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Java EntityLivingBase.setAbsorptionAmount方法代码示例

本文整理汇总了Java中net.minecraft.entity.EntityLivingBase.setAbsorptionAmount方法的典型用法代码示例。如果您正苦于以下问题:Java EntityLivingBase.setAbsorptionAmount方法的具体用法?Java EntityLivingBase.setAbsorptionAmount怎么用?Java EntityLivingBase.setAbsorptionAmount使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.entity.EntityLivingBase的用法示例。


在下文中一共展示了EntityLivingBase.setAbsorptionAmount方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: removeAttributesModifiersFromEntity

import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
public void removeAttributesModifiersFromEntity(EntityLivingBase entityLivingBaseIn, BaseAttributeMap p_111187_2_, int amplifier)
{
    entityLivingBaseIn.setAbsorptionAmount(entityLivingBaseIn.getAbsorptionAmount() - (float)(4 * (amplifier + 1)));
    super.removeAttributesModifiersFromEntity(entityLivingBaseIn, p_111187_2_, amplifier);
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:6,代码来源:PotionAbsorption.java

示例2: applyAttributesModifiersToEntity

import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
public void applyAttributesModifiersToEntity(EntityLivingBase entityLivingBaseIn, BaseAttributeMap p_111185_2_, int amplifier)
{
    entityLivingBaseIn.setAbsorptionAmount(entityLivingBaseIn.getAbsorptionAmount() + (float)(4 * (amplifier + 1)));
    super.applyAttributesModifiersToEntity(entityLivingBaseIn, p_111185_2_, amplifier);
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:6,代码来源:PotionAbsorption.java

示例3: removeAttributesModifiersFromEntity

import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
public void removeAttributesModifiersFromEntity(EntityLivingBase entityLivingBaseIn, AbstractAttributeMap attributeMapIn, int amplifier)
{
    entityLivingBaseIn.setAbsorptionAmount(entityLivingBaseIn.getAbsorptionAmount() - (float)(4 * (amplifier + 1)));
    super.removeAttributesModifiersFromEntity(entityLivingBaseIn, attributeMapIn, amplifier);
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:6,代码来源:PotionAbsorption.java

示例4: applyAttributesModifiersToEntity

import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
public void applyAttributesModifiersToEntity(EntityLivingBase entityLivingBaseIn, AbstractAttributeMap attributeMapIn, int amplifier)
{
    entityLivingBaseIn.setAbsorptionAmount(entityLivingBaseIn.getAbsorptionAmount() + (float)(4 * (amplifier + 1)));
    super.applyAttributesModifiersToEntity(entityLivingBaseIn, attributeMapIn, amplifier);
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:6,代码来源:PotionAbsorption.java


注:本文中的net.minecraft.entity.EntityLivingBase.setAbsorptionAmount方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。