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C# PlayerState.AddCoinTokens方法代码示例

本文整理汇总了C#中Dominion.PlayerState.AddCoinTokens方法的典型用法代码示例。如果您正苦于以下问题:C# PlayerState.AddCoinTokens方法的具体用法?C# PlayerState.AddCoinTokens怎么用?C# PlayerState.AddCoinTokens使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Dominion.PlayerState的用法示例。


在下文中一共展示了PlayerState.AddCoinTokens方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: DoSpecializedAction

        public override void DoSpecializedAction(PlayerState currentPlayer, GameState gameState)
        {
            currentPlayer.AddCoinTokens(2);

            int coinCount = currentPlayer.actions.GetCoinAmountToUseInButcher(gameState);
            if (coinCount > currentPlayer.AvailableCoinTokens)
                throw new Exception("Tried to use too many coins");

            Card trashedCard = currentPlayer.RequestPlayerTrashCardFromHand(gameState, card => true, isOptional: true);
            if (trashedCard == null)
                return;

            currentPlayer.AddCoinTokens(-coinCount);

            currentPlayer.RequestPlayerGainCardFromSupply(
                gameState,
                card => card.CurrentCoinCost(currentPlayer) == trashedCard.CurrentCoinCost(currentPlayer) + coinCount &&
                        card.potionCost == trashedCard.potionCost,
                "Must gain a card costing exactly equal to the cost of the card trashed plus any coin spent");
        }
开发者ID:NathanTeeuwen,项目名称:Dominulator,代码行数:20,代码来源:Guilds.cs

示例2: DoSpecializedActionOnBuyWhileInPlay

 private new void DoSpecializedActionOnBuyWhileInPlay(PlayerState currentPlayer, GameState gameState, Card boughtCard)
 {
     currentPlayer.AddCoinTokens(1);
 }
开发者ID:NathanTeeuwen,项目名称:Dominulator,代码行数:4,代码来源:Guilds.cs


注:本文中的Dominion.PlayerState.AddCoinTokens方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。