本文整理汇总了Java中org.bukkit.entity.Player.getScoreboard方法的典型用法代码示例。如果您正苦于以下问题:Java Player.getScoreboard方法的具体用法?Java Player.getScoreboard怎么用?Java Player.getScoreboard使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类org.bukkit.entity.Player
的用法示例。
在下文中一共展示了Player.getScoreboard方法的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: PlayerTab
import org.bukkit.entity.Player; //导入方法依赖的package包/类
public PlayerTab(Player player) {
this.player = player;
entries = new ArrayList<>();
clear();
if (!player.getScoreboard().equals(Bukkit.getScoreboardManager().getMainScoreboard())) {
scoreboard = player.getScoreboard();
assemble();
} else {
new BukkitRunnable() {
@Override
public void run() {
scoreboard = Bukkit.getScoreboardManager().getNewScoreboard();
player.setScoreboard(scoreboard);
assemble();
}
}.runTask(PracticePlugin.getInstance());
}
playerTabs.add(this);
}
示例2: removePlayer
import org.bukkit.entity.Player; //导入方法依赖的package包/类
public GameTeam removePlayer(Player p, boolean updateTab) {
TeamLeaveEvent event = new TeamLeaveEvent(p, this);
Bukkit.getPluginManager().callEvent(event);
if (event.isCancelled()) return this;
if (members.contains(p.getName())) {
if (updateTab) {
if (p.getScoreboard() != null) {
Scoreboard s = p.getScoreboard();
if (s.getTeam(this.getTeamName()) != null) {
Team team = s.getTeam(this.getRawTeamName());
team.removeEntry(p.getName());
}
}
}
members.remove(p.getName());
}
return this;
}
示例3: PlayerScoreboard
import org.bukkit.entity.Player; //导入方法依赖的package包/类
PlayerScoreboard(Player player) {
this.player = player;
this.scoreboard = Bukkit.getScoreboardManager().getNewScoreboard();
this.objective = scoreboard.getObjective("SidebarWrapper") == null ? scoreboard.registerNewObjective("SidebarWrapper", "dummy") : scoreboard.getObjective("SidebarWrapper");
this.objective.setDisplaySlot(DisplaySlot.SIDEBAR);
this.objective.setDisplayName("");
if (player.getScoreboard() != scoreboard) {
player.setScoreboard(scoreboard);
}
update();
this.teams = new HashMap<>();
this.red = scoreboard.registerNewTeam("Red");
this.blue = scoreboard.registerNewTeam("Blue");
this.green = scoreboard.registerNewTeam("Green");
this.yellow = scoreboard.registerNewTeam("Yellow");
Arrays.stream(TeamType.values()).filter(teamType -> teamType.isPlayerTeam()).forEach(teamType -> {
Team team = scoreboard.getTeam(teamType.getName());
team.setPrefix(teamType.getColor().toString());
team.setAllowFriendlyFire(false);
team.setCanSeeFriendlyInvisibles(true);
this.teams.put(teamType, team);
});
}
示例4: HUD
import org.bukkit.entity.Player; //导入方法依赖的package包/类
public HUD(Player player, FlightHUDPlugin plugin, FHManager manager) {
previousScoreboard = player.getScoreboard();
this.scoreboard = plugin.getServer().getScoreboardManager().getNewScoreboard();
this.player = player;
this.manager = manager;
Objective obj = scoreboard.registerNewObjective("hud", "dummy");
obj.setDisplaySlot(DisplaySlot.SIDEBAR);
obj.getScore(ChatColor.GREEN + "Airspeed b/s").setScore(0);
obj.getScore(ChatColor.GREEN + "Ground speed").setScore(0);
obj.getScore(ChatColor.GREEN + "Heading").setScore(0);
obj.getScore(ChatColor.GREEN + "Sink rate b/s").setScore(0);
player.setScoreboard(scoreboard);
taskID = Bukkit.getScheduler().scheduleSyncRepeatingTask(plugin, new HUDScheduler(this), 0, 2);
}
示例5: BPlayerBoard
import org.bukkit.entity.Player; //导入方法依赖的package包/类
public BPlayerBoard(Player player, Scoreboard scoreboard, String name) {
this.player = player;
this.scoreboard = scoreboard;
if(this.scoreboard == null) {
Scoreboard sb = player.getScoreboard();
if(sb == null || sb == Bukkit.getScoreboardManager().getMainScoreboard())
sb = Bukkit.getScoreboardManager().getNewScoreboard();
this.scoreboard = sb;
}
this.name = name;
String subName = player.getName().length() <= 14
? player.getName()
: player.getName().substring(0, 14);
this.objective = this.scoreboard.getObjective("sb" + subName);
this.buffer = this.scoreboard.getObjective("bf" + subName);
if(this.objective == null)
this.objective = this.scoreboard.registerNewObjective("sb" + subName, "dummy");
if(this.buffer == null)
this.buffer = this.scoreboard.registerNewObjective("bf" + subName, "dummy");
this.objective.setDisplayName(name);
sendObjective(this.objective, ObjectiveMode.CREATE);
sendObjectiveDisplay(this.objective);
this.buffer.setDisplayName(name);
sendObjective(this.buffer, ObjectiveMode.CREATE);
this.player.setScoreboard(this.scoreboard);
}
示例6: storeTemporaryInventory
import org.bukkit.entity.Player; //导入方法依赖的package包/类
void storeTemporaryInventory(Player player) {
final TemporaryPlayerStorage storage = new TemporaryPlayerStorage();
storage.armorContent = player.getInventory().getArmorContents().clone();
storage.isFlying = player.getAllowFlight();
storage.inventory = player.getInventory().getContents().clone();
storage.gameMode = player.getGameMode();
storage.level = player.getLevel();
storage.exp = player.getExp();
storage.health = player.getHealth();
storage.foodLevel = player.getFoodLevel();
storage.scoreboard = player.getScoreboard();
this.temporaryStorage.put(player, storage);
}
示例7: storeTemporaryInventory
import org.bukkit.entity.Player; //导入方法依赖的package包/类
private void storeTemporaryInventory(Player player) {
final TemporaryPlayerStorage storage = new TemporaryPlayerStorage();
storage.armorContent = player.getInventory().getArmorContents().clone();
storage.isFlying = player.getAllowFlight();
storage.inventory = player.getInventory().getContents().clone();
storage.gameMode = player.getGameMode();
storage.level = player.getLevel();
storage.exp = player.getExp();
storage.scoreboard = player.getScoreboard();
this.temporaryStorage.put(player, storage);
}
示例8: initScoreboard
import org.bukkit.entity.Player; //导入方法依赖的package包/类
private void initScoreboard(Player all)
{
if (all.getScoreboard() == null) all.setScoreboard(all.getServer().getScoreboardManager().getNewScoreboard());
}
示例9: setscoresb
import org.bukkit.entity.Player; //导入方法依赖的package包/类
public static void setscoresb(Player p, int slot, String value) {
Scoreboard sb = p.getScoreboard();
Objective ob = sb.getObjective(DisplaySlot.SIDEBAR);
Score score = ob.getScore(value);
score.setScore(slot);
}
示例10: remove
import org.bukkit.entity.Player; //导入方法依赖的package包/类
@Override
public void remove(Player player) {
if (this.scoreboard != null && player.getScoreboard() != null && player.getScoreboard().equals(this.scoreboard)) {
player.setScoreboard(Bukkit.getScoreboardManager().getNewScoreboard());
}
}
示例11: unrankedSidebarDisplay
import org.bukkit.entity.Player; //导入方法依赖的package包/类
public static boolean unrankedSidebarDisplay(Player p, String[] elements)
{
elements = cutUnranked(elements);
try
{
if(p.getScoreboard() == null || p.getScoreboard() == Bukkit.getScoreboardManager().getMainScoreboard() || p.getScoreboard().getObjectives().size() != 1)
{
p.setScoreboard(Bukkit.getScoreboardManager().getNewScoreboard());
}
if(p.getScoreboard().getObjective(p.getUniqueId().toString().substring(0, 16)) == null)
{
p.getScoreboard().registerNewObjective(p.getUniqueId().toString().substring(0, 16), "dummy");
p.getScoreboard().getObjective(p.getUniqueId().toString().substring(0, 16)).setDisplaySlot(DisplaySlot.SIDEBAR);
}
p.getScoreboard().getObjective(DisplaySlot.SIDEBAR).setDisplayName(elements[0]);
for(int i = 1; i < elements.length; i++)
if(elements[i] != null)
if(p.getScoreboard().getObjective(DisplaySlot.SIDEBAR).getScore(elements[i]).getScore() != 16 - i)
{
p.getScoreboard().getObjective(DisplaySlot.SIDEBAR).getScore(elements[i]).setScore(16 - i);
for(String string : p.getScoreboard().getEntries())
if(p.getScoreboard().getObjective(p.getUniqueId().toString().substring(0, 16)).getScore(string).getScore() == 16 - i)
if(!string.equals(elements[i]))
p.getScoreboard().resetScores(string);
}
for(String entry : p.getScoreboard().getEntries())
{
boolean toErase = true;
for(String element : elements)
{
if(element != null && element.equals(entry) && p.getScoreboard().getObjective(p.getUniqueId().toString().substring(0, 16)).getScore(entry).getScore() == 16 - Arrays.asList(elements).indexOf(element))
{
toErase = false;
break;
}
}
if(toErase)
p.getScoreboard().resetScores(entry);
}
return true;
}
catch(Exception e)
{
e.printStackTrace();
return false;
}
}