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Java Player.setCompassTarget方法代码示例

本文整理汇总了Java中org.bukkit.entity.Player.setCompassTarget方法的典型用法代码示例。如果您正苦于以下问题:Java Player.setCompassTarget方法的具体用法?Java Player.setCompassTarget怎么用?Java Player.setCompassTarget使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在org.bukkit.entity.Player的用法示例。


在下文中一共展示了Player.setCompassTarget方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: Compass

import org.bukkit.entity.Player; //导入方法依赖的package包/类
@EventHandler
public void Compass(PlayerInteractEvent event) {
	if (event.getItem() != null && event.getItem().getType() != Material.AIR && event.getItem().getType()==Material.COMPASS) {
		Player p = event.getPlayer();
		for (int i = 0; i < 500; i+=20) {
			List<Entity> entities = p.getNearbyEntities(i, 256, i);
			for (Entity e : entities) {
				if (e instanceof Player) {
					Player found = (Player) e;
					if (Team.getTeam(p)!=Team.getTeam(found)) {
						Chat.player(p, "&aCompass now points towards " + found.getDisplayName() + "&a!");
						p.setCompassTarget(e.getLocation());
						return;
					}
				}
			}
		}
		Chat.player(p, "&cNo enemy players found near you!");
	}
}
 
开发者ID:thekeenant,项目名称:mczone,代码行数:21,代码来源:Events.java

示例2: onCompassUse

import org.bukkit.entity.Player; //导入方法依赖的package包/类
@EventHandler
public void onCompassUse(PlayerInteractEvent event) {
	Player p = event.getPlayer();
	if (event.getItem() != null && event.getItem().getType() == Material.COMPASS) {
		Boolean found = false;
		for (int i = 0; i < 5000; i += 25) {
			List<Entity> entities = p.getNearbyEntities(i, 256, i);
			for (Entity e : entities) {
				if (!(e instanceof Player))
					continue;
				Player t = (Player) e;
				if (Gamer.get(t.getName()).isInvisible())
					continue;
				p.setCompassTarget(e.getLocation());
				Chat.player(p, "&2[SG] &aCompass points to &7" + ((Player) e).getDisplayName() + "&a!");
				found = true;
				break;
			}

			if (found)
				break;
		}
		if (!found) {
			Chat.player(p, "&cNo players in range. Compass points to spawn location.");
			Gamer g = Gamer.get(p.getName());
			p.setCompassTarget(g.getLocation("spawn-block"));
		}
	}
}
 
开发者ID:thekeenant,项目名称:mczone,代码行数:30,代码来源:GameEvents.java


注:本文中的org.bukkit.entity.Player.setCompassTarget方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。