本文整理汇总了Java中net.minecraft.entity.EntityLivingBase.addVelocity方法的典型用法代码示例。如果您正苦于以下问题:Java EntityLivingBase.addVelocity方法的具体用法?Java EntityLivingBase.addVelocity怎么用?Java EntityLivingBase.addVelocity使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.entity.EntityLivingBase
的用法示例。
在下文中一共展示了EntityLivingBase.addVelocity方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onHurt
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
@SubscribeEvent
public void onHurt(LivingHurtEvent ev) {
DamageSource source = ev.getSource();
Entity root = source.getImmediateSource();
if (root instanceof EntityLivingBase) {
EntityLivingBase cause = (EntityLivingBase) root;
EntityLivingBase hurt = ev.getEntityLiving();
EnumHand active = cause.getActiveHand();
ItemStack stack = cause.getHeldItem(active);
RandoresItemHelper.doEmpowered(stack, hurt, cause);
if(stack.getItem() instanceof RandoresSledgehammer) {
Vec3d vector = hurt.getPositionVector().subtract(cause.getPositionVector()).normalize().scale(2);
hurt.addVelocity(vector.x, 0.5, vector.z);
}
}
}
示例2: onImpact
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
@Override
protected void onImpact(RayTraceResult result) {
if (result.typeOfHit == RayTraceResult.Type.ENTITY) {
EntityLivingBase thrower = getThrower();
// prevent damaging thrower
if (result.entityHit == thrower)
return;
Entity entity = result.entityHit;
DamageSource ds = createDamageSource(null == thrower ? this : thrower);
if (isBurning() && !(entity instanceof EntityEnderman))
entity.setFire(5);
if (entity.attackEntityFrom(ds, getDamage())) {
if (entity instanceof EntityLivingBase) {
EntityLivingBase base = (EntityLivingBase) entity;
if (knockbackStrength > 0) {
float f1 = MathHelper.sqrt_double(motionX * motionX + motionZ * motionZ);
if (f1 > 0f) {
base.addVelocity(motionX * knockbackStrength * 0.6000000238418579D / f1,
0.1D, motionZ * knockbackStrength * 0.6000000238418579D / f1);
}
}
if (null != thrower) {
EnchantmentHelper.applyThornEnchantments(base, thrower);
EnchantmentHelper.applyArthropodEnchantments(thrower, base);
if (base != thrower && base instanceof EntityPlayer && thrower instanceof EntityPlayerMP)
{
((EntityPlayerMP)thrower).connection.sendPacket(new SPacketChangeGameState(6, 0.0F));
}
}
}
}
}
if (!worldObj.isRemote)
setDead();
}
示例3: updateTask
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
@Override
public void updateTask() {
EntityLivingBase target=this.host.getAttackTarget();
World world=this.host.world;
this.host.getLookHelper().setLookPositionWithEntity(target, 30F, 90F);
if(attackDuration<20){
this.host.getNavigator().tryMoveToEntityLiving(target, 1f);
}
if(--this.attackDuration<=0){
this.host.swingArm(EnumHand.MAIN_HAND);
if(this.attacksMade>0&&this.attacksMade%13==0){
this.host.setBombSpell(true);
this.host.bombDuration=200;
BlockPos pos = this.host.world.getTopSolidOrLiquidBlock(this.host.getPosition());
this.host.topBlock=pos.getY()+7+this.host.rand.nextInt(3);
this.attackDuration=200;
}
else if(this.attacksMade%2==0){
this.attackDuration=20-this.host.level/4;
if(this.host.getDistanceSqToEntity(target)<6){
if(this.host.attackEntityAsMob(target)){
target.knockBack(this.host, (float)1.5f, (double)MathHelper.sin(this.host.rotationYaw * 0.017453292F), (double)(-MathHelper.cos(this.host.rotationYaw * 0.017453292F)));
}
}
else{
((ItemProjectileWeapon) this.host.getHeldItemMainhand().getItem()).shoot(
this.host.getHeldItemMainhand(), this.host, world, 0, EnumHand.MAIN_HAND);
}
}
else{
this.attackDuration=(int) (55/(0.92+this.host.level*0.08f));
this.host.getNavigator().clearPathEntity();
this.host.playSound(TF2Sounds.MOB_MERASMUS_SPELL, 2F, 1F);
boolean attacked=false;
for(EntityLivingBase living:world.getEntitiesWithinAABB(EntityLivingBase.class, this.host.getEntityBoundingBox().grow(12, 5, 12), new Predicate<EntityLivingBase>(){
@Override
public boolean apply(EntityLivingBase input) {
// TODO Auto-generated method stub
return input.getDistanceSqToEntity(host)<144&&!TF2Util.isOnSameTeam(host, input)&&EntityAITarget.isSuitableTarget(host, input, false, false);
}
})){
living.attackEntityFrom(new EntityDamageSource("magicm",this.host).setMagicDamage().setDifficultyScaled(), 6);
living.addVelocity(0, 1.25, 0);
living.fallDistance=-10;
attacked=true;
}
if(!attacked)
this.host.teleportCooldown-=20;
}
this.attacksMade++;
}
}