本文整理汇总了C#中Dominion.PlayerState.DiscardHand方法的典型用法代码示例。如果您正苦于以下问题:C# PlayerState.DiscardHand方法的具体用法?C# PlayerState.DiscardHand怎么用?C# PlayerState.DiscardHand使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Dominion.PlayerState
的用法示例。
在下文中一共展示了PlayerState.DiscardHand方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: DoSpecializedAction
public override void DoSpecializedAction(PlayerState currentPlayer, GameState gameState)
{
// Choose one: ...
PlayerActionChoice actionChoice = currentPlayer.RequestPlayerChooseBetween(
gameState,
acceptableChoice => acceptableChoice == PlayerActionChoice.Discard || acceptableChoice == PlayerActionChoice.PlusCoin);
PlayerState.AttackAction attackAction = this.DoEmptyAttack;
if (actionChoice == PlayerActionChoice.PlusCoin)
{
// +2 coin;
currentPlayer.AddCoins(2);
}
else
{
// discard your hand,
currentPlayer.DiscardHand(gameState);
// +4 cards
currentPlayer.DrawAdditionalCardsIntoHand(4);
attackAction = this.DoSpecializedAttackInternal;
}
currentPlayer.AttackOtherPlayers(gameState, attackAction);
}
示例2: DoSpecializedAttackInternal
private void DoSpecializedAttackInternal(PlayerState currentPlayer, PlayerState otherPlayer, GameState gameState)
{
// with at least 5 cards in hand
if (otherPlayer.hand.Count >= 5)
{
// discards his hand
otherPlayer.DiscardHand(gameState);
// and draws 4 cards
otherPlayer.DrawAdditionalCardsIntoHand(4);
}
}
示例3: DoSpecializedAction
public override void DoSpecializedAction(PlayerState currentPlayer, GameState gameState)
{
if (currentPlayer.hand.Any)
{
currentPlayer.DiscardHand(gameState);
currentPlayer.actionsToExecuteAtBeginningOfNextTurn.Add(DelayedAction);
}
}