本文整理汇总了C#中Dominion.PlayerState.RequestPlayerTopDeckRevealedCardsInAnyOrder方法的典型用法代码示例。如果您正苦于以下问题:C# PlayerState.RequestPlayerTopDeckRevealedCardsInAnyOrder方法的具体用法?C# PlayerState.RequestPlayerTopDeckRevealedCardsInAnyOrder怎么用?C# PlayerState.RequestPlayerTopDeckRevealedCardsInAnyOrder使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Dominion.PlayerState
的用法示例。
在下文中一共展示了PlayerState.RequestPlayerTopDeckRevealedCardsInAnyOrder方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: DoSpecializedAction
public override void DoSpecializedAction(PlayerState currentPlayer, GameState gameState)
{
currentPlayer.LookAtCardsFromDeck(5);
PlayerActionChoice choice = currentPlayer.RequestPlayerChooseBetween(gameState,
acceptableChoice => acceptableChoice == PlayerActionChoice.Discard ||
acceptableChoice == PlayerActionChoice.TopDeck);
if (choice == PlayerActionChoice.TopDeck)
{
currentPlayer.RequestPlayerTopDeckRevealedCardsInAnyOrder(gameState);
}
else if (choice == PlayerActionChoice.Discard)
{
currentPlayer.MoveRevealedCardsToDiscard(gameState);
}
}
示例2: DoSpecializedAction
public override void DoSpecializedAction(PlayerState currentPlayer, GameState gameState)
{
currentPlayer.RevealCardsFromDeck(4);
currentPlayer.MoveRevealedCardsToHand(card => card.isVictory);
currentPlayer.RequestPlayerTopDeckRevealedCardsInAnyOrder(gameState);
}
示例3: DoSpecializedAction
public override void DoSpecializedAction(PlayerState currentPlayer, GameState gameState)
{
currentPlayer.RevealCardsFromDeck(4, gameState);
currentPlayer.MoveRevealedCardsToHand(card => card == Copper.card || card == Potion.card);
currentPlayer.RequestPlayerTopDeckRevealedCardsInAnyOrder(gameState);
}
示例4: DoSpecializedAttack
public override void DoSpecializedAttack(PlayerState currentPlayer, PlayerState otherPlayer, GameState gameState)
{
otherPlayer.RevealCardsFromDeck(2, gameState);
PlayerActionChoice choice = currentPlayer.RequestPlayerChooseBetween(gameState, actionChoice => actionChoice == PlayerActionChoice.Discard || actionChoice == PlayerActionChoice.TopDeck);
switch (choice)
{
case PlayerActionChoice.Discard:
{
otherPlayer.MoveRevealedCardsToDiscard(gameState);
break;
}
case PlayerActionChoice.TopDeck:
{
otherPlayer.RequestPlayerTopDeckRevealedCardsInAnyOrder(gameState);
break;
}
default:
throw new Exception();
}
}