当前位置: 首页>>代码示例>>Java>>正文


Java Entity.setUniqueId方法代码示例

本文整理汇总了Java中net.minecraft.entity.Entity.setUniqueId方法的典型用法代码示例。如果您正苦于以下问题:Java Entity.setUniqueId方法的具体用法?Java Entity.setUniqueId怎么用?Java Entity.setUniqueId使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.entity.Entity的用法示例。


在下文中一共展示了Entity.setUniqueId方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: applyItemEntityDataToEntity

import net.minecraft.entity.Entity; //导入方法依赖的package包/类
/**
 * Applies the data in the EntityTag tag of the given ItemStack to the given Entity.
 */
public static void applyItemEntityDataToEntity(World entityWorld, @Nullable EntityPlayer player, ItemStack stack, @Nullable Entity targetEntity)
{
    MinecraftServer minecraftserver = entityWorld.getMinecraftServer();

    if (minecraftserver != null && targetEntity != null)
    {
        NBTTagCompound nbttagcompound = stack.getTagCompound();

        if (nbttagcompound != null && nbttagcompound.hasKey("EntityTag", 10))
        {
            if (!entityWorld.isRemote && targetEntity.ignoreItemEntityData() && (player == null || !minecraftserver.getPlayerList().canSendCommands(player.getGameProfile())))
            {
                return;
            }

            NBTTagCompound nbttagcompound1 = targetEntity.writeToNBT(new NBTTagCompound());
            UUID uuid = targetEntity.getUniqueID();
            nbttagcompound1.merge(nbttagcompound.getCompoundTag("EntityTag"));
            targetEntity.setUniqueId(uuid);
            targetEntity.readFromNBT(nbttagcompound1);
        }
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:27,代码来源:ItemMonsterPlacer.java

示例2: execute

import net.minecraft.entity.Entity; //导入方法依赖的package包/类
/**
 * Callback for when the command is executed
 */
public void execute(MinecraftServer server, ICommandSender sender, String[] args) throws CommandException
{
    if (args.length < 2)
    {
        throw new WrongUsageException("commands.entitydata.usage", new Object[0]);
    }
    else
    {
        Entity entity = getEntity(server, sender, args[0]);

        if (entity instanceof EntityPlayer)
        {
            throw new CommandException("commands.entitydata.noPlayers", new Object[] {entity.getDisplayName()});
        }
        else
        {
            NBTTagCompound nbttagcompound = entityToNBT(entity);
            NBTTagCompound nbttagcompound1 = nbttagcompound.copy();
            NBTTagCompound nbttagcompound2;

            try
            {
                nbttagcompound2 = JsonToNBT.getTagFromJson(getChatComponentFromNthArg(sender, args, 1).getUnformattedText());
            }
            catch (NBTException nbtexception)
            {
                throw new CommandException("commands.entitydata.tagError", new Object[] {nbtexception.getMessage()});
            }

            UUID uuid = entity.getUniqueID();
            nbttagcompound.merge(nbttagcompound2);
            entity.setUniqueId(uuid);

            if (nbttagcompound.equals(nbttagcompound1))
            {
                throw new CommandException("commands.entitydata.failed", new Object[] {nbttagcompound.toString()});
            }
            else
            {
                entity.readFromNBT(nbttagcompound);
                notifyCommandListener(sender, this, "commands.entitydata.success", new Object[] {nbttagcompound.toString()});
            }
        }
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:49,代码来源:CommandEntityData.java

示例3: spawnEntity

import net.minecraft.entity.Entity; //导入方法依赖的package包/类
private void spawnEntity(FMLMessage.EntitySpawnMessage spawnMsg)
{
    ModContainer mc = Loader.instance().getIndexedModList().get(spawnMsg.modId);
    EntityRegistration er = EntityRegistry.instance().lookupModSpawn(mc, spawnMsg.modEntityTypeId);
    if (er == null)
    {
        throw new RuntimeException( "Could not spawn mod entity ModID: " + spawnMsg.modId + " EntityID: " + spawnMsg.modEntityTypeId +
                " at ( " + spawnMsg.rawX + "," + spawnMsg.rawY + ", " + spawnMsg.rawZ + ") Please contact mod author or server admin.");
    }
    WorldClient wc = FMLClientHandler.instance().getWorldClient();
    Class<? extends Entity> cls = er.getEntityClass();
    try
    {
        Entity entity;
        if (er.hasCustomSpawning())
        {
            entity = er.doCustomSpawning(spawnMsg);
        } else
        {
            entity = cls.getConstructor(World.class).newInstance(wc);

            int offset = spawnMsg.entityId - entity.getEntityId();
            entity.setEntityId(spawnMsg.entityId);
            entity.setUniqueId(spawnMsg.entityUUID);
            entity.setLocationAndAngles(spawnMsg.rawX, spawnMsg.rawY, spawnMsg.rawZ, spawnMsg.scaledYaw, spawnMsg.scaledPitch);
            if (entity instanceof EntityLiving)
            {
                ((EntityLiving) entity).rotationYawHead = spawnMsg.scaledHeadYaw;
            }

            Entity parts[] = entity.getParts();
            if (parts != null)
            {
                for (int j = 0; j < parts.length; j++)
                {
                    parts[j].setEntityId(parts[j].getEntityId() + offset);
                }
            }
        }

        EntityTracker.updateServerPosition(entity, spawnMsg.rawX, spawnMsg.rawY, spawnMsg.rawZ);

        EntityPlayerSP clientPlayer = FMLClientHandler.instance().getClientPlayerEntity();
        if (entity instanceof IThrowableEntity)
        {
            Entity thrower = clientPlayer.getEntityId() == spawnMsg.throwerId ? clientPlayer : wc.getEntityByID(spawnMsg.throwerId);
            ((IThrowableEntity) entity).setThrower(thrower);
        }

        if (spawnMsg.dataWatcherList != null)
        {
            entity.getDataManager().setEntryValues(spawnMsg.dataWatcherList);
        }

        if (spawnMsg.throwerId > 0)
        {
            entity.setVelocity(spawnMsg.speedScaledX, spawnMsg.speedScaledY, spawnMsg.speedScaledZ);
        }

        if (entity instanceof IEntityAdditionalSpawnData)
        {
            ((IEntityAdditionalSpawnData) entity).readSpawnData(spawnMsg.dataStream);
        }
        wc.addEntityToWorld(spawnMsg.entityId, entity);
    } catch (Exception e)
    {
        FMLLog.log(Level.ERROR, e, "A severe problem occurred during the spawning of an entity at ( " + spawnMsg.rawX + "," + spawnMsg.rawY + ", " + spawnMsg.rawZ +")");
        throw Throwables.propagate(e);
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:71,代码来源:EntitySpawnHandler.java


注:本文中的net.minecraft.entity.Entity.setUniqueId方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。