本文整理汇总了C#中Dominion.PlayerState.RequestPlayerGainCardFromTrash方法的典型用法代码示例。如果您正苦于以下问题:C# PlayerState.RequestPlayerGainCardFromTrash方法的具体用法?C# PlayerState.RequestPlayerGainCardFromTrash怎么用?C# PlayerState.RequestPlayerGainCardFromTrash使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Dominion.PlayerState
的用法示例。
在下文中一共展示了PlayerState.RequestPlayerGainCardFromTrash方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: DoSpecializedAction
public override void DoSpecializedAction(PlayerState currentPlayer, GameState gameState)
{
PlayerActionChoice choice = currentPlayer.RequestPlayerChooseBetween(gameState,
acceptableChoice => acceptableChoice == PlayerActionChoice.GainCard || acceptableChoice == PlayerActionChoice.Trash);
if (choice == PlayerActionChoice.GainCard)
{
currentPlayer.RequestPlayerGainCardFromTrash(gameState,
acceptableCard => CardValidToGainFromTrash(acceptableCard, currentPlayer),
"Must gain a card costing between 3 and 6",
defaultLocation: DeckPlacement.TopOfDeck);
}
else
{
Card trashedCard = currentPlayer.RequestPlayerTrashCardFromHand(gameState, acceptableCard => CardValidToTrash(acceptableCard), isOptional: false);
if (trashedCard != null)
{
int maxCost = trashedCard.CurrentCoinCost(currentPlayer) + 3;
currentPlayer.RequestPlayerGainCardFromSupply(gameState,
acceptableCard => acceptableCard.CurrentCoinCost(currentPlayer) <= maxCost && acceptableCard.potionCost <= trashedCard.potionCost,
"gain a card costing up to 3 more than the trashed card");
}
}
}