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Java EntityLivingBase.getLastAttackerTime方法代码示例

本文整理汇总了Java中net.minecraft.entity.EntityLivingBase.getLastAttackerTime方法的典型用法代码示例。如果您正苦于以下问题:Java EntityLivingBase.getLastAttackerTime方法的具体用法?Java EntityLivingBase.getLastAttackerTime怎么用?Java EntityLivingBase.getLastAttackerTime使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.entity.EntityLivingBase的用法示例。


在下文中一共展示了EntityLivingBase.getLastAttackerTime方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: shouldExecute

import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
/**
 * Returns whether the EntityAIBase should begin execution.
 */
public boolean shouldExecute()
{
    if (!this.theEntityTameable.isTamed())
    {
        return false;
    }
    else
    {
        EntityLivingBase entitylivingbase = this.theEntityTameable.getOwner();

        if (entitylivingbase == null)
        {
            return false;
        }
        else
        {
            this.theTarget = entitylivingbase.getLastAttacker();
            int i = entitylivingbase.getLastAttackerTime();
            return i != this.field_142050_e && this.isSuitableTarget(this.theTarget, false) && this.theEntityTameable.shouldAttackEntity(this.theTarget, entitylivingbase);
        }
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:26,代码来源:EntityAIOwnerHurtTarget.java

示例2: shouldExecute

import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
/**
 * Returns whether the EntityAIBase should begin execution.
 */
public boolean shouldExecute()
{
    if (!this.theEntityTameable.isTamed())
    {
        return false;
    }
    else
    {
        EntityLivingBase entitylivingbase = this.theEntityTameable.getOwner();

        if (entitylivingbase == null)
        {
            return false;
        }
        else
        {
            this.theTarget = entitylivingbase.getLastAttacker();
            int i = entitylivingbase.getLastAttackerTime();
            return i != this.timestamp && this.isSuitableTarget(this.theTarget, false) && this.theEntityTameable.shouldAttackEntity(this.theTarget, entitylivingbase);
        }
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:26,代码来源:EntityAIOwnerHurtTarget.java

示例3: startExecuting

import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
/**
 * Execute a one shot task or start executing a continuous task
 */
public void startExecuting()
{
    this.taskOwner.setAttackTarget(this.theTarget);
    EntityLivingBase entitylivingbase = this.theEntityTameable.getOwner();

    if (entitylivingbase != null)
    {
        this.field_142050_e = entitylivingbase.getLastAttackerTime();
    }

    super.startExecuting();
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:16,代码来源:EntityAIOwnerHurtTarget.java

示例4: startExecuting

import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
/**
 * Execute a one shot task or start executing a continuous task
 */
public void startExecuting()
{
    this.taskOwner.setAttackTarget(this.theTarget);
    EntityLivingBase entitylivingbase = this.theEntityTameable.getOwner();

    if (entitylivingbase != null)
    {
        this.timestamp = entitylivingbase.getLastAttackerTime();
    }

    super.startExecuting();
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:16,代码来源:EntityAIOwnerHurtTarget.java


注:本文中的net.minecraft.entity.EntityLivingBase.getLastAttackerTime方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。