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Java Entity.isRidingOrBeingRiddenBy方法代码示例

本文整理汇总了Java中net.minecraft.entity.Entity.isRidingOrBeingRiddenBy方法的典型用法代码示例。如果您正苦于以下问题:Java Entity.isRidingOrBeingRiddenBy方法的具体用法?Java Entity.isRidingOrBeingRiddenBy怎么用?Java Entity.isRidingOrBeingRiddenBy使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.entity.Entity的用法示例。


在下文中一共展示了Entity.isRidingOrBeingRiddenBy方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: handleSetPassengers

import net.minecraft.entity.Entity; //导入方法依赖的package包/类
public void handleSetPassengers(SPacketSetPassengers packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
    Entity entity = this.clientWorldController.getEntityByID(packetIn.getEntityId());

    if (entity == null)
    {
        LOGGER.warn("Received passengers for unknown entity");
    }
    else
    {
        boolean flag = entity.isRidingOrBeingRiddenBy(this.gameController.player);
        entity.removePassengers();

        for (int i : packetIn.getPassengerIds())
        {
            Entity entity1 = this.clientWorldController.getEntityByID(i);

            if (entity1 != null)
            {
                entity1.startRiding(entity, true);

                if (entity1 == this.gameController.player && !flag)
                {
                    this.gameController.ingameGUI.setRecordPlaying(I18n.format("mount.onboard", new Object[] {GameSettings.getKeyDisplayString(this.gameController.gameSettings.keyBindSneak.getKeyCode())}), false);
                }
            }
        }
    }
}
 
开发者ID:NSExceptional,项目名称:Zombe-Modpack,代码行数:31,代码来源:NetHandlerPlayClient.java

示例2: isOutlineActive

import net.minecraft.entity.Entity; //导入方法依赖的package包/类
private boolean isOutlineActive(Entity p_184383_1_, Entity p_184383_2_, ICamera p_184383_3_)
{
	if(Hacks.findMod(OutlineESP.class).isEnabled())
		return true;
	
    boolean flag = p_184383_2_ instanceof EntityLivingBase && ((EntityLivingBase)p_184383_2_).isPlayerSleeping();
    return p_184383_1_ == p_184383_2_ && this.mc.gameSettings.thirdPersonView == 0 && !flag ? false : (p_184383_1_.isGlowing() ? true : (this.mc.player.isSpectator() && this.mc.gameSettings.keyBindSpectatorOutlines.isKeyDown() && p_184383_1_ instanceof EntityPlayer ? p_184383_1_.ignoreFrustumCheck || p_184383_3_.isBoundingBoxInFrustum(p_184383_1_.getEntityBoundingBox()) || p_184383_1_.isRidingOrBeingRiddenBy(this.mc.player) : false));
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:9,代码来源:RenderGlobal.java

示例3: handleSetPassengers

import net.minecraft.entity.Entity; //导入方法依赖的package包/类
public void handleSetPassengers(SPacketSetPassengers packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
    Entity entity = this.clientWorldController.getEntityByID(packetIn.getEntityId());

    if (entity == null)
    {
        LOGGER.warn("Received passengers for unknown entity");
    }
    else
    {
        boolean flag = entity.isRidingOrBeingRiddenBy(this.gameController.thePlayer);
        entity.removePassengers();

        for (int i : packetIn.getPassengerIds())
        {
            Entity entity1 = this.clientWorldController.getEntityByID(i);

            if (entity1 == null)
            {
                LOGGER.warn("Received unknown passenger for {}", new Object[] {entity});
            }
            else
            {
                entity1.startRiding(entity, true);

                if (entity1 == this.gameController.thePlayer && !flag)
                {
                    this.gameController.ingameGUI.setRecordPlaying(I18n.format("mount.onboard", new Object[] {this.gameController.gameSettings.keyBindSneak.getDisplayName()}), false);
                }
            }
        }
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:35,代码来源:NetHandlerPlayClient.java

示例4: isOutlineActive

import net.minecraft.entity.Entity; //导入方法依赖的package包/类
private boolean isOutlineActive(Entity p_184383_1_, Entity p_184383_2_, ICamera p_184383_3_)
{
    boolean flag = p_184383_2_ instanceof EntityLivingBase && ((EntityLivingBase)p_184383_2_).isPlayerSleeping();
    return p_184383_1_ == p_184383_2_ && this.mc.gameSettings.thirdPersonView == 0 && !flag ? false : (p_184383_1_.isGlowing() ? true : (this.mc.thePlayer.isSpectator() && this.mc.gameSettings.keyBindSpectatorOutlines.isKeyDown() && p_184383_1_ instanceof EntityPlayer ? p_184383_1_.ignoreFrustumCheck || p_184383_3_.isBoundingBoxInFrustum(p_184383_1_.getEntityBoundingBox()) || p_184383_1_.isRidingOrBeingRiddenBy(this.mc.thePlayer) : false));
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:6,代码来源:RenderGlobal.java


注:本文中的net.minecraft.entity.Entity.isRidingOrBeingRiddenBy方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。