本文整理汇总了Java中net.minecraft.entity.Entity.setEntityId方法的典型用法代码示例。如果您正苦于以下问题:Java Entity.setEntityId方法的具体用法?Java Entity.setEntityId怎么用?Java Entity.setEntityId使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.entity.Entity
的用法示例。
在下文中一共展示了Entity.setEntityId方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: addEntityToWorld
import net.minecraft.entity.Entity; //导入方法依赖的package包/类
/**
* Add an ID to Entity mapping to entityHashSet
*/
public void addEntityToWorld(int p_73027_1_, Entity p_73027_2_)
{
Entity entity = this.getEntityByID(p_73027_1_);
if (entity != null)
{
this.removeEntity(entity);
}
this.entityList.add(p_73027_2_);
p_73027_2_.setEntityId(p_73027_1_);
if (!this.spawnEntityInWorld(p_73027_2_))
{
this.entitySpawnQueue.add(p_73027_2_);
}
this.entitiesById.addKey(p_73027_1_, p_73027_2_);
}
示例2: addEntityToWorld
import net.minecraft.entity.Entity; //导入方法依赖的package包/类
/**
* Add an ID to Entity mapping to entityHashSet
*/
public void addEntityToWorld(int entityID, Entity entityToSpawn)
{
Entity entity = this.getEntityByID(entityID);
if (entity != null)
{
this.removeEntity(entity);
}
this.entityList.add(entityToSpawn);
entityToSpawn.setEntityId(entityID);
if (!this.spawnEntityInWorld(entityToSpawn))
{
this.entitySpawnQueue.add(entityToSpawn);
}
this.entitiesById.addKey(entityID, entityToSpawn);
}
示例3: handleSpawnExperienceOrb
import net.minecraft.entity.Entity; //导入方法依赖的package包/类
/**
* Spawns an experience orb and sets its value (amount of XP)
*/
public void handleSpawnExperienceOrb(S11PacketSpawnExperienceOrb packetIn)
{
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
Entity entity = new EntityXPOrb(this.clientWorldController, (double)packetIn.getX() / 32.0D, (double)packetIn.getY() / 32.0D, (double)packetIn.getZ() / 32.0D, packetIn.getXPValue());
entity.serverPosX = packetIn.getX();
entity.serverPosY = packetIn.getY();
entity.serverPosZ = packetIn.getZ();
entity.rotationYaw = 0.0F;
entity.rotationPitch = 0.0F;
entity.setEntityId(packetIn.getEntityID());
this.clientWorldController.addEntityToWorld(packetIn.getEntityID(), entity);
}
示例4: handleSpawnExperienceOrb
import net.minecraft.entity.Entity; //导入方法依赖的package包/类
/**
* Spawns an experience orb and sets its value (amount of XP)
*/
public void handleSpawnExperienceOrb(S11PacketSpawnExperienceOrb packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
Entity entity = new EntityXPOrb(this.clientWorldController, (double) packetIn.getX() / 32.0D,
(double) packetIn.getY() / 32.0D, (double) packetIn.getZ() / 32.0D, packetIn.getXPValue());
entity.serverPosX = packetIn.getX();
entity.serverPosY = packetIn.getY();
entity.serverPosZ = packetIn.getZ();
entity.rotationYaw = 0.0F;
entity.rotationPitch = 0.0F;
entity.setEntityId(packetIn.getEntityID());
this.clientWorldController.addEntityToWorld(packetIn.getEntityID(), entity);
}
示例5: handleSpawnExperienceOrb
import net.minecraft.entity.Entity; //导入方法依赖的package包/类
/**
* Spawns an experience orb and sets its value (amount of XP)
*/
public void handleSpawnExperienceOrb(SPacketSpawnExperienceOrb packetIn)
{
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
double d0 = packetIn.getX();
double d1 = packetIn.getY();
double d2 = packetIn.getZ();
Entity entity = new EntityXPOrb(this.clientWorldController, d0, d1, d2, packetIn.getXPValue());
EntityTracker.updateServerPosition(entity, d0, d1, d2);
entity.rotationYaw = 0.0F;
entity.rotationPitch = 0.0F;
entity.setEntityId(packetIn.getEntityID());
this.clientWorldController.addEntityToWorld(packetIn.getEntityID(), entity);
}
示例6: processTrackerUpdate
import net.minecraft.entity.Entity; //导入方法依赖的package包/类
private void processTrackerUpdate(PacketCustom packet, WorldClient world, EntityPlayer player) {
int entityID = packet.readInt();
int freq = packet.readUShort();
boolean attached = packet.readBoolean();
Entity e = world.getEntityByID(entityID);
if (e != null && e.isDead)
e = null;
if (!(e instanceof EntityWirelessTracker)) {
if (e != null)
throw new IllegalStateException("EntityID mapped to non tracker");
e = new EntityWirelessTracker(world, freq);
e.setEntityId(entityID);
world.addEntityToWorld(entityID, e);
}
EntityWirelessTracker tracker = (EntityWirelessTracker) e;
if (attached) {
int attachedEntityID = packet.readInt();
Entity attachedEntity;
if (attachedEntityID == player.getEntityId())
attachedEntity = player;
else
attachedEntity = world.getEntityByID(attachedEntityID);
if (attachedEntity == null) {
return;
}
tracker.attached = true;
tracker.attachedEntity = attachedEntity;
tracker.attachedX = packet.readFloat();
tracker.attachedY = packet.readFloat();
tracker.attachedZ = packet.readFloat();
tracker.attachedYaw = packet.readFloat();
} else {
tracker.attachedEntity = null;
tracker.attached = false;
tracker.posX = packet.readFloat();
tracker.posY = packet.readFloat();
tracker.posZ = packet.readFloat();
tracker.motionX = packet.readFloat();
tracker.motionY = packet.readFloat();
tracker.motionZ = packet.readFloat();
tracker.setPosition(tracker.posX, tracker.posY, tracker.posZ);
tracker.setVelocity(tracker.motionX, tracker.motionY, tracker.motionZ);
tracker.attachmentCounter = packet.readUShort();
tracker.item = packet.readBoolean();
}
}
示例7: handleSpawnMob
import net.minecraft.entity.Entity; //导入方法依赖的package包/类
/**
* Spawns the mob entity at the specified location, with the specified rotation, momentum and type. Updates the
* entities Datawatchers with the entity metadata specified in the packet
*/
public void handleSpawnMob(SPacketSpawnMob packetIn)
{
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
double d0 = packetIn.getX();
double d1 = packetIn.getY();
double d2 = packetIn.getZ();
float f = (float)(packetIn.getYaw() * 360) / 256.0F;
float f1 = (float)(packetIn.getPitch() * 360) / 256.0F;
EntityLivingBase entitylivingbase = (EntityLivingBase)EntityList.createEntityByID(packetIn.getEntityType(), this.gameController.world);
if (entitylivingbase != null)
{
EntityTracker.updateServerPosition(entitylivingbase, d0, d1, d2);
entitylivingbase.renderYawOffset = (float)(packetIn.getHeadPitch() * 360) / 256.0F;
entitylivingbase.rotationYawHead = (float)(packetIn.getHeadPitch() * 360) / 256.0F;
Entity[] aentity = entitylivingbase.getParts();
if (aentity != null)
{
int i = packetIn.getEntityID() - entitylivingbase.getEntityId();
for (Entity entity : aentity)
{
entity.setEntityId(entity.getEntityId() + i);
}
}
entitylivingbase.setEntityId(packetIn.getEntityID());
entitylivingbase.setUniqueId(packetIn.getUniqueId());
entitylivingbase.setPositionAndRotation(d0, d1, d2, f, f1);
entitylivingbase.motionX = (double)((float)packetIn.getVelocityX() / 8000.0F);
entitylivingbase.motionY = (double)((float)packetIn.getVelocityY() / 8000.0F);
entitylivingbase.motionZ = (double)((float)packetIn.getVelocityZ() / 8000.0F);
this.clientWorldController.addEntityToWorld(packetIn.getEntityID(), entitylivingbase);
List < EntityDataManager.DataEntry<? >> list = packetIn.getDataManagerEntries();
if (list != null)
{
entitylivingbase.getDataManager().setEntryValues(list);
}
}
else
{
LOGGER.warn("Skipping Entity with id {}", new Object[] {Integer.valueOf(packetIn.getEntityType())});
}
}
示例8: spawnEntity
import net.minecraft.entity.Entity; //导入方法依赖的package包/类
private void spawnEntity(FMLMessage.EntitySpawnMessage spawnMsg)
{
ModContainer mc = Loader.instance().getIndexedModList().get(spawnMsg.modId);
EntityRegistration er = EntityRegistry.instance().lookupModSpawn(mc, spawnMsg.modEntityTypeId);
if (er == null)
{
throw new RuntimeException( "Could not spawn mod entity ModID: " + spawnMsg.modId + " EntityID: " + spawnMsg.modEntityTypeId +
" at ( " + spawnMsg.rawX + "," + spawnMsg.rawY + ", " + spawnMsg.rawZ + ") Please contact mod author or server admin.");
}
WorldClient wc = FMLClientHandler.instance().getWorldClient();
Class<? extends Entity> cls = er.getEntityClass();
try
{
Entity entity;
if (er.hasCustomSpawning())
{
entity = er.doCustomSpawning(spawnMsg);
} else
{
entity = cls.getConstructor(World.class).newInstance(wc);
int offset = spawnMsg.entityId - entity.getEntityId();
entity.setEntityId(spawnMsg.entityId);
entity.setUniqueId(spawnMsg.entityUUID);
entity.setLocationAndAngles(spawnMsg.rawX, spawnMsg.rawY, spawnMsg.rawZ, spawnMsg.scaledYaw, spawnMsg.scaledPitch);
if (entity instanceof EntityLiving)
{
((EntityLiving) entity).rotationYawHead = spawnMsg.scaledHeadYaw;
}
Entity parts[] = entity.getParts();
if (parts != null)
{
for (int j = 0; j < parts.length; j++)
{
parts[j].setEntityId(parts[j].getEntityId() + offset);
}
}
}
EntityTracker.updateServerPosition(entity, spawnMsg.rawX, spawnMsg.rawY, spawnMsg.rawZ);
EntityPlayerSP clientPlayer = FMLClientHandler.instance().getClientPlayerEntity();
if (entity instanceof IThrowableEntity)
{
Entity thrower = clientPlayer.getEntityId() == spawnMsg.throwerId ? clientPlayer : wc.getEntityByID(spawnMsg.throwerId);
((IThrowableEntity) entity).setThrower(thrower);
}
if (spawnMsg.dataWatcherList != null)
{
entity.getDataManager().setEntryValues(spawnMsg.dataWatcherList);
}
if (spawnMsg.throwerId > 0)
{
entity.setVelocity(spawnMsg.speedScaledX, spawnMsg.speedScaledY, spawnMsg.speedScaledZ);
}
if (entity instanceof IEntityAdditionalSpawnData)
{
((IEntityAdditionalSpawnData) entity).readSpawnData(spawnMsg.dataStream);
}
wc.addEntityToWorld(spawnMsg.entityId, entity);
} catch (Exception e)
{
FMLLog.log(Level.ERROR, e, "A severe problem occurred during the spawning of an entity at ( " + spawnMsg.rawX + "," + spawnMsg.rawY + ", " + spawnMsg.rawZ +")");
throw Throwables.propagate(e);
}
}
示例9: handleSpawnMob
import net.minecraft.entity.Entity; //导入方法依赖的package包/类
/**
* Spawns the mob entity at the specified location, with the specified rotation, momentum and type. Updates the
* entities Datawatchers with the entity metadata specified in the packet
*/
public void handleSpawnMob(SPacketSpawnMob packetIn)
{
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
double d0 = packetIn.getX();
double d1 = packetIn.getY();
double d2 = packetIn.getZ();
float f = (float)(packetIn.getYaw() * 360) / 256.0F;
float f1 = (float)(packetIn.getPitch() * 360) / 256.0F;
EntityLivingBase entitylivingbase = (EntityLivingBase)EntityList.createEntityByID(packetIn.getEntityType(), this.gameController.theWorld);
if (entitylivingbase == null)
{
net.minecraftforge.fml.common.FMLLog.info("Server attempted to spawn an unknown entity using ID: {0} at ({1}, {2}, {3}) Skipping!", packetIn.getEntityType(), d0, d1, d2);
return;
}
EntityTracker.updateServerPosition(entitylivingbase, d0, d1, d2);
entitylivingbase.renderYawOffset = (float)(packetIn.getHeadPitch() * 360) / 256.0F;
entitylivingbase.rotationYawHead = (float)(packetIn.getHeadPitch() * 360) / 256.0F;
Entity[] aentity = entitylivingbase.getParts();
if (aentity != null)
{
int i = packetIn.getEntityID() - entitylivingbase.getEntityId();
for (Entity entity : aentity)
{
entity.setEntityId(entity.getEntityId() + i);
}
}
entitylivingbase.setEntityId(packetIn.getEntityID());
entitylivingbase.setUniqueId(packetIn.getUniqueId());
entitylivingbase.setPositionAndRotation(d0, d1, d2, f, f1);
entitylivingbase.motionX = (double)((float)packetIn.getVelocityX() / 8000.0F);
entitylivingbase.motionY = (double)((float)packetIn.getVelocityY() / 8000.0F);
entitylivingbase.motionZ = (double)((float)packetIn.getVelocityZ() / 8000.0F);
this.clientWorldController.addEntityToWorld(packetIn.getEntityID(), entitylivingbase);
List < EntityDataManager.DataEntry<? >> list = packetIn.getDataManagerEntries();
if (list != null)
{
entitylivingbase.getDataManager().setEntryValues(list);
}
}