本文整理汇总了Java中net.minecraft.entity.EntityLivingBase.getDisplayName方法的典型用法代码示例。如果您正苦于以下问题:Java EntityLivingBase.getDisplayName方法的具体用法?Java EntityLivingBase.getDisplayName怎么用?Java EntityLivingBase.getDisplayName使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.entity.EntityLivingBase
的用法示例。
在下文中一共展示了EntityLivingBase.getDisplayName方法的12个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: getDeathMessage
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
/**
* Returns the message to be displayed on player death.
*/
@Override
public ITextComponent getDeathMessage(EntityLivingBase p_151519_1_) {
// ItemStack itemstack = this.damageSourceEntity instanceof
// EntityLivingBase ?
// ((EntityLivingBase)this.damageSourceEntity).getHeldItem(EnumHand.MAIN_HAND)
// : null;
String s = "death.attack." + this.damageType;
String s1 = s + ".item";
return !weapon.isEmpty() && I18n.canTranslate(s1)
? new TextComponentTranslation(s1,
new Object[] { p_151519_1_.getDisplayName(), this.getTrueSource().getDisplayName(),
weapon.getDisplayName() })
: new TextComponentTranslation(s,
new Object[] { p_151519_1_.getDisplayName(), this.getTrueSource().getDisplayName() });
}
示例2: getDeathMessage
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
/**
* Returns the message to be displayed on player death.
*/
@Override
public ITextComponent getDeathMessage(EntityLivingBase p_151519_1_) {
// ItemStack itemstack = this.damageSourceEntity instanceof
// EntityLivingBase ?
// ((EntityLivingBase)this.damageSourceEntity).getHeldItem(EnumHand.MAIN_HAND)
// : null;
if (this.getTrueSource() == TF2weapons.dummyEnt)
return new TextComponentTranslation("death.attack.explosion", p_151519_1_.getDisplayName());
String s = "death.attack." + this.damageType;
String s1 = s + ".item";
return weapon != null && I18n.canTranslate(s1)
? new TextComponentTranslation(s1,
new Object[] { p_151519_1_.getDisplayName(), this.getTrueSource().getDisplayName(),
weapon.getDisplayName() })
: new TextComponentTranslation(s,
new Object[] { p_151519_1_.getDisplayName(), this.getTrueSource().getDisplayName() });
}
示例3: getDeathMessage
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
/**
* Returns the message to be displayed on player death.
*/
@Override
public ITextComponent getDeathMessage(EntityLivingBase par1EntityLivingBase) {
String messageMeta = "";
int messageNumber = par1EntityLivingBase.getRNG().nextInt(deathMessages) + 1;
messageMeta = messageNumber + "";
EntityLivingBase entitylivingbase1 = par1EntityLivingBase.getAttackingEntity();
String s = "death.attack." + damageType + messageMeta;
String s1 = s + ".player";
return entitylivingbase1 != null && I18n.hasKey(s1) ?
new TextComponentTranslation(s1, par1EntityLivingBase.getDisplayName(), entitylivingbase1.getDisplayName()) :
new TextComponentTranslation(s, par1EntityLivingBase.getDisplayName());
}
示例4: getDeathMessage
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
/**
* Gets the death message that is displayed when the player dies
*/
public IChatComponent getDeathMessage(EntityLivingBase p_151519_1_)
{
ItemStack itemstack = this.damageSourceEntity instanceof EntityLivingBase ? ((EntityLivingBase)this.damageSourceEntity).getHeldItem() : null;
String s = "death.attack." + this.damageType;
String s1 = s + ".item";
return itemstack != null && itemstack.hasDisplayName() && StatCollector.canTranslate(s1) ? new ChatComponentTranslation(s1, new Object[] {p_151519_1_.getDisplayName(), this.damageSourceEntity.getDisplayName(), itemstack.getChatComponent()}): new ChatComponentTranslation(s, new Object[] {p_151519_1_.getDisplayName(), this.damageSourceEntity.getDisplayName()});
}
示例5: getDeathMessage
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
/**
* Gets the death message that is displayed when the player dies
*/
public IChatComponent getDeathMessage(EntityLivingBase p_151519_1_)
{
EntityLivingBase entitylivingbase = p_151519_1_.func_94060_bK();
String s = "death.attack." + this.damageType;
String s1 = s + ".player";
return entitylivingbase != null && StatCollector.canTranslate(s1) ? new ChatComponentTranslation(s1, new Object[] {p_151519_1_.getDisplayName(), entitylivingbase.getDisplayName()}): new ChatComponentTranslation(s, new Object[] {p_151519_1_.getDisplayName()});
}
示例6: getDeathMessage
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
/**
* Gets the death message that is displayed when the player dies
*/
public IChatComponent getDeathMessage(EntityLivingBase p_151519_1_)
{
IChatComponent ichatcomponent = this.indirectEntity == null ? this.damageSourceEntity.getDisplayName() : this.indirectEntity.getDisplayName();
ItemStack itemstack = this.indirectEntity instanceof EntityLivingBase ? ((EntityLivingBase)this.indirectEntity).getHeldItem() : null;
String s = "death.attack." + this.damageType;
String s1 = s + ".item";
return itemstack != null && itemstack.hasDisplayName() && StatCollector.canTranslate(s1) ? new ChatComponentTranslation(s1, new Object[] {p_151519_1_.getDisplayName(), ichatcomponent, itemstack.getChatComponent()}): new ChatComponentTranslation(s, new Object[] {p_151519_1_.getDisplayName(), ichatcomponent});
}
示例7: getDeathMessage
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
/**
* Gets the death message that is displayed when the player dies
*/
public ITextComponent getDeathMessage(EntityLivingBase entityLivingBaseIn)
{
ItemStack itemstack = this.damageSourceEntity instanceof EntityLivingBase ? ((EntityLivingBase)this.damageSourceEntity).getHeldItemMainhand() : null;
String s = "death.attack." + this.damageType;
String s1 = s + ".item";
return itemstack != null && itemstack.hasDisplayName() && I18n.canTranslate(s1) ? new TextComponentTranslation(s1, new Object[] {entityLivingBaseIn.getDisplayName(), this.damageSourceEntity.getDisplayName(), itemstack.getTextComponent()}): new TextComponentTranslation(s, new Object[] {entityLivingBaseIn.getDisplayName(), this.damageSourceEntity.getDisplayName()});
}
示例8: getDeathMessage
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
/**
* Gets the death message that is displayed when the player dies
*/
public ITextComponent getDeathMessage(EntityLivingBase entityLivingBaseIn)
{
EntityLivingBase entitylivingbase = entityLivingBaseIn.getAttackingEntity();
String s = "death.attack." + this.damageType;
String s1 = s + ".player";
return entitylivingbase != null && I18n.canTranslate(s1) ? new TextComponentTranslation(s1, new Object[] {entityLivingBaseIn.getDisplayName(), entitylivingbase.getDisplayName()}): new TextComponentTranslation(s, new Object[] {entityLivingBaseIn.getDisplayName()});
}
示例9: getDeathMessage
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
/**
* Gets the death message that is displayed when the player dies
*/
@Override
public ITextComponent getDeathMessage(EntityLivingBase entityLivingBaseIn)
{
ITextComponent itextcomponent = this.indirectEntity == null ? this.damageSourceEntity.getDisplayName() : this.indirectEntity.getDisplayName();
ItemStack itemstack = this.indirectEntity instanceof EntityLivingBase ? ((EntityLivingBase)this.indirectEntity).getHeldItemMainhand() : null;
String s = "death.attack." + this.damageType;
String s1 = s + ".item";
return itemstack != null && itemstack.hasDisplayName() && I18n.canTranslate(s1) ? new TextComponentTranslation(s1, new Object[] {entityLivingBaseIn.getDisplayName(), itextcomponent, itemstack.getTextComponent()}): new TextComponentTranslation(s, new Object[] {entityLivingBaseIn.getDisplayName(), itextcomponent});
}
示例10: getDeathMessage
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
/**
* Gets the death message that is displayed when the player dies
*/
public ITextComponent getDeathMessage(EntityLivingBase entityLivingBaseIn)
{
ItemStack itemstack = this.damageSourceEntity instanceof EntityLivingBase ? ((EntityLivingBase)this.damageSourceEntity).getHeldItemMainhand() : ItemStack.field_190927_a;
String s = "death.attack." + this.damageType;
String s1 = s + ".item";
return !itemstack.func_190926_b() && itemstack.hasDisplayName() && I18n.canTranslate(s1) ? new TextComponentTranslation(s1, new Object[] {entityLivingBaseIn.getDisplayName(), this.damageSourceEntity.getDisplayName(), itemstack.getTextComponent()}): new TextComponentTranslation(s, new Object[] {entityLivingBaseIn.getDisplayName(), this.damageSourceEntity.getDisplayName()});
}
示例11: getDeathMessage
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
/**
* Gets the death message that is displayed when the player dies
*/
public ITextComponent getDeathMessage(EntityLivingBase entityLivingBaseIn)
{
ITextComponent itextcomponent = this.indirectEntity == null ? this.damageSourceEntity.getDisplayName() : this.indirectEntity.getDisplayName();
ItemStack itemstack = this.indirectEntity instanceof EntityLivingBase ? ((EntityLivingBase)this.indirectEntity).getHeldItemMainhand() : ItemStack.field_190927_a;
String s = "death.attack." + this.damageType;
String s1 = s + ".item";
return !itemstack.func_190926_b() && itemstack.hasDisplayName() && I18n.canTranslate(s1) ? new TextComponentTranslation(s1, new Object[] {entityLivingBaseIn.getDisplayName(), itextcomponent, itemstack.getTextComponent()}): new TextComponentTranslation(s, new Object[] {entityLivingBaseIn.getDisplayName(), itextcomponent});
}
示例12: getDeathMessage
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
@Override
public ITextComponent getDeathMessage(EntityLivingBase entityLivingBaseIn) {
return new TextComponentTranslation("death.attack.entitySoulPart", entityLivingBaseIn.getDisplayName());
}