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C# PlayerState.MoveRevealedCardToHand方法代码示例

本文整理汇总了C#中Dominion.PlayerState.MoveRevealedCardToHand方法的典型用法代码示例。如果您正苦于以下问题:C# PlayerState.MoveRevealedCardToHand方法的具体用法?C# PlayerState.MoveRevealedCardToHand怎么用?C# PlayerState.MoveRevealedCardToHand使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Dominion.PlayerState的用法示例。


在下文中一共展示了PlayerState.MoveRevealedCardToHand方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: DoSpecializedAction

        public override void DoSpecializedAction(PlayerState currentPlayer, GameState gameState)
        {
            Card revealedCard = currentPlayer.RequestPlayerRevealCardFromHand(acceptableCard => true, gameState);
            if (revealedCard == null)
            {
                return;
            }

            currentPlayer.MoveRevealedCardToHand(revealedCard);

            int maxReturnCount = 1;
            if (currentPlayer.Hand.CountWhere(card => card.Equals(revealedCard)) > 1)
            {
                maxReturnCount++;
            }

            int returnCount = currentPlayer.actions.GetCountToReturnToSupply(revealedCard, gameState);
            returnCount = Math.Min(returnCount, maxReturnCount);
            returnCount = Math.Max(returnCount, 0);

            for (int i = 0; i < returnCount; ++i)
            {
                currentPlayer.ReturnCardFromHandToSupply(revealedCard, gameState);
            }

            foreach (PlayerState otherPlayer in gameState.players.OtherPlayers)
            {
                if (!otherPlayer.IsAffectedByAttacks(gameState))
                {
                    otherPlayer.GainCardFromSupply(gameState, revealedCard);
                }
            }
        }
开发者ID:peterhal,项目名称:Dominulator,代码行数:33,代码来源:Seaside.cs

示例2: DoSpecializedAction

        public override void DoSpecializedAction(PlayerState currentPlayer, GameState gameState)
        {
            int countTreasureFound = 0;
            while (countTreasureFound < 2)
            {
                Card card = currentPlayer.DrawAndRevealOneCardFromDeck(gameState);
                if (card == null)
                {
                    break;
                }

                if (card.isTreasure)
                {
                    countTreasureFound += 1;
                    currentPlayer.MoveRevealedCardToHand(card);
                }
            }

            currentPlayer.MoveRevealedCardsToDiscard(gameState);
        }
开发者ID:NathanTeeuwen,项目名称:Dominulator,代码行数:20,代码来源:BaseSet.cs

示例3: DoSpecializedAction

        public override void DoSpecializedAction(PlayerState currentPlayer, GameState gameState)
        {
            Card foundCard = null;
            gameState.gameLog.PushScope();
            while (true)
            {
                foundCard = currentPlayer.DrawAndRevealOneCardFromDeck();
                if (foundCard == null)
                    break;

                if (foundCard.isAction || foundCard.isTreasure)
                {
                    break;
                }
            }
            gameState.gameLog.PopScope();

            if (foundCard != null)
            {
                currentPlayer.MoveRevealedCardToHand(foundCard);
            }

            currentPlayer.MoveRevealedCardsToDiscard(cardToMove => true, gameState);
        }
开发者ID:peterhal,项目名称:Dominulator,代码行数:24,代码来源:Cornucopia.cs

示例4: DoSpecializedAction

 public override void DoSpecializedAction(PlayerState currentPlayer, GameState gameState)
 {
     //currentPlayer.gameLog.LogDeck(gameState.players.CurrentPlayer);
     Card cardType = currentPlayer.GuessCardTopOfDeck(gameState);
     currentPlayer.RevealCardsFromDeck(1);
     if (currentPlayer.cardsBeingRevealed.HasCard(cardType))
     {
         currentPlayer.MoveRevealedCardToHand(cardType);
     }
     else
     {
         currentPlayer.MoveRevealedCardToTopOfDeck();
     }
 }
开发者ID:peterhal,项目名称:Dominulator,代码行数:14,代码来源:DarkAges.cs

示例5: DoSpecializedAction

        public override void DoSpecializedAction(PlayerState currentPlayer, GameState gameState)
        {
            Card revealedCard = currentPlayer.RequestPlayerRevealCardFromHand(card => card.isTreasure, gameState);

            if (revealedCard != null)
            {
                currentPlayer.GainCardFromSupply(gameState, revealedCard);
            }

            currentPlayer.MoveRevealedCardToHand(revealedCard);
        }
开发者ID:peterhal,项目名称:Dominulator,代码行数:11,代码来源:Prosperity.cs


注:本文中的Dominion.PlayerState.MoveRevealedCardToHand方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。