block == Blocks.water || block == Blocks.flowing_water)
						entity.worldObj.setBlock(x + i, y - 1, z + j, ModBlocks.frosted_ice);
				}
		}
}
 
开发者ID:jm-organization,项目名称:connor41-etfuturum2,代码行数:25,代码来源:ModEnchantments.java

示例3: getLightLevel

import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
public static int getLightLevel(Entity p_getLightLevel_0_)
{
    if (p_getLightLevel_0_ == Config.getMinecraft().getRenderViewEntity() && !Config.isDynamicHandLight())
    {
        return 0;
    }
    else
    {
        if (p_getLightLevel_0_ instanceof EntityPlayer)
        {
            EntityPlayer entityplayer = (EntityPlayer)p_getLightLevel_0_;

            if (entityplayer.isSpectator())
            {
                return 0;
            }
        }

        if (p_getLightLevel_0_.isBurning())
        {
            return 15;
        }
        else if (p_getLightLevel_0_ instanceof EntityFireball)
        {
            return 15;
        }
        else if (p_getLightLevel_0_ instanceof EntityTNTPrimed)
        {
            return 15;
        }
        else if (p_getLightLevel_0_ instanceof EntityBlaze)
        {
            EntityBlaze entityblaze = (EntityBlaze)p_getLightLevel_0_;
            return entityblaze.func_70845_n() ? 15 : 10;
        }
        else if (p_getLightLevel_0_ instanceof EntityMagmaCube)
        {
            EntityMagmaCube entitymagmacube = (EntityMagmaCube)p_getLightLevel_0_;
            return (double)entitymagmacube.squishFactor > 0.6D ? 13 : 8;
        }
        else
        {
            if (p_getLightLevel_0_ instanceof EntityCreeper)
            {
                EntityCreeper entitycreeper = (EntityCreeper)p_getLightLevel_0_;

                if ((double)entitycreeper.getCreeperFlashIntensity(0.0F) > 0.001D)
                {
                    return 15;
                }
            }

            if (p_getLightLevel_0_ instanceof EntityLivingBase)
            {
                EntityLivingBase entitylivingbase = (EntityLivingBase)p_getLightLevel_0_;
                ItemStack itemstack2 = entitylivingbase.getHeldItem();
                int i = getLightLevel(itemstack2);
                ItemStack itemstack1 = entitylivingbase.getEquipmentInSlot(4);
                int j = getLightLevel(itemstack1);
                return Math.max(i, j);
            }
            else if (p_getLightLevel_0_ instanceof EntityItem)
            {
                EntityItem entityitem = (EntityItem)p_getLightLevel_0_;
                ItemStack itemstack = getItemStack(entityitem);
                return getLightLevel(itemstack);
            }
            else
            {
                return 0;
            }
        }
    }
}
 
开发者ID:SkidJava,项目名称:BaseClient,代码行数:75,代码来源:DynamicLights.java


注:本文中的net.minecraft.entity.EntityLivingBase.getEquipmentInSlot方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。