本文整理汇总了Java中net.minecraft.entity.Entity.isPassenger方法的典型用法代码示例。如果您正苦于以下问题:Java Entity.isPassenger方法的具体用法?Java Entity.isPassenger怎么用?Java Entity.isPassenger使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.entity.Entity
的用法示例。
在下文中一共展示了Entity.isPassenger方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: tickPlayers
import net.minecraft.entity.Entity; //导入方法依赖的package包/类
protected void tickPlayers()
{
super.tickPlayers();
this.theProfiler.endStartSection("players");
for (int i = 0; i < this.playerEntities.size(); ++i)
{
Entity entity = (Entity)this.playerEntities.get(i);
Entity entity1 = entity.getRidingEntity();
if (entity1 != null)
{
if (!entity1.isDead && entity1.isPassenger(entity))
{
continue;
}
entity.dismountRidingEntity();
}
this.theProfiler.startSection("tick");
if (!entity.isDead)
{
try
{
this.updateEntity(entity);
}
catch (Throwable throwable)
{
CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Ticking player");
CrashReportCategory crashreportcategory = crashreport.makeCategory("Player being ticked");
entity.addEntityCrashInfo(crashreportcategory);
throw new ReportedException(crashreport);
}
}
this.theProfiler.endSection();
this.theProfiler.startSection("remove");
if (entity.isDead)
{
int j = entity.chunkCoordX;
int k = entity.chunkCoordZ;
if (entity.addedToChunk && this.isChunkLoaded(j, k, true))
{
this.getChunkFromChunkCoords(j, k).removeEntity(entity);
}
this.loadedEntityList.remove(entity);
this.onEntityRemoved(entity);
}
this.theProfiler.endSection();
}
}
示例2: removeAllEntities
import net.minecraft.entity.Entity; //导入方法依赖的package包/类
/**
* also releases skins.
*/
public void removeAllEntities()
{
this.loadedEntityList.removeAll(this.unloadedEntityList);
for (int i = 0; i < this.unloadedEntityList.size(); ++i)
{
Entity entity = (Entity)this.unloadedEntityList.get(i);
int j = entity.chunkCoordX;
int k = entity.chunkCoordZ;
if (entity.addedToChunk && this.isChunkLoaded(j, k, true))
{
this.getChunkFromChunkCoords(j, k).removeEntity(entity);
}
}
for (int i1 = 0; i1 < this.unloadedEntityList.size(); ++i1)
{
this.onEntityRemoved((Entity)this.unloadedEntityList.get(i1));
}
this.unloadedEntityList.clear();
for (int j1 = 0; j1 < this.loadedEntityList.size(); ++j1)
{
Entity entity1 = (Entity)this.loadedEntityList.get(j1);
Entity entity2 = entity1.getRidingEntity();
if (entity2 != null)
{
if (!entity2.isDead && entity2.isPassenger(entity1))
{
continue;
}
entity1.dismountRidingEntity();
}
if (entity1.isDead)
{
int k1 = entity1.chunkCoordX;
int l = entity1.chunkCoordZ;
if (entity1.addedToChunk && this.isChunkLoaded(k1, l, true))
{
this.getChunkFromChunkCoords(k1, l).removeEntity(entity1);
}
this.loadedEntityList.remove(j1--);
this.onEntityRemoved(entity1);
}
}
}