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C# PlayerState.DoPlayTreasure方法代码示例

本文整理汇总了C#中Dominion.PlayerState.DoPlayTreasure方法的典型用法代码示例。如果您正苦于以下问题:C# PlayerState.DoPlayTreasure方法的具体用法?C# PlayerState.DoPlayTreasure怎么用?C# PlayerState.DoPlayTreasure使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Dominion.PlayerState的用法示例。


在下文中一共展示了PlayerState.DoPlayTreasure方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: DoSpecializedAction

        public override void DoSpecializedAction(PlayerState currentPlayer, GameState gameState)
        {
            Card cardToPlay = null;
            while (true)
            {
                Card revealedCard = currentPlayer.DrawAndRevealOneCardFromDeck(gameState);
                if (revealedCard == null)
                {
                    break;
                }
                if (revealedCard.isTreasure)
                {
                    cardToPlay = currentPlayer.cardsBeingRevealed.RemoveCard(revealedCard);
                    break;
                }
            }
            currentPlayer.MoveRevealedCardsToDiscard(gameState);

            if (cardToPlay != null)
            {
                currentPlayer.DoPlayTreasure(cardToPlay, gameState);
            }
        }
开发者ID:NathanTeeuwen,项目名称:Dominulator,代码行数:23,代码来源:Prosperity.cs

示例2: DoPlayTreasures

        internal void DoPlayTreasures(PlayerState currentPlayer)
        {
            currentPlayer.playPhase = PlayPhase.PlayTreasure;
            while (true)
            {
                Card cardTypeToPlay = currentPlayer.actions.GetTreasureFromHandToPlay(this, acceptableCard => true, isOptional:true);
                if (cardTypeToPlay == null)
                {
                    break;
                }

                Card currentCard = currentPlayer.RemoveCardFromHand(cardTypeToPlay);
                if (currentCard == null)
                {
                    throw new Exception("Player tried to remove a card that wasn't available in hand");
                }

                currentPlayer.DoPlayTreasure(currentCard, this);
            }
        }
开发者ID:peterhal,项目名称:Dominulator,代码行数:20,代码来源:GameState.cs

示例3: DoSpecializedAction

 public override void DoSpecializedAction(PlayerState currentPlayer, GameState gameState)
 {
     Card cardToPlay = currentPlayer.RequestPlayerChooseCardToRemoveFromHandForPlay(gameState, Delegates.IsTreasureCardPredicate, isTreasure: true, isAction: false, isOptional: true);
     if (cardToPlay != null)
     {
         currentPlayer.DoPlayTreasure(cardToPlay, gameState);
         currentPlayer.DoPlayTreasure(cardToPlay, gameState);
         currentPlayer.MoveCardFromPlayToTrash(gameState);
     }
 }
开发者ID:peterhal,项目名称:Dominulator,代码行数:10,代码来源:DarkAges.cs

示例4: DoPlayOneTreasure

        internal Card DoPlayOneTreasure(PlayerState currentPlayer)
        {
            Card cardTypeToPlay = currentPlayer.actions.GetTreasureFromHandToPlay(this, acceptableCard => true, isOptional: true);
            if (cardTypeToPlay == null)
            {
                return null;
            }

            Card currentCard = currentPlayer.RemoveCardFromHand(cardTypeToPlay);
            if (currentCard == null)
            {
                throw new Exception("Player tried to remove a card that wasn't available in hand");
            }

            currentPlayer.DoPlayTreasure(currentCard, this);

            return cardTypeToPlay;
        }
开发者ID:NathanTeeuwen,项目名称:Dominulator,代码行数:18,代码来源:GameState.cs


注:本文中的Dominion.PlayerState.DoPlayTreasure方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。