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Java World.isDaytime方法代码示例

本文整理汇总了Java中net.minecraft.world.World.isDaytime方法的典型用法代码示例。如果您正苦于以下问题:Java World.isDaytime方法的具体用法?Java World.isDaytime怎么用?Java World.isDaytime使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.world.World的用法示例。


在下文中一共展示了World.isDaytime方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: updateTick

import net.minecraft.world.World; //导入方法依赖的package包/类
@Override
public void updateTick(World world, BlockPos pos, IBlockState state, Random r) {
	if (!state.getValue(placed) && (world.isDaytime() || world.getMoonPhase() != 4)) {
		world.setBlockToAir(pos);
		for (int i = 0; i < 7; i++) {
			world.spawnParticle(EnumParticleTypes.FIREWORKS_SPARK, pos.getX() + r.nextDouble(), pos.getY() + r.nextDouble(), pos.getZ() + r.nextDouble(), r.nextGaussian() * 0.01, r.nextDouble() * 0.01, r.nextGaussian() * 0.01);
		}
	}
}
 
开发者ID:Um-Mitternacht,项目名称:Bewitchment,代码行数:10,代码来源:BlockMoonbell.java

示例2: spawnFlowers

import net.minecraft.world.World; //导入方法依赖的package包/类
@SubscribeEvent
public void spawnFlowers(PlayerTickEvent evt) {
	if (evt.side == Side.SERVER && evt.phase == Phase.START) {
		World w = evt.player.world;
		if (w.getTotalWorldTime() % 20 == 0 && validBiomesMoonBell.contains(w.getBiome(evt.player.getPosition()))) {
			Random r = evt.player.getRNG();
			if (w.provider.getDimension() == 0 && w.provider.getMoonPhase(w.getWorldTime()) == 4 && !w.isDaytime() && evt.player.getRNG().nextDouble() < 0.2) {
				int dx = (r.nextInt(7) - 3) * 10;
				int dz = (r.nextInt(7) - 3) * 10;
				MutableBlockPos pos = new MutableBlockPos(evt.player.getPosition().add(dx, 0, dz));
				tryAndSpawn(w, pos);
			}
		}
	}
}
 
开发者ID:Um-Mitternacht,项目名称:Bewitchment,代码行数:16,代码来源:BlockMoonbell.java

示例3: get

import net.minecraft.world.World; //导入方法依赖的package包/类
@Override
@Callback
public Object[] get(Context context, Arguments args, World worldIn, TileEntitySensor teIn) {
	if (args.checkString(0).equalsIgnoreCase("biome")) {
		return new Object[] { worldIn.getBiomeGenForCoords((teIn.xCoord + rangeLimit(args.optInteger(1, 0))), (teIn.zCoord + rangeLimit(args.optInteger(1, 0)))).biomeName };
	} else if (args.checkString(0).equalsIgnoreCase("lightlevel")) {
		return new Object[] { worldIn.getBlockLightValue((teIn.xCoord + rangeLimit(args.optInteger(1, 0))), (teIn.yCoord + rangeLimit(rangeLimit(args.optInteger(1, 0)))), (teIn.zCoord + rangeLimit(args.optInteger(1, 0)))) };
	} else if (args.checkString(0).equalsIgnoreCase("raining")) {
		return new Object[] { worldIn.isRaining() };
	} else if (args.checkString(0).equalsIgnoreCase("thundering")) {
		return new Object[] { worldIn.isThundering() };
	} else if (args.checkString(0).equalsIgnoreCase("daytime")) {
		return new Object[] { worldIn.isDaytime() };
	} else if (args.checkString(0).equalsIgnoreCase("moonphase")) {
		return new Object[] { worldIn.getCurrentMoonPhaseFactor() };
	} else if (args.checkString(0).equalsIgnoreCase("celestialangle")) {
		return new Object[] { worldIn.getCelestialAngle(1.0F)};
	} else if (args.checkString(0).equalsIgnoreCase("dimension")) {
		return new Object[] { worldIn.getWorldInfo().getVanillaDimension()};
	} else if (args.checkString(0).equalsIgnoreCase("temperature") || args.checkString(0).equalsIgnoreCase("temp")) {
		return new Object[] { worldIn.getBiomeGenForCoords((teIn.xCoord + rangeLimit(args.optInteger(1, 0))), (teIn.zCoord + rangeLimit(args.optInteger(1, 0)))).temperature};
	} else if (args.checkString(0).equalsIgnoreCase("highhumidity")) {
		return new Object[] { worldIn.getBiomeGenForCoords((teIn.xCoord + rangeLimit(args.optInteger(1, 0))), (teIn.zCoord + rangeLimit(args.optInteger(1, 0)))).isHighHumidity()};
	} else if (args.checkString(0).equalsIgnoreCase("humidity")) {
		return new Object[] { worldIn.getBiomeGenForCoords((teIn.xCoord + rangeLimit(args.optInteger(1, 0))), (teIn.zCoord + rangeLimit(args.optInteger(1, 0)))).rainfall};
	} else if (args.checkString(0).equalsIgnoreCase("worldseed")) {
		return new Object[] { worldIn.getSeed()};
	}
	return new Object[] { "No method passed, or not found" };
}
 
开发者ID:PC-Logix,项目名称:OpenSensors,代码行数:31,代码来源:ItemWorldSensor.java

示例4: isValid

import net.minecraft.world.World; //导入方法依赖的package包/类
@Override
public boolean isValid(EntityPlayer player, World world, BlockPos pos, List<ItemStack> recipe) {
	return world.isDaytime();
}
 
开发者ID:Um-Mitternacht,项目名称:Bewitchment,代码行数:5,代码来源:RitualHighMoon.java

示例5: isDayTime

import net.minecraft.world.World; //导入方法依赖的package包/类
public static boolean isDayTime(World world){
    return world.isDaytime();
}
 
开发者ID:canitzp,项目名称:Metalworks,代码行数:4,代码来源:Util.java


注:本文中的net.minecraft.world.World.isDaytime方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。