本文整理汇总了Java中net.minecraft.init.Items.saddle方法的典型用法代码示例。如果您正苦于以下问题:Java Items.saddle方法的具体用法?Java Items.saddle怎么用?Java Items.saddle使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.init.Items
的用法示例。
在下文中一共展示了Items.saddle方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: registerRidingRecipe
import net.minecraft.init.Items; //导入方法依赖的package包/类
private void registerRidingRecipe()
{
ItemStack[] input = new ItemStack[3];
input[0] = new ItemStack(this);
input[1] = new ItemStack(Items.saddle);
input[2] = new ItemStack(Items.iron_ingot);
Helper.registerAAUpgradeRecipe(new ItemStack(this), input, "hasRidingUpgrade");
}
示例2: readEntityFromNBT
import net.minecraft.init.Items; //导入方法依赖的package包/类
/**
* (abstract) Protected helper method to read subclass entity data from NBT.
*/
public void readEntityFromNBT(NBTTagCompound tagCompund)
{
super.readEntityFromNBT(tagCompund);
this.setEatingHaystack(tagCompund.getBoolean("EatingHaystack"));
this.setBreeding(tagCompund.getBoolean("Bred"));
this.setChested(tagCompund.getBoolean("ChestedHorse"));
this.setHasReproduced(tagCompund.getBoolean("HasReproduced"));
this.setHorseType(tagCompund.getInteger("Type"));
this.setHorseVariant(tagCompund.getInteger("Variant"));
this.setTemper(tagCompund.getInteger("Temper"));
this.setHorseTamed(tagCompund.getBoolean("Tame"));
String s = "";
if (tagCompund.hasKey("OwnerUUID", 8))
{
s = tagCompund.getString("OwnerUUID");
}
else
{
String s1 = tagCompund.getString("Owner");
s = PreYggdrasilConverter.getStringUUIDFromName(s1);
}
if (s.length() > 0)
{
this.setOwnerId(s);
}
IAttributeInstance iattributeinstance = this.getAttributeMap().getAttributeInstanceByName("Speed");
if (iattributeinstance != null)
{
this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(iattributeinstance.getBaseValue() * 0.25D);
}
if (this.isChested())
{
NBTTagList nbttaglist = tagCompund.getTagList("Items", 10);
this.initHorseChest();
for (int i = 0; i < nbttaglist.tagCount(); ++i)
{
NBTTagCompound nbttagcompound = nbttaglist.getCompoundTagAt(i);
int j = nbttagcompound.getByte("Slot") & 255;
if (j >= 2 && j < this.horseChest.getSizeInventory())
{
this.horseChest.setInventorySlotContents(j, ItemStack.loadItemStackFromNBT(nbttagcompound));
}
}
}
if (tagCompund.hasKey("ArmorItem", 10))
{
ItemStack itemstack = ItemStack.loadItemStackFromNBT(tagCompund.getCompoundTag("ArmorItem"));
if (itemstack != null && isArmorItem(itemstack.getItem()))
{
this.horseChest.setInventorySlotContents(1, itemstack);
}
}
if (tagCompund.hasKey("SaddleItem", 10))
{
ItemStack itemstack1 = ItemStack.loadItemStackFromNBT(tagCompund.getCompoundTag("SaddleItem"));
if (itemstack1 != null && itemstack1.getItem() == Items.saddle)
{
this.horseChest.setInventorySlotContents(0, itemstack1);
}
}
else if (tagCompund.getBoolean("Saddle"))
{
this.horseChest.setInventorySlotContents(0, new ItemStack(Items.saddle));
}
this.updateHorseSlots();
}
示例3: replaceItemInInventory
import net.minecraft.init.Items; //导入方法依赖的package包/类
public boolean replaceItemInInventory(int inventorySlot, ItemStack itemStackIn)
{
if (inventorySlot == 499 && this.canCarryChest())
{
if (itemStackIn == null && this.isChested())
{
this.setChested(false);
this.initHorseChest();
return true;
}
if (itemStackIn != null && itemStackIn.getItem() == Item.getItemFromBlock(Blocks.chest) && !this.isChested())
{
this.setChested(true);
this.initHorseChest();
return true;
}
}
int i = inventorySlot - 400;
if (i >= 0 && i < 2 && i < this.horseChest.getSizeInventory())
{
if (i == 0 && itemStackIn != null && itemStackIn.getItem() != Items.saddle)
{
return false;
}
else if (i != 1 || (itemStackIn == null || isArmorItem(itemStackIn.getItem())) && this.canWearArmor())
{
this.horseChest.setInventorySlotContents(i, itemStackIn);
this.updateHorseSlots();
return true;
}
else
{
return false;
}
}
else
{
int j = inventorySlot - 500 + 2;
if (j >= 2 && j < this.horseChest.getSizeInventory())
{
this.horseChest.setInventorySlotContents(j, itemStackIn);
return true;
}
else
{
return false;
}
}
}