本文整理汇总了Java中net.minecraft.entity.Entity.isNonBoss方法的典型用法代码示例。如果您正苦于以下问题:Java Entity.isNonBoss方法的具体用法?Java Entity.isNonBoss怎么用?Java Entity.isNonBoss使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.entity.Entity
的用法示例。
在下文中一共展示了Entity.isNonBoss方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onHitEntity
import net.minecraft.entity.Entity; //导入方法依赖的package包/类
@SubscribeEvent
public void onHitEntity(LivingHurtEvent event) {
if (event.getAmount() <= 0 || event.getEntityLiving() instanceof EntityPlayer) return;
if (!(event.getSource().getSourceOfDamage() instanceof EntityPlayer)) return;
ItemStack transformer = BaublesApi.getBaublesHandler((EntityPlayer)event.getSource().getSourceOfDamage()).getStackInSlot(6);
if (transformer == null || (transformer != null && transformer.getItem() != this)) return;
Random rand = new Random();
if (rand.nextInt(100) != 0) return;
EntityLivingBase elb = event.getEntityLiving();
List<String> entities = new ArrayList<String>(EntityList.ENTITY_EGGS.keySet());
String randomString = entities.get(rand.nextInt(entities.size()));
Entity entity = EntityList.createEntityByName(randomString, elb.worldObj);
if (!entity.isNonBoss()) return;
entity.setPositionAndRotation(elb.posX, elb.posY, elb.posZ, elb.rotationYaw, elb.rotationPitch);
elb.worldObj.spawnEntityInWorld(entity);
elb.setDead();
}
示例2: onEntityCollidedWithBlock
import net.minecraft.entity.Entity; //导入方法依赖的package包/类
/**
* Called When an Entity Collided with the Block
*/
public void onEntityCollidedWithBlock(World worldIn, BlockPos pos, IBlockState state, Entity entityIn)
{
if (!entityIn.isRiding() && !entityIn.isBeingRidden() && entityIn.isNonBoss())
{
entityIn.setPortal(pos);
}
}
示例3: onEntityCollidedWithBlock
import net.minecraft.entity.Entity; //导入方法依赖的package包/类
/**
* Called When an Entity Collided with the Block
*/
public void onEntityCollidedWithBlock(World worldIn, BlockPos pos, IBlockState state, Entity entityIn)
{
if (!entityIn.isRiding() && !entityIn.isBeingRidden() && entityIn.isNonBoss() && !worldIn.isRemote && entityIn.getEntityBoundingBox().intersectsWith(state.getBoundingBox(worldIn, pos).offset(pos)))
{
entityIn.changeDimension(1);
}
}
示例4: initGui
import net.minecraft.entity.Entity; //导入方法依赖的package包/类
@Override
public void initGui() {
player = new EntityOtherPlayerMP(this.mc.world, new GameProfile(mc.player.getUniqueID(), "name"));
for(ResourceLocation entry:ForgeRegistries.ENTITIES.getKeys()) {
Entity entity=EntityList.createEntityByIDFromName(entry, this.mc.world);
if(entity instanceof EntityLivingBase && ((entity.width + entity.height < 6 && entity.isNonBoss())||this.mc.player.capabilities.isCreativeMode)) {
mobList.add((EntityLivingBase) entity);
if(entity instanceof EntitySpy) {
entity.getCapability(TF2weapons.WEAPONS_CAP, null).invisTicks=0;
}
}
}
Collections.sort(mobList, new Comparator<EntityLivingBase>() {
@Override
public int compare(EntityLivingBase o1, EntityLivingBase o2) {
// TODO Auto-generated method stub
return EntityList.getKey(o2).toString().compareTo(EntityList.getKey(o1).toString());
}
});
Keyboard.enableRepeatEvents(true);
this.playerNameField = new GuiTextField(6, this.fontRenderer, this.width / 2 + 26, this.height / 2 + 60, 108,
19);
this.playerNameField.setMaxStringLength(64);
this.playerNameField.setFocused(true);
this.buttonList.clear();
for(int i=0;i<16;i++) {
this.buttonList.add(new GuiButton(i, this.width / 2 - 135 + (i%2) * 70, this.height / 2 - 60+i/2*20, 70, 20,
I18n.format(EntityList.getTranslationName(EntityList.getKey(EntityZombie.class)), new Object[0])));
}
/*this.buttonList.add(new GuiButton(0, this.width / 2 - 135, this.height / 2 - 20, 60, 20,
I18n.format(EntityList.getTranslationName(EntityList.getKey(EntityZombie.class)), new Object[0])));
this.buttonList.add(new GuiButton(1, this.width / 2 - 65, this.height / 2 - 20, 60, 20,
I18n.format(EntityList.getTranslationName(EntityList.getKey(EntityCreeper.class)), new Object[0])));
this.buttonList.add(new GuiButton(2, this.width / 2 + 5, this.height / 2 - 20, 60, 20,
I18n.format(EntityList.getTranslationName(EntityList.getKey(EntityEnderman.class)), new Object[0])));
this.buttonList.add(new GuiButton(7, this.width / 2 + 75, this.height / 2 - 20, 60, 20,
I18n.format(EntityList.getTranslationName(EntityList.getKey(EntitySpider.class)), new Object[0])));
this.buttonList.add(new GuiButton(3, this.width / 2 - 135, this.height / 2 + 90, 60, 20,
I18n.format(EntityList.getTranslationName(EntityList.getKey(EntityCow.class)), new Object[0])));
this.buttonList.add(new GuiButton(4, this.width / 2 - 65, this.height / 2 + 90, 60, 20,
I18n.format(EntityList.getTranslationName(EntityList.getKey(EntityPig.class)), new Object[0])));
this.buttonList.add(new GuiButton(8, this.width / 2 + 5, this.height / 2 + 90, 60, 20,
I18n.format(EntityList.getTranslationName(EntityList.getKey(EntityChicken.class)), new Object[0])));*/
this.buttonList
.add(playerDisguise = new GuiButton(30, this.width / 2 + 25, this.height / 2 + 80, 110, 20, "Player"));
this.setButtons();
}