本文整理汇总了Java中net.minecraft.entity.EntityLivingBase.getEntityWorld方法的典型用法代码示例。如果您正苦于以下问题:Java EntityLivingBase.getEntityWorld方法的具体用法?Java EntityLivingBase.getEntityWorld怎么用?Java EntityLivingBase.getEntityWorld使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.entity.EntityLivingBase
的用法示例。
在下文中一共展示了EntityLivingBase.getEntityWorld方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: dropClay
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
@SubscribeEvent
public void dropClay(LivingDropsEvent event) {
EntityLivingBase deadEntity = event.getEntityLiving();
World world = deadEntity.getEntityWorld();
BlockPos position = deadEntity.getPosition();
double x = position.getX();
double y = position.getY();
double z = position.getZ();
if (deadEntity instanceof EntityWitherSkeleton) {
if (world.rand.nextInt(10) == 5) {
event.getDrops().add(new EntityItem(world, x, y, z, new ItemStack(Items.CLAY_BALL)));
}
} else if (deadEntity instanceof EntityDragon || deadEntity instanceof EntityWither) {
event.getDrops().add(new EntityItem(world, x, y, z, new ItemStack(Items.CLAY_BALL)));
}
}
示例2: onEntityJoinWorld
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
@SubscribeEvent
public void onEntityJoinWorld(EntityJoinWorldEvent event)
{
if (event.getEntity() instanceof EntityLivingBase && !(event.getEntity() instanceof EntityPlayer))
{
EntityLivingBase entity = (EntityLivingBase) event.getEntity();
World world = entity.getEntityWorld();
IEnemyLevel enemyLevelCap = entity.getCapability(CapabilityEnemyLevel.ENEMY_LEVEL, null);
IChunkLevelHolder chunkLevelHolder = world.getCapability(CapabilityChunkLevel.CHUNK_LEVEL, null);
if (enemyLevelCap != null && chunkLevelHolder != null)
{
if (enemyLevelCap.getEnemyLevel() == 0)
{
IChunkLevel chunkLevel = chunkLevelHolder.getChunkLevel(new ChunkPos(entity.getPosition()));
int level = chunkLevel.getChunkLevel();
enemyLevelCap.setEnemyLevel(level);
entity.setCustomNameTag("Level: " + enemyLevelCap.getEnemyLevel());
if (level > 1) setAttributeModifiers(entity, level);
}
}
}
}
示例3: onEquipped
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
@Override
public void onEquipped(ItemStack stack, EntityLivingBase entity)
{
if (entity.getEntityWorld().isRemote) entity.playSound(SoundEvents.ITEM_ARMOR_EQUIP_DIAMOND, 0.1F, 1.3f);
else
{
if (entity instanceof EntityPlayer)
{
EntityPlayer player = (EntityPlayer) entity;
PlayerInformation info = (PlayerInformation) player.getCapability(CapabilityPlayerInformation.PLAYER_INFORMATION, null);
if (info != null && info.getPlayerLevel() >= NBTHelper.loadStackNBT(stack).getInteger("Level"))
{
EventPlayerTick.updateStats(player, info);
}
else player.sendMessage(new TextComponentString(TextFormatting.RED + "WARNING: You are using a high-leveled item. It will be useless and will not provide any bonuses."));
}
}
}
示例4: onUnequipped
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
@Override
public void onUnequipped(ItemStack stack, EntityLivingBase entity)
{
if (!entity.getEntityWorld().isRemote)
{
if (entity instanceof EntityPlayer)
{
EntityPlayer player = (EntityPlayer) entity;
PlayerInformation info = (PlayerInformation) player.getCapability(CapabilityPlayerInformation.PLAYER_INFORMATION, null);
if (info != null)
{
EventPlayerTick.updateStats(player, info);
}
}
}
}
示例5: itemInteractionForEntity
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
@Override
public boolean itemInteractionForEntity(ItemStack stack, EntityPlayer playerIn, EntityLivingBase target, EnumHand hand) {
if (target.getEntityWorld().isRemote) return false;
if (target instanceof EntityPlayer || !target.isNonBoss()) return false;
if (containsEntity(stack)) return false;
String entityID = EntityList.getKey(target).toString();
if (isBlacklisted(entityID)) return false;
NBTTagCompound nbt = new NBTTagCompound();
nbt.setString("entity", entityID);
nbt.setInteger("id", EntityList.getID(target.getClass()));
target.writeToNBT(nbt);
stack.setTagCompound(nbt);
playerIn.swingArm(hand);
playerIn.setHeldItem(hand, stack);
target.setDead();
return true;
}
示例6: handleServerMessage
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
@Override
public IMessage handleServerMessage(EntityPlayer player, MessageSyncAdd message, MessageContext ctx) {
if ((player != null) && (message != null) && (ctx != null)) {
EntityLivingBase en = (EntityLivingBase) player.getEntityWorld().getEntityByID(message.entityId);
if (en != null) {
if (player.getEntityId() == en.getEntityId() && en.getEntityWorld() != null && en.hasCapability(Currency.ACCOUNT_DATA, null)) {
AccountCapability entityData = en.getCapability(Currency.ACCOUNT_DATA, null);
for (ItemStack stack : CurrencyUtils.itemMoneyAmount(message.amount)) {
if (stack != null && stack != ItemStack.EMPTY && en instanceof EntityPlayer) {
EntityPlayer pl = (EntityPlayer) en;
pl.inventory.addItemStackToInventory(stack);
}
}
}
}
}
return null;
}
示例7: onWornTick
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
@Override
@Method(modid = MODID_BAUBLES)
public void onWornTick(ItemStack stack, EntityLivingBase player) {
if (!player.getEntityWorld().isRemote) {
doTick(player, stack);
}
}
示例8: handleServerMessage
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
@Override
public IMessage handleServerMessage(EntityPlayer player, MessageSyncDrops message, MessageContext ctx) {
if ((player != null) && (message != null) && (ctx != null)) {
EntityLivingBase en = (EntityLivingBase) player.getEntityWorld().getEntityByID(message.entityId);
if (en != null) {
if (player.getEntityId() == en.getEntityId() && en.getEntityWorld() != null && en.hasCapability(Currency.ACCOUNT_DATA, null)) {
AccountCapability entityData = en.getCapability(Currency.ACCOUNT_DATA, null);
CurrencyUtils.dropMoneyAmount(message.amount, en.getEntityWorld(), en.posX, en.posY, en.posZ);
}
}
}
return null;
}
示例9: handleClientMessage
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
@Override
public IMessage handleClientMessage(EntityPlayer player, MessageSyncAccount message, MessageContext ctx) {
if ((player != null) && (message != null) && (ctx != null)) {
EntityLivingBase en = (EntityLivingBase) player.getEntityWorld().getEntityByID(message.entityId);
if (en != null) {
if (en.getEntityWorld() != null && en.hasCapability(Currency.ACCOUNT_DATA, null)) {
AccountCapability entityData = en.getCapability(Currency.ACCOUNT_DATA, null);
entityData.setAmount(message.amount, false);
}
}
}
return null;
}
示例10: handleClientMessage
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
@Override
public IMessage handleClientMessage(EntityPlayer player, MessageSyncCart message, MessageContext ctx) {
if ((player != null) && (message != null) && (ctx != null)) {
EntityLivingBase en = (EntityLivingBase) player.getEntityWorld().getEntityByID(message.entityId);
if (en != null) {
if (en.getEntityWorld() != null && en.hasCapability(Currency.CART_DATA, null)) {
CartCapability entityData = en.getCapability(Currency.CART_DATA, null);
entityData.setCart(message.cart, false);
}
}
}
return null;
}
示例11: handleServerMessage
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
@Override
public IMessage handleServerMessage(EntityPlayer player, MessageSyncServer message, MessageContext ctx) {
if ((player != null) && (message != null) && (ctx != null)) {
EntityLivingBase en = (EntityLivingBase) player.getEntityWorld().getEntityByID(message.entityId);
if (en != null) {
if (en.getEntityWorld() != null && en.hasCapability(Currency.ACCOUNT_DATA, null)) {
AccountCapability entityData = en.getCapability(Currency.ACCOUNT_DATA, null);
entityData.setAmount(message.amount, false);
}
}
}
return null;
}
示例12: handleClientMessage
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
@Override
public IMessage handleClientMessage(EntityPlayer player, MessageSyncCartItem message, MessageContext ctx) {
if ((player != null) && (message != null) && (ctx != null)) {
EntityLivingBase en = (EntityLivingBase) player.getEntityWorld().getEntityByID(message.entityId);
if (en != null) {
if (en.getEntityWorld() != null && en.hasCapability(Currency.CART_DATA, null)) {
CartCapability entityData = en.getCapability(Currency.CART_DATA, null);
entityData.setStackInSlot(message.slot, message.stack, false);
}
}
}
return null;
}
示例13: handleClientMessage
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
@Override
public IMessage handleClientMessage(EntityPlayer player, MessageSyncPrices message, MessageContext ctx) {
if ((player != null) && (message != null) && (ctx != null)) {
EntityLivingBase en = (EntityLivingBase) player.getEntityWorld().getEntityByID(message.entityId);
if (en != null) {
if (en.getEntityWorld() != null && en.hasCapability(Currency.CART_DATA, null)) {
CartCapability entityData = en.getCapability(Currency.CART_DATA, null);
entityData.setPrices(message.prices, false);
}
}
}
return null;
}
示例14: somethingDied
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
@SubscribeEvent
public void somethingDied(LivingDropsEvent event)
{
if (!"player".equals(event.getSource().damageType))
{
return;
}
EntityLivingBase entity = event.getEntityLiving();
int looting = event.getLootingLevel();
Random rng = entity.getEntityWorld().rand;
ItemStack skull = null;
if (entity instanceof EntityZombieVillager)
{
if (rng.nextFloat() < 0.025 + looting * 0.01)
{
skull = HEADS.get("minecraft:zombie_villager;" + ((EntityZombieVillager) entity).getForgeProfession().getRegistryName().toString());
}
}
else if (entity instanceof EntityLlama)
{
if (rng.nextFloat() < 0.025 + looting * 0.01)
{
skull = HEADS.get("minecraft:llama;" + ((EntityLlama) entity).getVariant());
}
}
else if (entity instanceof EntityOcelot)
{
if (rng.nextFloat() < 0.05 + looting * 0.02)
{
skull = HEADS.get("minecraft:ocelot;" + ((EntityOcelot) entity).getTameSkin());
}
}
else if (entity instanceof EntityRabbit)
{
if (rng.nextFloat() < 0.1 + looting * 0.05)
{
if ("Toast".equals(entity.getCustomNameTag()))
{
skull = HEADS.get("minecraft:rabbit;Toast");
}
else
{
skull = HEADS.get("minecraft:rabbit;" + ((EntityRabbit) entity).getRabbitType());
}
}
}
else if (entity instanceof EntityParrot)
{
skull = HEADS.get("minecraft:parrot;" + ((EntityParrot) entity).getVariant());
}
else if (entity instanceof EntityHorse)
{
if (rng.nextFloat() < 0.2 + looting * 0.1)
{
skull = HEADS.get("minecraft:horse;" + ((EntityHorse) entity).getHorseVariant() % 256);
}
}
else if (entity instanceof EntityWither)
{
skull = WITHER_HEADS.get(entity.getEntityWorld().rand.nextInt(WITHER_HEADS.size()));
}
if (skull != null)
{
event.getDrops().add(new EntityItem(entity.getEntityWorld(), entity.getPosition().getX(), entity.getPosition().getY(), entity.getPosition().getZ(), skull.copy()));
}
}
示例15: onLivingHurt
import net.minecraft.entity.EntityLivingBase; //导入方法依赖的package包/类
@SubscribeEvent(priority = EventPriority.LOWEST) //so all other can modify their damage first, and we apply after that
public static void onLivingHurt(LivingHurtEvent event) {
EntityLivingBase entity = event.getEntityLiving();
float amountToDamage = event.getAmount();
if (entity.getEntityWorld().isRemote || !(entity instanceof EntityPlayer))
return;
EntityPlayer player = (EntityPlayer) entity;
AbstractPlayerDamageModel damageModel = PlayerDataManager.getDamageModel(player);
DamageSource source = event.getSource();
if (amountToDamage == Float.MAX_VALUE) {
damageModel.forEach(damageablePart -> damageablePart.currentHealth = 0F);
if (player instanceof EntityPlayerMP)
Arrays.stream(EnumPlayerPart.VALUES).forEach(part -> FirstAid.NETWORKING.sendTo(new MessageReceiveDamage(part, Float.MAX_VALUE, 0F), (EntityPlayerMP) player));
event.setCanceled(true);
CommonUtils.killPlayer(player, source);
return;
}
amountToDamage = ArmorUtils.applyGlobalPotionModifiers(player, source, amountToDamage);
//VANILLA COPY - combat tracker and exhaustion
if (amountToDamage != 0.0F) {
player.addExhaustion(source.getHungerDamage());
//2nd param is actually never queried, no need to worry about wrong values
player.getCombatTracker().trackDamage(source, -1, amountToDamage);
}
boolean addStat = amountToDamage < 3.4028235E37F;
IDamageDistribution damageDistribution = FirstAidRegistryImpl.INSTANCE.getDamageDistribution(source);
if (source.isProjectile()) {
Pair<Entity, RayTraceResult> rayTraceResult = hitList.remove(player);
if (rayTraceResult != null) {
Entity entityProjectile = rayTraceResult.getLeft();
EntityEquipmentSlot slot = ProjectileHelper.getPartByPosition(entityProjectile, player);
if (slot != null)
damageDistribution = new PreferredDamageDistribution(slot);
}
}
float left = damageDistribution.distributeDamage(amountToDamage, player, source, addStat);
if (left > 0) {
damageDistribution = RandomDamageDistribution.NEAREST_KILL;
damageDistribution.distributeDamage(left, player, source, addStat);
}
event.setCanceled(true);
if (damageModel.isDead(player))
CommonUtils.killPlayer(player, source);
hitList.remove(player);
}