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Java Player.hasMetadata方法代码示例

本文整理汇总了Java中org.bukkit.entity.Player.hasMetadata方法的典型用法代码示例。如果您正苦于以下问题:Java Player.hasMetadata方法的具体用法?Java Player.hasMetadata怎么用?Java Player.hasMetadata使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在org.bukkit.entity.Player的用法示例。


在下文中一共展示了Player.hasMetadata方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: onPlayerJoin

import org.bukkit.entity.Player; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.LOW)
public void onPlayerJoin(PlayerJoinEvent e){
    Player p = e.getPlayer();

    if (p.hasMetadata("NPC")) return;

    if (plugin.getConfig().getString("spawn").equalsIgnoreCase("NONE")) {
        if (e.getPlayer().hasPermission("admin")) {
            WCServer.getUser(e.getPlayer()).sendMessagePrefix("&7El spawn no está definido. Puedes hacerlo poniendo /forcespawn set en las coordenadas que quieras");
        }
    } else {
        e.getPlayer().teleport(Utils.stringToLocation(plugin.getConfig().getString("spawn")));
    }
    e.setJoinMessage(Utils.colorize(plugin.getConfig().getString("join")).replace("{0}", e.getPlayer().getName()));
}
 
开发者ID:cadox8,项目名称:WC,代码行数:16,代码来源:PlayerListener.java

示例2: onDisable

import org.bukkit.entity.Player; //导入方法依赖的package包/类
public void onDisable()
{
	PluginDescriptionFile pdfFile = getDescription();
	Logger logger = getLogger();
	getServer().getScheduler().cancelTasks(this);
	getServer().resetRecipes();
	usingPlayers = new ArrayList<Player>();
	//Avoid WorkbenchShare glitch
	for(Player p : Bukkit.getOnlinePlayers())
	{
		if (p.hasMetadata("shared_workbench"))
		{
			Block workbench = (p.getMetadata("shared_workbench").get(0).value() instanceof Block) ? (Block)p.getMetadata("shared_workbench").get(0).value() : null;
			
			if(workbench != null && workbench.getType() == Material.WORKBENCH)
			{
				if (workbench.hasMetadata("shared_players"))
					workbench.removeMetadata("shared_players", Survival.instance);
				else
					p.getOpenInventory().getTopInventory().clear();
				
				p.closeInventory();	
			}
			
			p.removeMetadata("shared_workbench", Survival.instance);
		}
	}
	
	logger.info(pdfFile.getName() + " has been disabled.");
}
 
开发者ID:FattyMieo,项目名称:SurvivalPlus,代码行数:31,代码来源:Survival.java

示例3: onInventoryClose

import org.bukkit.entity.Player; //导入方法依赖的package包/类
@EventHandler
public void onInventoryClose(InventoryCloseEvent e)
{
	if (!(e.getPlayer() instanceof Player))
		return;
	final Player p = (Player) e.getPlayer();

	if (!p.hasMetadata("shared_workbench"))
		return;
	if (e.getInventory().getType() == InventoryType.WORKBENCH)
	{
		// Workaround to get the accessed WorkBench
		final Block workbench = p.getTargetBlock((Set<Material>) null, 8);

		if (!workbench.hasMetadata("shared_players") || workbench.getType() != Material.WORKBENCH)
		{
			if (p.getOpenInventory().getTopInventory() != null)
				p.getOpenInventory().getTopInventory().clear();
			p.removeMetadata("shared_workbench", Survival.instance);
			
			return;
		}

		@SuppressWarnings("unchecked")
		List<UUID> list = (workbench.getMetadata("shared_players").get(0).value() instanceof List<?>) ? (List<UUID>)workbench.getMetadata("shared_players").get(0).value() : new ArrayList<UUID>();
		
		list.remove(p.getUniqueId());
		
		if (list.isEmpty())
			workbench.removeMetadata("shared_players", Survival.instance);
		else
		{
			e.getInventory().clear();
			workbench.setMetadata("shared_players", new FixedMetadataValue(Survival.instance, list));
		}
	}
}
 
开发者ID:FattyMieo,项目名称:SurvivalPlus,代码行数:38,代码来源:WorkbenchShare.java

示例4: onPlayerQuit

import org.bukkit.entity.Player; //导入方法依赖的package包/类
@EventHandler
public void onPlayerQuit(PlayerQuitEvent e)
{
	if (!(e.getPlayer() instanceof Player))
		return;
	final Player p = (Player) e.getPlayer();

	if (!p.hasMetadata("shared_workbench"))
		return;
	
	Block workbench = (p.getMetadata("shared_workbench").get(0).value() instanceof Block) ? (Block)p.getMetadata("shared_workbench").get(0).value() : null;
	
	if (workbench != null && workbench.hasMetadata("shared_players") && workbench.getType() == Material.WORKBENCH)
	{
		@SuppressWarnings("unchecked")
		List<UUID> list = (workbench.getMetadata("shared_players").get(0).value() instanceof List<?>) ? (List<UUID>)workbench.getMetadata("shared_players").get(0).value() : new ArrayList<UUID>();

		list.remove(p.getUniqueId());
		
		if (list.isEmpty())
			workbench.removeMetadata("shared_players", Survival.instance);
		else
			workbench.setMetadata("shared_players", new FixedMetadataValue(Survival.instance, list));
	}
	
	p.removeMetadata("shared_workbench", Survival.instance);
}
 
开发者ID:FattyMieo,项目名称:SurvivalPlus,代码行数:28,代码来源:WorkbenchShare.java

示例5: addPlayers

import org.bukkit.entity.Player; //导入方法依赖的package包/类
private void addPlayers(){
	Iterator<? extends Player> ps= Bukkit.getOnlinePlayers().iterator();
    while (ps.hasNext()){
    	Player p = (Player)ps.next();
    	if(worldExists(p.getWorld().getName())&&!p.hasMetadata("NPC"))
    		playersDatas.put(p.getUniqueId(), Utils.getPlayerData(p));
    }
}
 
开发者ID:SchoolUniform,项目名称:RealSurvival,代码行数:9,代码来源:RealSurvival.java

示例6: join

import org.bukkit.entity.Player; //导入方法依赖的package包/类
@EventHandler
public void join(PlayerJoinEvent e){
	Player p=e.getPlayer();
	if(p.hasMetadata("NPC"))return;
	if(!rs.worldExists(p.getWorld().getName()))return;
	File data=new File(rs.getDataFolder()+File.separator+"PlayerDatas"+File.separator+p.getUniqueId().toString()+".yml");
	if(!data.exists()){//�������ļ��Ƿ����,������������ʼ��һ���ļ�
		try {data.createNewFile();} catch (IOException e1) {}
		PlayerData pd=new PlayerData(p.getUniqueId(),p.getWorld().getName(), rs.getSleepMax(), rs.getThirstMax(), 0, 37, 0, rs.getPhysical_strength());
		pd.savaData();
	}
	rs.addPlayerData(p, Utils.getPlayerData(p));
	return;
}
 
开发者ID:SchoolUniform,项目名称:RealSurvival,代码行数:15,代码来源:BasicEvent.java

示例7: onEnableMod

import org.bukkit.entity.Player; //导入方法依赖的package包/类
public static void onEnableMod()
{
  Player[] arrayOfPlayer;
  int j = (arrayOfPlayer = Bukkit.getOnlinePlayers()).length;
  for (int i = 0; i < j; i++)
  {
    Player online = arrayOfPlayer[i];
    if (online.hasMetadata("ModMode"))
    {
      online.removeMetadata("ModMode", HCF.getInstance());
      enterMod(online);
    }
  }
}
 
开发者ID:funkemunky,项目名称:HCFCore,代码行数:15,代码来源:ModeratorMode.java

示例8: getTag

import org.bukkit.entity.Player; //导入方法依赖的package包/类
public static PlayerTag getTag(Player player) {
    if(!player.hasMetadata(PlayerStevesBattleGrounds.PLAYER_TAG_METADATA_KEY)) return null;
    return ((PlayerTagMetadata) player.getMetadata(PlayerStevesBattleGrounds.PLAYER_TAG_METADATA_KEY).get(0).value())
            .tag;
}
 
开发者ID:DragonetMC,项目名称:PlayerStevesBattleGrounds,代码行数:6,代码来源:PlayerTagMetadata.java

示例9: setPlayer

import org.bukkit.entity.Player; //导入方法依赖的package包/类
public void setPlayer(Player player) {
	this.player = player;
	if(!player.hasMetadata("id"))
	player.setMetadata("id", new FixedMetadataValue(VanillaPlus.getInstance(), id));
}
 
开发者ID:dracnis,项目名称:VanillaPlus,代码行数:6,代码来源:VPPlayer.java


注:本文中的org.bukkit.entity.Player.hasMetadata方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。