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Java Entity.getPortalCooldown方法代码示例

本文整理汇总了Java中net.minecraft.entity.Entity.getPortalCooldown方法的典型用法代码示例。如果您正苦于以下问题:Java Entity.getPortalCooldown方法的具体用法?Java Entity.getPortalCooldown怎么用?Java Entity.getPortalCooldown使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.entity.Entity的用法示例。


在下文中一共展示了Entity.getPortalCooldown方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: updateTick

import net.minecraft.entity.Entity; //导入方法依赖的package包/类
public void updateTick(World worldIn, BlockPos pos, IBlockState state, Random rand)
{
    super.updateTick(worldIn, pos, state, rand);

    if (worldIn.provider.isSurfaceWorld() && worldIn.getGameRules().getBoolean("doMobSpawning") && rand.nextInt(2000) < worldIn.getDifficulty().getDifficultyId())
    {
        int i = pos.getY();
        BlockPos blockpos;

        for (blockpos = pos; !World.doesBlockHaveSolidTopSurface(worldIn, blockpos) && blockpos.getY() > 0; blockpos = blockpos.down())
        {
            ;
        }

        if (i > 0 && !worldIn.getBlockState(blockpos.up()).getBlock().isNormalCube())
        {
            Entity entity = ItemMonsterPlacer.spawnCreature(worldIn, 57, (double)blockpos.getX() + 0.5D, (double)blockpos.getY() + 1.1D, (double)blockpos.getZ() + 0.5D);

            if (entity != null)
            {
                entity.timeUntilPortal = entity.getPortalCooldown();
            }
        }
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:26,代码来源:BlockPortal.java

示例2: updateTick

import net.minecraft.entity.Entity; //导入方法依赖的package包/类
public void updateTick(World worldIn, BlockPos pos, IBlockState state, Random rand)
{
    super.updateTick(worldIn, pos, state, rand);

    if (worldIn.provider.isSurfaceWorld() && worldIn.getGameRules().getBoolean("doMobSpawning") && rand.nextInt(2000) < worldIn.getDifficulty().getDifficultyId())
    {
        int i = pos.getY();
        BlockPos blockpos;

        for (blockpos = pos; !worldIn.getBlockState(blockpos).isFullyOpaque() && blockpos.getY() > 0; blockpos = blockpos.down())
        {
            ;
        }

        if (i > 0 && !worldIn.getBlockState(blockpos.up()).isNormalCube())
        {
            Entity entity = ItemMonsterPlacer.spawnCreature(worldIn, EntityList.func_191306_a(EntityPigZombie.class), (double)blockpos.getX() + 0.5D, (double)blockpos.getY() + 1.1D, (double)blockpos.getZ() + 0.5D);

            if (entity != null)
            {
                entity.timeUntilPortal = entity.getPortalCooldown();
            }
        }
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:26,代码来源:BlockPortal.java

示例3: updateTick

import net.minecraft.entity.Entity; //导入方法依赖的package包/类
public void updateTick(World worldIn, BlockPos pos, IBlockState state, Random rand)
{
    super.updateTick(worldIn, pos, state, rand);

    if (worldIn.provider.isSurfaceWorld() && worldIn.getGameRules().getBoolean("doMobSpawning") && rand.nextInt(2000) < worldIn.getDifficulty().getDifficultyId())
    {
        int i = pos.getY();
        BlockPos blockpos;

        for (blockpos = pos; !worldIn.getBlockState(blockpos).isFullyOpaque() && blockpos.getY() > 0; blockpos = blockpos.down())
        {
            ;
        }

        if (i > 0 && !worldIn.getBlockState(blockpos.up()).isNormalCube())
        {
            Entity entity = ItemMonsterPlacer.spawnCreature(worldIn, EntityList.getEntityStringFromClass(EntityPigZombie.class), (double)blockpos.getX() + 0.5D, (double)blockpos.getY() + 1.1D, (double)blockpos.getZ() + 0.5D);

            if (entity != null)
            {
                entity.timeUntilPortal = entity.getPortalCooldown();
            }
        }
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:26,代码来源:BlockPortal.java


注:本文中的net.minecraft.entity.Entity.getPortalCooldown方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。