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C# PlayerState.RequestPlayerRevealCardFromHand方法代码示例

本文整理汇总了C#中Dominion.PlayerState.RequestPlayerRevealCardFromHand方法的典型用法代码示例。如果您正苦于以下问题:C# PlayerState.RequestPlayerRevealCardFromHand方法的具体用法?C# PlayerState.RequestPlayerRevealCardFromHand怎么用?C# PlayerState.RequestPlayerRevealCardFromHand使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Dominion.PlayerState的用法示例。


在下文中一共展示了PlayerState.RequestPlayerRevealCardFromHand方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: DoSpecializedAction

        public override void DoSpecializedAction(PlayerState currentPlayer, GameState gameState)
        {
            Card revealedCard = currentPlayer.RequestPlayerRevealCardFromHand(acceptableCard => true, gameState);
            if (revealedCard == null)
            {
                return;
            }

            currentPlayer.MoveRevealedCardToHand(revealedCard);

            int maxReturnCount = 1;
            if (currentPlayer.Hand.CountWhere(card => card.Equals(revealedCard)) > 1)
            {
                maxReturnCount++;
            }

            int returnCount = currentPlayer.actions.GetCountToReturnToSupply(revealedCard, gameState);
            returnCount = Math.Min(returnCount, maxReturnCount);
            returnCount = Math.Max(returnCount, 0);

            for (int i = 0; i < returnCount; ++i)
            {
                currentPlayer.ReturnCardFromHandToSupply(revealedCard, gameState);
            }

            foreach (PlayerState otherPlayer in gameState.players.OtherPlayers)
            {
                if (!otherPlayer.IsAffectedByAttacks(gameState))
                {
                    otherPlayer.GainCardFromSupply(gameState, revealedCard);
                }
            }
        }
开发者ID:peterhal,项目名称:Dominulator,代码行数:33,代码来源:Seaside.cs

示例2: DoSpecializedAction

        public override void DoSpecializedAction(PlayerState currentPlayer, GameState gameState)
        {
            Card revealedCard = currentPlayer.RequestPlayerRevealCardFromHand(acceptableCard => true, gameState);
            PlayerState.AttackAction attackAction = this.DoEmptyAttack;

            if (revealedCard != null && !revealedCard.isShelter)
            {
                int maxReturnCount = Math.Max(currentPlayer.Hand.CountOf(revealedCard), 2);

                int returnCount = currentPlayer.actions.GetCountToReturnToSupply(revealedCard, gameState);
                returnCount = Math.Min(returnCount, maxReturnCount);
                returnCount = Math.Max(returnCount, 0);

                for (int i = 0; i < returnCount; ++i)
                {
                    if (currentPlayer.hand.HasCard(revealedCard))
                    {
                        currentPlayer.ReturnCardFromHandToSupply(revealedCard, gameState);
                    }
                }

                attackAction = delegate(PlayerState currentPlayer2, PlayerState otherPlayer, GameState gameState2)
                {
                    otherPlayer.GainCardFromSupply(gameState, revealedCard);
                };
            }

            currentPlayer.AttackOtherPlayers(gameState, attackAction);
        }
开发者ID:NathanTeeuwen,项目名称:Dominulator,代码行数:29,代码来源:Seaside.cs

示例3: DoSpecializedAction

        public override void DoSpecializedAction(PlayerState currentPlayer, GameState gameState)
        {
            Card revealedCard = currentPlayer.RequestPlayerRevealCardFromHand(card => card.isTreasure, gameState);

            if (revealedCard != null)
            {
                currentPlayer.GainCardFromSupply(gameState, revealedCard);
            }
        }
开发者ID:NathanTeeuwen,项目名称:Dominulator,代码行数:9,代码来源:Prosperity.cs

示例4: DoSpecializedAttack

        public override void DoSpecializedAttack(PlayerState currentPlayer, PlayerState otherPlayer, GameState gameState)
        {
            Card baneCard = gameState.BaneCard;
            bool wasBaneRevelaed = otherPlayer.RequestPlayerRevealCardFromHand(card => card == baneCard, gameState) != null;

            if (!wasBaneRevelaed)
            {
                otherPlayer.GainCardFromSupply(Curse.card, gameState);
            }
        }
开发者ID:NathanTeeuwen,项目名称:Dominulator,代码行数:10,代码来源:Cornucopia.cs

示例5: DoSpecializedAction

        public override void DoSpecializedAction(PlayerState currentPlayer, GameState gameState)
        {
            bool someOtherPlayerRevealedProvince = false;

            bool didRevealProvince = currentPlayer.RequestPlayerRevealCardFromHand(card => card == Cards.Province, gameState) != null;

            foreach (PlayerState player in gameState.players.OtherPlayers)
            {
                someOtherPlayerRevealedProvince |= player.RequestPlayerRevealCardFromHand(card => card == Cards.Province, gameState) != null;
                player.MoveAllRevealedCardsToHand();
            }

            if (didRevealProvince)
            {
                currentPlayer.RequestPlayerGainCardFromSupply(gameState,
                    card => card == Cards.Duchy || card.IsType(Cards.Prize),
                    "Must gain a duchy or a prize",
                    isOptional: false,
                    defaultLocation: DeckPlacement.TopOfDeck);
            }

            if (!someOtherPlayerRevealedProvince)
            {
                currentPlayer.DrawOneCardIntoHand(gameState);
                currentPlayer.AddCoins(1);
            }
        }
开发者ID:NathanTeeuwen,项目名称:Dominulator,代码行数:27,代码来源:Cornucopia.cs


注:本文中的Dominion.PlayerState.RequestPlayerRevealCardFromHand方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。