本文整理汇总了C#中Dominion.PlayerState.RequestPlayerTrashOtherPlayersRevealedCard方法的典型用法代码示例。如果您正苦于以下问题:C# PlayerState.RequestPlayerTrashOtherPlayersRevealedCard方法的具体用法?C# PlayerState.RequestPlayerTrashOtherPlayersRevealedCard怎么用?C# PlayerState.RequestPlayerTrashOtherPlayersRevealedCard使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Dominion.PlayerState
的用法示例。
在下文中一共展示了PlayerState.RequestPlayerTrashOtherPlayersRevealedCard方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: DoSpecializedAttack
public override void DoSpecializedAttack(PlayerState currentPlayer, PlayerState otherPlayer, GameState gameState)
{
otherPlayer.RevealCardsFromDeck(2, gameState);
Card trashedCard = currentPlayer.RequestPlayerTrashOtherPlayersRevealedCard(gameState, card => card.isTreasure, otherPlayer);
if (trashedCard != null)
{
if (currentPlayer.actions.ShouldGainCard(gameState, trashedCard))
{
Card cardToGain = gameState.trash.RemoveCard(trashedCard);
currentPlayer.GainCard(gameState, cardToGain, originalLocation:DeckPlacement.Trash, defaultPlacement:DeckPlacement.Discard);
}
}
otherPlayer.MoveRevealedCardsToDiscard(gameState);
}
示例2: DoSpecializedAttack
public override void DoSpecializedAttack(PlayerState currentPlayer, PlayerState otherPlayer, GameState gameState)
{
otherPlayer.RevealCardsFromDeck(2, gameState);
if (!otherPlayer.CardsBeingRevealed.AnyWhere(card => card.isTreasure))
{
otherPlayer.GainCardFromSupply(Copper.card, gameState);
}
else
{
CardPredicate acceptableCard = card => card == Silver.card || card == Gold.card;
Card trashedCard = currentPlayer.RequestPlayerTrashOtherPlayersRevealedCard(gameState, acceptableCard, otherPlayer);
if (trashedCard != null)
{
Card cardToGain = gameState.trash.RemoveCard(trashedCard);
currentPlayer.GainCard(gameState, cardToGain, DeckPlacement.Trash, DeckPlacement.Discard);
}
}
otherPlayer.MoveRevealedCardsToDiscard(gameState);
}