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C# PlayerState.LookAtCardsFromDeck方法代码示例

本文整理汇总了C#中Dominion.PlayerState.LookAtCardsFromDeck方法的典型用法代码示例。如果您正苦于以下问题:C# PlayerState.LookAtCardsFromDeck方法的具体用法?C# PlayerState.LookAtCardsFromDeck怎么用?C# PlayerState.LookAtCardsFromDeck使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Dominion.PlayerState的用法示例。


在下文中一共展示了PlayerState.LookAtCardsFromDeck方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: DoSpecializedAction

        public override void DoSpecializedAction(PlayerState currentPlayer, GameState gameState)
        {
            Card trashedCard = null;
            if (currentPlayer.actions.ShouldTrashCard(gameState, Cards.Raze))
            {
                if (currentPlayer.MoveCardFromPlayToTrash(gameState))
                    trashedCard = Cards.Raze;
            }
            else
            {
                trashedCard = currentPlayer.RequestPlayerTrashCardFromHand(gameState, c => true, isOptional: false);
            }

            if (trashedCard == null)
                return;

            int cardsToLookAt = trashedCard.CurrentCoinCost(currentPlayer);
            if (cardsToLookAt == 0)
                return;

            currentPlayer.LookAtCardsFromDeck(cardsToLookAt, gameState);
            currentPlayer.RequestPlayerMoveRevealedCardToHand(gameState, c => true);
            currentPlayer.MoveLookedAtCardsToDiscard(gameState);
        }
开发者ID:NathanTeeuwen,项目名称:Dominulator,代码行数:24,代码来源:Adventures.cs

示例2: OverpayOnPurchase

        public override void OverpayOnPurchase(PlayerState currentPlayer, GameState gameState, int overpayAmount)
        {
            for (int i = 0; i < overpayAmount; ++i)
            {
                if (!currentPlayer.deck.Any())
                    break;

                currentPlayer.LookAtCardsFromDeck(1, gameState);

                DeckPlacement deckPlacement = currentPlayer.actions.ChooseBetweenTrashTopDeckDiscard(gameState, currentPlayer.CardsBeingLookedAt.SomeCard());

                switch (deckPlacement)
                {
                    case DeckPlacement.Trash:
                        currentPlayer.RequestPlayerTrashLookedAtCard(gameState);
                        break;
                    case DeckPlacement.Discard:
                        currentPlayer.MoveLookedAtCardsToDiscard(gameState);
                        break;
                    case DeckPlacement.Deck:
                        currentPlayer.MoveLookedAtCardToTopOfDeck();
                        break;
                    default:
                        throw new Exception("Invalid option");
                }
            }
        }
开发者ID:NathanTeeuwen,项目名称:Dominulator,代码行数:27,代码来源:Guilds.cs

示例3: DoSpecializedAction

        public override void DoSpecializedAction(PlayerState currentPlayer, GameState gameState)
        {
            currentPlayer.LookAtCardsFromDeck(5);
            PlayerActionChoice choice = currentPlayer.RequestPlayerChooseBetween(gameState,
                acceptableChoice => acceptableChoice == PlayerActionChoice.Discard ||
                                    acceptableChoice == PlayerActionChoice.TopDeck);

            if (choice == PlayerActionChoice.TopDeck)
            {
                currentPlayer.RequestPlayerTopDeckRevealedCardsInAnyOrder(gameState);
            }
            else if (choice == PlayerActionChoice.Discard)
            {
                currentPlayer.MoveRevealedCardsToDiscard(gameState);
            }
        }
开发者ID:peterhal,项目名称:Dominulator,代码行数:16,代码来源:Seaside.cs

示例4: OverpayOnPurchase

        public override void OverpayOnPurchase(PlayerState currentPlayer, GameState gameState, int overpayAmount)
        {
            for (int i = 0; i < overpayAmount; ++i)
            {
                if (!currentPlayer.deck.Any())
                    break;

                currentPlayer.LookAtCardsFromDeck(1);

                PlayerActionChoice choice = currentPlayer.RequestPlayerChooseBetween(gameState,
                    acceptableChoice => acceptableChoice == PlayerActionChoice.Trash ||
                                        acceptableChoice == PlayerActionChoice.Discard ||
                                        acceptableChoice == PlayerActionChoice.TopDeck);

                switch (choice)
                {
                    case PlayerActionChoice.Trash:
                        currentPlayer.RequestPlayerTrashLookedAtCard(gameState);
                        break;
                    case PlayerActionChoice.Discard:
                        currentPlayer.MoveLookedAtCardsToDiscard(gameState);
                        break;
                    case PlayerActionChoice.TopDeck:
                        currentPlayer.MoveLookedAtCardToTopOfDeck();
                        break;
                    default:
                        throw new Exception("Unhandled case");
                }
            }
        }
开发者ID:peterhal,项目名称:Dominulator,代码行数:30,代码来源:Guilds.cs


注:本文中的Dominion.PlayerState.LookAtCardsFromDeck方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。