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Java World.updateComparatorOutputLevel方法代码示例

本文整理汇总了Java中net.minecraft.world.World.updateComparatorOutputLevel方法的典型用法代码示例。如果您正苦于以下问题:Java World.updateComparatorOutputLevel方法的具体用法?Java World.updateComparatorOutputLevel怎么用?Java World.updateComparatorOutputLevel使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.world.World的用法示例。


在下文中一共展示了World.updateComparatorOutputLevel方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: breakBlock

import net.minecraft.world.World; //导入方法依赖的package包/类
@Override
public void breakBlock(World worldIn, BlockPos pos, IBlockState state) {
    if (!keepInventory) {
        TileEntity tileEntity = worldIn.getTileEntity(pos);
        if (tileEntity instanceof CraftiniumForgeTileEntity) {
            CraftiniumForgeTileEntity entity = (CraftiniumForgeTileEntity) tileEntity;
            InventoryHelper.spawnItemStack(worldIn, pos.getX(), pos.getY(), pos.getZ(), entity.getFuel().getStackInSlot(0));
            InventoryHelper.spawnItemStack(worldIn, pos.getX(), pos.getY(), pos.getZ(), entity.getOutput().getStackInSlot(0));
            InventoryHelper.spawnItemStack(worldIn, pos.getX(), pos.getY(), pos.getZ(), entity.getInput().getStackInSlot(0));

            if(!entity.isBrokenByCreative()) {
                List<ItemStack> drops = this.getDrops(worldIn, pos, state, 0);
                for (ItemStack stack : drops) {
                    spawnAsEntity(worldIn, pos, stack);
                }
            }
            worldIn.updateComparatorOutputLevel(pos, this);
        }
    }

    super.breakBlock(worldIn, pos, state);
}
 
开发者ID:Randores,项目名称:Randores2,代码行数:23,代码来源:CraftiniumForge.java

示例2: breakBlock

import net.minecraft.world.World; //导入方法依赖的package包/类
/**
 * Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
 */
public void breakBlock(World worldIn, BlockPos pos, IBlockState state)
{
    if (!keepInventory)
    {
        TileEntity tileentity = worldIn.getTileEntity(pos);

        if (tileentity instanceof TileEntityFurnace)
        {
            InventoryHelper.dropInventoryItems(worldIn, pos, (TileEntityFurnace)tileentity);
            worldIn.updateComparatorOutputLevel(pos, this);
        }
    }

    super.breakBlock(worldIn, pos, state);
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:19,代码来源:BlockFurnace.java

示例3: breakBlock

import net.minecraft.world.World; //导入方法依赖的package包/类
@Override
public void breakBlock(World worldIn, BlockPos pos, IBlockState state) {
       TileEntity tileentity = worldIn.getTileEntity(pos);
       
       if (tileentity!=null && tileentity.hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null)) {
       	IItemHandler inventory = tileentity.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
       	for (int i=0; i<inventory.getSlots(); i++) {
               ItemStack itemstack = inventory.getStackInSlot(i);

               if (!itemstack.isEmpty()) {
                   InventoryHelper.spawnItemStack(worldIn, pos.getX(), pos.getY(), pos.getZ(), itemstack);
               }
           }
       	worldIn.updateComparatorOutputLevel(pos, this);
       }
       super.breakBlock(worldIn, pos, state);
   }
 
开发者ID:elytra,项目名称:Thermionics,代码行数:18,代码来源:BlockMachineBase.java

示例4: emptyInventoryInWorld

import net.minecraft.world.World; //导入方法依赖的package包/类
public static void emptyInventoryInWorld(World world, BlockPos pos, Block block, IInventory inventory) {
        for (int i = 0; i < inventory.getSizeInventory(); ++i) {
            ItemStack itemstack = inventory.getStackInSlot(i);
            spawnItemStack(world, pos, itemstack);
            inventory.setInventorySlotContents(i, ItemStackTools.getEmptyStack());
        }

        world.updateComparatorOutputLevel(pos, block);
//        world.func_147453_f(x, y, z, block);
    }
 
开发者ID:McJty,项目名称:interactionwheel,代码行数:11,代码来源:InventoryHelper.java

示例5: breakBlock

import net.minecraft.world.World; //导入方法依赖的package包/类
@Override
public void breakBlock (World world, BlockPos pos, IBlockState state) {
    TileEntity tile = world.getTileEntity(pos);
    if (tile instanceof TileBloomeryFurnace) {
        InventoryHelper.dropInventoryItems(world, pos, (TileBloomeryFurnace)tile);
        world.updateComparatorOutputLevel(pos, this);
    }

    super.breakBlock(world, pos, state);
}
 
开发者ID:jaquadro,项目名称:GardenStuff,代码行数:11,代码来源:BlockBloomeryFurnace.java

示例6: breakBlock

import net.minecraft.world.World; //导入方法依赖的package包/类
/**
 * Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
 */
public void breakBlock(World worldIn, BlockPos pos, IBlockState state)
{
    TileEntity tileentity = worldIn.getTileEntity(pos);

    if (tileentity instanceof IInventory)
    {
        InventoryHelper.dropInventoryItems(worldIn, pos, (IInventory)tileentity);
        worldIn.updateComparatorOutputLevel(pos, this);
    }

    super.breakBlock(worldIn, pos, state);
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:16,代码来源:BlockChest.java

示例7: updatePoweredState

import net.minecraft.world.World; //导入方法依赖的package包/类
private void updatePoweredState(World worldIn, BlockPos pos, IBlockState state)
{
    boolean flag = ((Boolean)state.getValue(POWERED)).booleanValue();
    boolean flag1 = false;
    List<EntityMinecart> list = this.<EntityMinecart>findMinecarts(worldIn, pos, EntityMinecart.class, new Predicate[0]);

    if (!list.isEmpty())
    {
        flag1 = true;
    }

    if (flag1 && !flag)
    {
        worldIn.setBlockState(pos, state.withProperty(POWERED, Boolean.valueOf(true)), 3);
        worldIn.notifyNeighborsOfStateChange(pos, this);
        worldIn.notifyNeighborsOfStateChange(pos.down(), this);
        worldIn.markBlockRangeForRenderUpdate(pos, pos);
    }

    if (!flag1 && flag)
    {
        worldIn.setBlockState(pos, state.withProperty(POWERED, Boolean.valueOf(false)), 3);
        worldIn.notifyNeighborsOfStateChange(pos, this);
        worldIn.notifyNeighborsOfStateChange(pos.down(), this);
        worldIn.markBlockRangeForRenderUpdate(pos, pos);
    }

    if (flag1)
    {
        worldIn.scheduleUpdate(pos, this, this.tickRate(worldIn));
    }

    worldIn.updateComparatorOutputLevel(pos, this);
}
 
开发者ID:SkidJava,项目名称:BaseClient,代码行数:35,代码来源:BlockRailDetector.java

示例8: breakBlock

import net.minecraft.world.World; //导入方法依赖的package包/类
/**
 * Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
 */
public void breakBlock(World worldIn, BlockPos pos, IBlockState state)
{
    TileEntity tileentity = worldIn.getTileEntity(pos);

    if (tileentity instanceof TileEntityHopper)
    {
        InventoryHelper.dropInventoryItems(worldIn, pos, (TileEntityHopper)tileentity);
        worldIn.updateComparatorOutputLevel(pos, this);
    }

    super.breakBlock(worldIn, pos, state);
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:16,代码来源:BlockHopper.java

示例9: breakBlock

import net.minecraft.world.World; //导入方法依赖的package包/类
public void breakBlock(World worldIn, BlockPos pos, IBlockState state)
{
    TileEntity tileentity = worldIn.getTileEntity(pos);

    if (tileentity instanceof TileEntityHopper)
    {
        InventoryHelper.dropInventoryItems(worldIn, pos, (TileEntityHopper)tileentity);
        worldIn.updateComparatorOutputLevel(pos, this);
    }

    super.breakBlock(worldIn, pos, state);
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:13,代码来源:BlockHopper.java

示例10: breakBlock

import net.minecraft.world.World; //导入方法依赖的package包/类
@Override
public void breakBlock(World worldIn, BlockPos pos, IBlockState state)
{
    TileEntity tileentity = worldIn.getTileEntity(pos);

    if (tileentity instanceof TileEntityInstrumentPlayer)
    {
        InventoryHelper.dropInventoryItems(worldIn, pos, (TileEntityInstrumentPlayer)tileentity);
        worldIn.updateComparatorOutputLevel(pos, this);
    }

    super.breakBlock(worldIn, pos, state);
}
 
开发者ID:iChun,项目名称:Clef,代码行数:14,代码来源:BlockInstrumentPlayer.java

示例11: breakBlock

import net.minecraft.world.World; //导入方法依赖的package包/类
public void breakBlock(World worldIn, BlockPos pos, IBlockState state)
{
    TileEntity tileentity = worldIn.getTileEntity(pos);

    if (tileentity instanceof TileEntityDispenser)
    {
        InventoryHelper.dropInventoryItems(worldIn, pos, (TileEntityDispenser)tileentity);
        worldIn.updateComparatorOutputLevel(pos, this);
    }

    super.breakBlock(worldIn, pos, state);
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:13,代码来源:BlockDispenser.java

示例12: breakBlock

import net.minecraft.world.World; //导入方法依赖的package包/类
@Override
public void breakBlock(World worldIn, BlockPos pos, IBlockState state) {
	TileEntity tileentity = worldIn.getTileEntity(pos);

	if (tileentity instanceof TileEntityAmmoFurnace) {
		InventoryHelper.dropInventoryItems(worldIn, pos, (TileEntityAmmoFurnace) tileentity);
		worldIn.updateComparatorOutputLevel(pos, this);
	}

	super.breakBlock(worldIn, pos, state);
}
 
开发者ID:rafradek,项目名称:Mods,代码行数:12,代码来源:BlockAmmoFurnace.java

示例13: breakBlock

import net.minecraft.world.World; //导入方法依赖的package包/类
/**
 * Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
 */
public void breakBlock(World worldIn, BlockPos pos, IBlockState state)
{
    TileEntity tileentity = worldIn.getTileEntity(pos);

    if (tileentity instanceof TileEntityDispenser)
    {
        InventoryHelper.dropInventoryItems(worldIn, pos, (TileEntityDispenser)tileentity);
        worldIn.updateComparatorOutputLevel(pos, this);
    }

    super.breakBlock(worldIn, pos, state);
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:16,代码来源:BlockDispenser.java

示例14: breakBlock

import net.minecraft.world.World; //导入方法依赖的package包/类
public void breakBlock(World worldIn, BlockPos pos, IBlockState state)
{
    if (!keepInventory)
    {
        TileEntity tileentity = worldIn.getTileEntity(pos);

        if (tileentity instanceof TileEntityFurnace)
        {
            InventoryHelper.dropInventoryItems(worldIn, pos, (TileEntityFurnace)tileentity);
            worldIn.updateComparatorOutputLevel(pos, this);
        }
    }

    super.breakBlock(worldIn, pos, state);
}
 
开发者ID:SkidJava,项目名称:BaseClient,代码行数:16,代码来源:BlockFurnace.java

示例15: breakBlock

import net.minecraft.world.World; //导入方法依赖的package包/类
@Override
public void breakBlock(World world, BlockPos pos, IBlockState state)
{
    TileEntity te = world.getTileEntity(pos);
    if (te instanceof IInventory)
    {
        InventoryHelper.dropInventoryItems(world, pos, (IInventory) te);
        world.updateComparatorOutputLevel(pos, this);
    }

    super.breakBlock(world, pos, state);
}
 
开发者ID:cubex2,项目名称:morefurnaces,代码行数:13,代码来源:BlockMoreFurnaces.java


注:本文中的net.minecraft.world.World.updateComparatorOutputLevel方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。